Firstborn/Library/PackageCache/com.unity.burst@1.8.4/Runtime/CompilerServices/Constant.cs
Schaken-Mods 9092858a58 updated to the latest editor
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
2023-05-07 17:43:11 -05:00

24 lines
1.0 KiB
C#

namespace Unity.Burst.CompilerServices
{
/// <summary>
/// Compile-time queries intrinsics.
/// </summary>
public static class Constant
{
/// <summary>
/// Performs a compile-time check on whether the provided argument is known to be constant by Burst.
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="t">The value to check whether it is constant.</param>
/// <returns>True if Burst knows at compile-time that it is a constant, false otherwise.</returns>
public static bool IsConstantExpression<T>(T t) where T : unmanaged => false;
/// <summary>
/// Performs a compile-time check on whether the provided argument is known to be constant by Burst.
/// </summary>
/// <param name="t">The value to check whether it is constant.</param>
/// <returns>True if Burst knows at compile-time that it is a constant, false otherwise.</returns>
public static unsafe bool IsConstantExpression(void* t) => false;
}
}