Firstborn/Library/PackageCache/com.unity.burst@1.8.4/Runtime/BurstExecutionEnvironment.cs
Schaken-Mods 9092858a58 updated to the latest editor
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
2023-05-07 17:43:11 -05:00

24 lines
776 B
C#

#if UNITY_2019_3_OR_NEWER
namespace Unity.Burst
{
/// <summary>
/// Represents the types of compiled code that are run on the current thread.
/// </summary>
public enum BurstExecutionEnvironment
{
/// <summary>
/// Use the default (aka FloatMode specified via Compile Attribute - <see cref="FloatMode"/>
/// </summary>
Default=0,
/// <summary>
/// Override the specified float mode and run the non deterministic version
/// </summary>
NonDeterministic=0,
/// <summary>
/// Override the specified float mode and run the deterministic version
/// </summary>
Deterministic=1,
}
}
#endif