
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
11 lines
317 B
C#
11 lines
317 B
C#
using System;
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using System.Reflection;
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namespace UnityEngine.Advertisements.Utilities {
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public static class AssemblyInfoUtilities {
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public static string GetCurrentAssemblyInfoVersion() {
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return System.Reflection.Assembly.GetExecutingAssembly().GetName().Version.ToString();
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}
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}
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}
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