Firstborn/Library/PackageCache/com.unity.ads@4.4.2/Plugins/iOS/UnityBannerUnityWrapper.m
Schaken-Mods 9092858a58 updated to the latest editor
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
2023-05-07 17:43:11 -05:00

139 lines
4.4 KiB
Objective-C

#import <UnityAds/UADSBanner.h>
#import "UnityAdsUtilities.h"
typedef void (*UnityAdsBannerShowCallback)(const char* placementId);
typedef void (*UnityAdsBannerHideCallback)(const char* placementId);
typedef void (*UnityAdsBannerClickCallback)(const char* placementId);
typedef void (*UnityAdsBannerUnloadCallback)(const char* placementId);
typedef void (*UnityAdsBannerLoadCallback)(const char* placementId);
typedef void (*UnityAdsBannerErrorCallback)(const char* message);
static UnityAdsBannerShowCallback bannerShowCallback = NULL;
static UnityAdsBannerHideCallback bannerHideCallback = NULL;
static UnityAdsBannerClickCallback bannerClickCallback = NULL;
static UnityAdsBannerErrorCallback bannerErrorCallback = NULL;
static UnityAdsBannerLoadCallback bannerLoadCallback = NULL;
static UnityAdsBannerUnloadCallback bannerUnloadCallback = NULL;
static UIView* s_banner;
static bool s_showAfterLoad;
@interface UnityBannersUnityWrapper : NSObject<UnityAdsBannerDelegate>
@end
@implementation UnityBannersUnityWrapper
- (void)unityAdsBannerDidError:(NSString *)message {
if (bannerErrorCallback != NULL) {
const char * rawMessage = UnityAdsCopyString([message UTF8String]);
bannerErrorCallback(rawMessage);
free((void *)rawMessage);
}
}
- (void)unityAdsBannerDidHide:(NSString *)placementId {
if (bannerHideCallback != NULL) {
const char * rawPlacementId = UnityAdsCopyString([placementId UTF8String]);
bannerHideCallback(rawPlacementId);
free((void *)rawPlacementId);
}
}
-(void)unityAdsBannerDidClick:(NSString *)placementId {
if (bannerClickCallback != NULL) {
const char * rawPlacementId = UnityAdsCopyString([placementId UTF8String]);
bannerClickCallback(rawPlacementId);
free((void *)rawPlacementId);
}
}
- (void)unityAdsBannerDidShow:(NSString *)placementId {
if (bannerShowCallback != NULL) {
const char * rawPlacementId = UnityAdsCopyString([placementId UTF8String]);
bannerShowCallback(rawPlacementId);
free((void *)rawPlacementId);
}
}
- (void)unityAdsBannerDidLoad:(NSString *)placementId view:(UIView*)view {
s_banner = view;
const char * rawPlacementId = UnityAdsCopyString([placementId UTF8String]);
if (bannerLoadCallback != NULL) {
bannerLoadCallback(rawPlacementId);
free((void *)rawPlacementId);
}
if (s_showAfterLoad) {
s_showAfterLoad = false;
UIView *container = UnityGetGLViewController().view;
[container addSubview:s_banner];
bannerShowCallback(rawPlacementId);
}
}
- (void)unityAdsBannerDidUnload:(NSString *)placementId {
}
@end
void UnityAdsBannerShow(const char * placementId, bool showAfterLoad) {
if (s_banner == nil) {
s_showAfterLoad = showAfterLoad;
if(placementId != NULL) {
[UnityAdsBanner loadBanner:[NSString stringWithUTF8String:placementId]];
}
} else {
if (s_banner.superview == nil) {
UIView *container = UnityGetGLViewController().view;
[container addSubview:s_banner];
bannerShowCallback(placementId);
}
}
}
void UnityAdsBannerHide(bool shouldDestroy) {
if (shouldDestroy) {
[UnityAdsBanner destroy];
s_banner = nil;
} else {
if (s_banner != nil && s_banner.superview != nil) {
[s_banner removeFromSuperview];
}
}
}
bool UnityAdsBannerIsLoaded() {
return s_banner != nil;
}
void UnityAdsBannerSetPosition(int position) {
[UnityAdsBanner setBannerPosition:(UnityAdsBannerPosition)position];
}
void UnityAdsSetBannerShowCallback(UnityAdsBannerShowCallback callback) {
bannerShowCallback = callback;
}
void UnityAdsSetBannerHideCallback(UnityAdsBannerHideCallback callback) {
bannerHideCallback = callback;
}
void UnityAdsSetBannerClickCallback(UnityAdsBannerClickCallback callback) {
bannerClickCallback = callback;
}
void UnityAdsSetBannerErrorCallback(UnityAdsBannerErrorCallback callback) {
bannerErrorCallback = callback;
}
void UnityAdsSetBannerUnloadCallback(UnityAdsBannerUnloadCallback callback) {
bannerUnloadCallback = callback;
}
void UnityAdsSetBannerLoadCallback(UnityAdsBannerLoadCallback callback) {
bannerLoadCallback = callback;
}
void UnityBannerInitialize() {
static UnityBannersUnityWrapper* delegate = nil;
if (delegate == nil) {
delegate = [[UnityBannersUnityWrapper alloc] init];
}
[UnityAdsBanner setDelegate:delegate];
}