Firstborn/Library/PackageCache/com.unity.ads@4.4.2/Plugins/iOS/UnityAdsUnityWrapper.m
Schaken-Mods 9092858a58 updated to the latest editor
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
2023-05-07 17:43:11 -05:00

58 lines
2.0 KiB
Objective-C

#import "UnityAppController.h"
#import "Unity/UnityInterface.h"
#import "UnityAds/UnityAds.h"
#import <UnityAds/UADSBanner.h>
#import "UnityAds/UADSMetaData.h"
#import "UnityAdsUtilities.h"
#import "UnityAdsInitializationListener.h"
#import "UnityAdsLoadListener.h"
#import "UnityAdsShowListener.h"
void UnityAdsInitialize(const char * gameId, bool testMode, void *listenerPtr) {
UnityAdsInitializationListener *listener = listenerPtr ? (__bridge UnityAdsInitializationListener *)listenerPtr : nil;
[UnityAds initialize:[NSString stringWithUTF8String:gameId] testMode:testMode initializationDelegate:listener];
}
void UnityAdsLoad(const char * placementId, void *listenerPtr) {
UnityAdsLoadListener *listener = listenerPtr ? (__bridge UnityAdsLoadListener *)listenerPtr : nil;
[UnityAds load:[NSString stringWithUTF8String:placementId] loadDelegate:listener];
}
void UnityAdsShow(const char * placementId, void *listenerPtr) {
UnityAdsShowListener *listener = listenerPtr ? (__bridge UnityAdsShowListener *)listenerPtr : nil;
[UnityAds show:UnityGetGLViewController() placementId:NSSTRING_OR_EMPTY(placementId) showDelegate:listener];
}
bool UnityAdsGetDebugMode() {
return [UnityAds getDebugMode];
}
void UnityAdsSetDebugMode(bool debugMode) {
[UnityAds setDebugMode:debugMode];
}
bool UnityAdsIsSupported() {
return [UnityAds isSupported];
}
const char * UnityAdsGetVersion() {
return UnityAdsCopyString([[UnityAds getVersion] UTF8String]);
}
bool UnityAdsIsInitialized() {
return [UnityAds isInitialized];
}
void UnityAdsSetMetaData(const char * category, const char * data) {
if(category != NULL && data != NULL) {
UADSMetaData* metaData = [[UADSMetaData alloc] initWithCategory:[NSString stringWithUTF8String:category]];
NSDictionary* json = [NSJSONSerialization JSONObjectWithData:[[NSString stringWithUTF8String:data] dataUsingEncoding:NSUTF8StringEncoding] options:0 error:nil];
for(id key in json) {
[metaData set:key value:[json objectForKey:key]];
}
[metaData commit];
}
}