 f35c8a6d6e
			
		
	
	
		f35c8a6d6e
		
	
	
	
	
		
			
			Upgraded the framework which includes the Distant cell rendering. I have been merging meshes to cut down the Draw calls, so far gaining on average 20FPS everywhere. New bugs are the magic fails (Again) and the environment presets fail to call when outside. Currently trying to build new lightmaps for the combined meshes.
		
			
				
	
	
	
		
			536 KiB
		
	
	
	
	
	
	
	
			
		
		
	
	
			536 KiB