Firstborn/Assets/InfinityPBR/Demo Scripts/SFB_StayWithTarget.cs
Schaken-Mods b8ab71969a Finished lockpicking, tied it to the Skills system
Finished lockpicking. tied it to the Attributes system. when you pick a lock you gain dexterity, the higher your dexterity, the easier it is to pick locks.
2023-05-05 22:02:18 -05:00

12 lines
266 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SFB_StayWithTarget : MonoBehaviour {
public GameObject target; // Target to stay with
void LateUpdate(){
transform.position = target.transform.position;
}
}