b8ab71969a
Finished lockpicking. tied it to the Attributes system. when you pick a lock you gain dexterity, the higher your dexterity, the easier it is to pick locks.
25 lines
440 B
C#
25 lines
440 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class DemoKeyCommands : MonoBehaviour
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{
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public GameObject canvas;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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if (Input.GetKeyDown(KeyCode.C))
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{
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canvas.SetActive(!canvas.activeSelf);
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}
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}
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}
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