959e80cf72
assets upload description.
164 lines
5.9 KiB
C#
164 lines
5.9 KiB
C#
using System.Collections; //
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using TMPro;
|
|
using System;
|
|
using System.Text;
|
|
using System.IO;
|
|
using UnityEngine.UI;
|
|
using RPGCreationKit;
|
|
using UnityEngine.Networking;
|
|
using System.Net; // For the Discord
|
|
using System.Drawing;
|
|
|
|
|
|
namespace RPGCreationKit
|
|
{
|
|
public class MyGallery : MonoBehaviour
|
|
{
|
|
|
|
[Header("Auto fills")]
|
|
[SerializeField] private OnlineAccountHandler OAH;
|
|
[SerializeField] private GameObject MyGalleryGO;
|
|
[SerializeField] private string[] Folders;
|
|
[SerializeField] private TextMeshProUGUI[] AvatarNames;
|
|
[SerializeField] public GameObject[] Screenshots;
|
|
|
|
[Header("Avatar")]
|
|
[SerializeField] private Transform FoldersContainer;
|
|
[SerializeField] List<GameObject> CreatedFolderPrefab;
|
|
[SerializeField] public AudioSource source;
|
|
|
|
[Header("Screenshots")]
|
|
[SerializeField] private GameObject FolderPrefab;
|
|
[SerializeField] private Transform ImagesContainer;
|
|
[SerializeField] public List<GameObject> CreatedImagePrefab;
|
|
|
|
[Header("Expanded Screenshot")]
|
|
[SerializeField] public RawImage BigImage;
|
|
[SerializeField] public GameObject BigImageContainer;
|
|
[SerializeField] public GameObject BigImageCloseButton;
|
|
[SerializeField] private TextMeshProUGUI ImageTitle;
|
|
[SerializeField] private TextMeshProUGUI ImageDescription;
|
|
[SerializeField] private TextMeshProUGUI FPlace;
|
|
[SerializeField] private TextMeshProUGUI FTime;
|
|
[SerializeField] private TextMeshProUGUI FExtension;
|
|
[SerializeField] public string FileDir;
|
|
|
|
public void RefreshAvatarList() {
|
|
Folders = System.IO.Directory.GetDirectories(System.Environment.GetFolderPath(System.Environment.SpecialFolder.MyDocuments)+@"\My Games\Firstborn\Screenshots","*", System.IO.SearchOption.AllDirectories);
|
|
|
|
for (int i = 0; i < Folders.Length; i++) {
|
|
var NewFolder = Instantiate(FolderPrefab, FoldersContainer);
|
|
CreatedFolderPrefab.Add(NewFolder);
|
|
string TempAvatarName = Folders[i].Split(new string[] { @"Firstborn\Screenshots\" }, StringSplitOptions.None)[1].Split (@"\")[0].Trim ();
|
|
AvatarFolderName NewFolderGO = NewFolder.GetComponent<AvatarFolderName>();
|
|
NewFolderGO.FolderPath = Folders[i];
|
|
NewFolderGO.ImagesContainer = ImagesContainer;
|
|
NewFolderGO.MyGalleryGO = MyGalleryGO;
|
|
ButtonSounds BS = NewFolderGO.GetComponent<ButtonSounds>();
|
|
BS.source = source;
|
|
NewFolderGO.AvatarName.text = TempAvatarName;
|
|
|
|
|
|
}
|
|
}
|
|
|
|
public void RefreshScreenshotList() {
|
|
Folders = System.IO.Directory.GetDirectories(System.Environment.GetFolderPath(System.Environment.SpecialFolder.MyDocuments)+@"\My Games\Firstborn\Screenshots","*", System.IO.SearchOption.AllDirectories);
|
|
|
|
for (int i = 0; i < Folders.Length; i++) {
|
|
var NewFolder = Instantiate(FolderPrefab, FoldersContainer);
|
|
CreatedFolderPrefab.Add(NewFolder);
|
|
string TempAvatarName = Folders[i].Split(new string[] { @"Firstborn\Screenshots\" }, StringSplitOptions.None)[1].Split (@"\")[0].Trim ();
|
|
Debug.Log(TempAvatarName);
|
|
AvatarFolderName NewFolderGO = NewFolder.GetComponent<AvatarFolderName>();
|
|
NewFolderGO.AvatarName.text = TempAvatarName;
|
|
}
|
|
}
|
|
|
|
public void ClearAllFolders() {
|
|
for (int i = 0; i < CreatedFolderPrefab.Count; i++) {
|
|
CreatedFolderPrefab[i].SetActive(false);
|
|
}
|
|
CreatedFolderPrefab.Clear();
|
|
}
|
|
|
|
public void ExpandImage(RawImage A) {
|
|
BigImage.texture = A.texture;
|
|
BigImage.SetNativeSize();
|
|
BigImage.SizeToParent();
|
|
BigImageCloseButton.SetActive(true);
|
|
BigImageContainer.SetActive(true);
|
|
}
|
|
|
|
public void PostInformation(FileInfo A) {
|
|
string TempName = A.Name.Split("_")[1].Split (".")[0].Trim ();
|
|
FPlace.text = TempName;
|
|
var CreatedAt = A.CreationTime;
|
|
FTime.text = CreatedAt.ToString();
|
|
FExtension.text = A.Extension;
|
|
}
|
|
|
|
public void UploadImage() {
|
|
StartCoroutine(PostTopicPostsA());
|
|
}
|
|
|
|
IEnumerator PostTopicPostsA() {
|
|
|
|
// StreamReader sr = new StreamReader(FileDir);
|
|
// string A = sr.ReadToEnd();
|
|
// sr.Close();
|
|
|
|
//byte[] imageArray = System.IO.File.ReadAllBytes(FileDir);
|
|
//string A = Convert.ToBase64String(File.ReadAllBytes(FileDir)).TrimEnd('=').Replace('+', '-').Replace('/', '_');//Convert.ToBase64String(imageArray);//;
|
|
//string A = @"data:image/png;base64," + Convert.ToBase64String(imageArray).TrimEnd('=').Replace('+', '-').Replace('/', '_');
|
|
|
|
|
|
|
|
// A = Base64Encode(A);
|
|
|
|
//string B = EncodeTo64(FileDir);
|
|
//A = System.Text.RegularExpressions.Regex.Escape(A);
|
|
string A = Base64Encode(FileDir);
|
|
Debug.Log("Image string: "+A);
|
|
Debug.Log("Imape Path: "+FileDir);
|
|
|
|
Dictionary<string, string> content = new Dictionary<string, string>();
|
|
content.Add("category", "27");
|
|
content.Add("image", A.TrimEnd('=').Replace('+', '-').Replace('/', '_'));//ImageString);
|
|
content.Add("caption", ImageTitle.text); // Filename?
|
|
content.Add("filename", ImageTitle.text); // Real title.
|
|
content.Add("description", ImageDescription.text); // Description.
|
|
|
|
using (UnityWebRequest www = UnityWebRequest.Post("https://schaken-mods.com/api/gallery/images", content)) {
|
|
www.SetRequestHeader("Authorization", "Bearer " + OAH.BearerID);
|
|
yield return www.SendWebRequest();
|
|
|
|
if (www.result == UnityWebRequest.Result.ConnectionError) {
|
|
Debug.Log("Error While Sending TEST: " + www.error);
|
|
} else {
|
|
string result = www.downloadHandler.text;
|
|
string FullTXT = System.Text.RegularExpressions.Regex.Unescape(result);
|
|
Debug.Log("TEST: " + FullTXT);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
public static string Base64Encode(string FileDirectory) {
|
|
StreamReader sr = new StreamReader(FileDirectory); // this makes the file into a string.
|
|
string A = sr.ReadToEnd();
|
|
sr.Close();
|
|
// byte[] imageArray = System.IO.File.ReadAllBytes(FileDirectory);
|
|
// string A = System.Convert.ToBase64String(imageArray);
|
|
return "data:image/png;base64,"+EncodeTo64(A);
|
|
}
|
|
|
|
public static string EncodeTo64(string toEncode) {
|
|
byte[] toEncodeAsBytes = Encoding.ASCII.GetBytes(toEncode);
|
|
return Convert.ToBase64String(toEncodeAsBytes);
|
|
}
|
|
|
|
}
|
|
} |