Firstborn/Library/PackageCache/com.unity.collections@1.4.0/Unity.Collections/xxHash3.cs
Schaken-Mods b486678290 Library -Artifacts
Library -Artifacts
2023-03-28 12:24:16 -05:00

914 lines
34 KiB
C#

using System.Runtime.CompilerServices;
using Unity.Burst;
#if !NET_DOTS
using Unity.Burst.Intrinsics;
#endif
using Unity.Collections.LowLevel.Unsafe;
using Unity.Mathematics;
using UnityEngine;
#if UNITY_EDITOR
using UnityEditor;
#endif
namespace Unity.Collections
{
/// <summary>
/// A feature complete hashing API based on xxHash3 (https://github.com/Cyan4973/xxHash)
/// </summary>
/// <remarks>
/// Features:
/// - Compute 64bits or 128bits hash keys, based on a private key, with an optional given seed value.
/// - Hash on buffer (with or without a ulong based seed value)
/// - Hash on buffer while copying the data to a destination
/// - Use instances of <see cref="xxHash3.StreamingState"/> to accumulate data to hash in multiple calls, suited for small data, then retrieve the hash key at the end.
/// - xxHash3 has several implementation based on the size to hash to ensure best performances
/// - We currently have two implementations:
/// - A generic one based on Unity.Mathematics, that should always be executed compiled with Burst.
/// - An AVX2 based implementation for platforms supporting it, using Burst intrinsics.
/// - Whether or not the call site is compiled with burst, the hashing function will be executed by Burst(*) to ensure optimal performance.
/// (*) Only when the hashing size justifies such transition.
/// </remarks>
[BurstCompile]
[BurstCompatible]
public static partial class xxHash3
{
#region Public API
/// <summary>
/// Compute a 64bits hash of a memory region
/// </summary>
/// <param name="input">The memory buffer, can't be null</param>
/// <param name="length">The length of the memory buffer, can be zero</param>
/// <returns>The hash result</returns>
public static unsafe uint2 Hash64(void* input, long length)
{
fixed (void* secret = xxHashDefaultKey.kSecret)
{
return ToUint2(Hash64Internal((byte*) input, null, length, (byte*) secret, 0));
}
}
/// <summary>
/// Compute a 64bits hash from the contents of the input struct
/// </summary>
/// <typeparam name="T">The input type.</typeparam>
/// <param name="input">The input struct that will be hashed</param>
/// <returns>The hash result</returns>
[BurstCompatible(GenericTypeArguments = new [] { typeof(int) })]
public static unsafe uint2 Hash64<T>(in T input) where T : unmanaged
{
return Hash64(UnsafeUtilityExtensions.AddressOf(input), UnsafeUtility.SizeOf<T>());
}
/// <summary>
/// Compute a 64bits hash of a memory region using a given seed value
/// </summary>
/// <param name="input">The memory buffer, can't be null</param>
/// <param name="length">The length of the memory buffer, can be zero</param>
/// <param name="seed">The seed value to alter the hash computation from</param>
/// <returns>The hash result</returns>
public static unsafe uint2 Hash64(void* input, long length, ulong seed)
{
fixed (byte* secret = xxHashDefaultKey.kSecret)
{
return ToUint2(Hash64Internal((byte*) input, null, length, secret, seed));
}
}
/// <summary>
/// Compute a 128bits hash of a memory region
/// </summary>
/// <param name="input">The memory buffer, can't be null</param>
/// <param name="length">The length of the memory buffer, can be zero</param>
/// <returns>The hash result</returns>
public static unsafe uint4 Hash128(void* input, long length)
{
fixed (void* secret = xxHashDefaultKey.kSecret)
{
Hash128Internal((byte*) input, null, length, (byte*) secret, 0, out var result);
return result;
}
}
/// <summary>
/// Compute a 128bits hash from the contents of the input struct
/// </summary>
/// <typeparam name="T">The input type.</typeparam>
/// <param name="input">The input struct that will be hashed</param>
/// <returns>The hash result</returns>
[BurstCompatible(GenericTypeArguments = new [] { typeof(int) })]
public static unsafe uint4 Hash128<T>(in T input) where T : unmanaged
{
return Hash128(UnsafeUtilityExtensions.AddressOf(input), UnsafeUtility.SizeOf<T>());
}
/// <summary>
/// Compute a 128bits hash while copying the data to a destination buffer
/// </summary>
/// <param name="input">The memory buffer to compute the hash and copy from, can't be null</param>
/// <param name="destination">The destination buffer, can't be null and must be at least big enough to match the input's length</param>
/// <param name="length">The length of the memory buffer, can be zero</param>
/// <returns>The hash result</returns>
/// <remarks>Use this API to avoid a double memory scan in situations where the hash as to be compute and the data copied at the same time. Performances improvements vary between 30-50% on
/// big data.</remarks>
public static unsafe uint4 Hash128(void* input, void* destination, long length)
{
fixed (byte* secret = xxHashDefaultKey.kSecret)
{
Hash128Internal((byte*) input, (byte*) destination, length, secret, 0, out var result);
return result;
}
}
/// <summary>
/// Compute a 128bits hash of a memory region using a given seed value
/// </summary>
/// <param name="input">The memory buffer, can't be null</param>
/// <param name="length">The length of the memory buffer, can be zero</param>
/// <param name="seed">The seed value to alter the hash computation from</param>
/// <returns>The hash result</returns>
public static unsafe uint4 Hash128(void* input, long length, ulong seed)
{
fixed (byte* secret = xxHashDefaultKey.kSecret)
{
Hash128Internal((byte*) input, null, length, secret, seed, out var result);
return result;
}
}
/// <summary>
/// Compute a 128bits hash while copying the data to a destination buffer using a given seed value
/// </summary>
/// <param name="input">The memory buffer to compute the hash and copy from, can't be null</param>
/// <param name="destination">The destination buffer, can't be null and must be at least big enough to match the input's length</param>
/// <param name="length">The length of the memory buffer, can be zero</param>
/// <param name="seed">The seed value to alter the hash computation from</param>
/// <returns>The hash result</returns>
public static unsafe uint4 Hash128(void* input, void* destination, long length, ulong seed)
{
fixed (byte* secret = xxHashDefaultKey.kSecret)
{
Hash128Internal((byte*) input, (byte*) destination, length, secret, seed, out var result);
return result;
}
}
#endregion
#region Constants
private const int STRIPE_LEN = 64;
private const int ACC_NB = STRIPE_LEN / 8; // Accumulators are ulong sized
private const int SECRET_CONSUME_RATE = 8;
private const int SECRET_KEY_SIZE = 192;
private const int SECRET_KEY_MIN_SIZE = 136;
private const int SECRET_LASTACC_START = 7;
private const int NB_ROUNDS = (SECRET_KEY_SIZE - STRIPE_LEN) / SECRET_CONSUME_RATE;
private const int BLOCK_LEN = STRIPE_LEN * NB_ROUNDS;
private const uint PRIME32_1 = 0x9E3779B1U;
private const uint PRIME32_2 = 0x85EBCA77U;
private const uint PRIME32_3 = 0xC2B2AE3DU;
// static readonly uint PRIME32_4 = 0x27D4EB2FU;
private const uint PRIME32_5 = 0x165667B1U;
private const ulong PRIME64_1 = 0x9E3779B185EBCA87UL;
private const ulong PRIME64_2 = 0xC2B2AE3D27D4EB4FUL;
private const ulong PRIME64_3 = 0x165667B19E3779F9UL;
private const ulong PRIME64_4 = 0x85EBCA77C2B2AE63UL;
private const ulong PRIME64_5 = 0x27D4EB2F165667C5UL;
private const int MIDSIZE_MAX = 240;
private const int MIDSIZE_STARTOFFSET = 3;
private const int MIDSIZE_LASTOFFSET = 17;
private const int SECRET_MERGEACCS_START = 11;
#endregion
private struct ulong2
{
public ulong x;
public ulong y;
public ulong2(ulong x, ulong y)
{
this.x = x;
this.y = y;
}
}
internal static unsafe ulong Hash64Internal(byte* input, byte* dest, long length, byte* secret, ulong seed)
{
if (length < 16)
{
return Hash64Len0To16(input, length, secret, seed);
}
if (length < 128)
{
return Hash64Len17To128(input, length, secret, seed);
}
if (length < MIDSIZE_MAX)
{
return Hash64Len129To240(input, length, secret, seed);
}
if (seed != 0)
{
var newSecret = (byte*) Memory.Unmanaged.Allocate(SECRET_KEY_SIZE, 64, Allocator.Temp);
EncodeSecretKey(newSecret, secret, seed);
var result = Hash64Long(input, dest, length, newSecret);
Memory.Unmanaged.Free(newSecret, Allocator.Temp);
return result;
}
else
{
return Hash64Long(input, dest, length, secret);
}
}
internal static unsafe void Hash128Internal(byte* input, byte* dest, long length, byte* secret, ulong seed,
out uint4 result)
{
if (dest != null && length < MIDSIZE_MAX)
{
UnsafeUtility.MemCpy(dest, input, length);
}
if (length < 16)
{
Hash128Len0To16(input, length, secret, seed, out result);
return;
}
if (length < 128)
{
Hash128Len17To128(input, length, secret, seed, out result);
return;
}
if (length < MIDSIZE_MAX)
{
Hash128Len129To240(input, length, secret, seed, out result);
return;
}
if (seed != 0)
{
var addr = stackalloc byte[SECRET_KEY_SIZE + 31];
// Aligned the allocated address on 32 bytes
var newSecret = (byte*) ((ulong) addr + 31 & 0xFFFFFFFFFFFFFFE0);
EncodeSecretKey(newSecret, secret, seed);
Hash128Long(input, dest, length, newSecret, out result);
}
else
{
Hash128Long(input, dest, length, secret, out result);
}
}
#region 64-bits hash, size dependent implementations
private static unsafe ulong Hash64Len1To3(byte* input, long len, byte* secret, ulong seed)
{
unchecked
{
var c1 = input[0];
var c2 = input[len >> 1];
var c3 = input[len - 1];
var combined = ((uint)c1 << 16) | ((uint)c2 << 24) | ((uint)c3 << 0) | ((uint)len << 8);
ulong bitflip = (Read32LE(secret) ^ Read32LE(secret+4)) + seed;
ulong keyed = (ulong)combined ^ bitflip;
return AvalancheH64(keyed);
}
}
private static unsafe ulong Hash64Len4To8(byte* input, long length, byte* secret, ulong seed)
{
unchecked
{
seed ^= (ulong)Swap32((uint)seed) << 32;
var input1 = Read32LE(input);
var input2 = Read32LE(input + length - 4);
var bitflip = (Read64LE(secret+8) ^ Read64LE(secret+16)) - seed;
var input64 = input2 + (((ulong)input1) << 32);
var keyed = input64 ^ bitflip;
return rrmxmx(keyed, (ulong)length);
}
}
private static unsafe ulong Hash64Len9To16(byte* input, long length, byte* secret, ulong seed)
{
unchecked
{
var bitflip1 = (Read64LE(secret+24) ^ Read64LE(secret+32)) + seed;
var bitflip2 = (Read64LE(secret+40) ^ Read64LE(secret+48)) - seed;
var input_lo = Read64LE(input) ^ bitflip1;
var input_hi = Read64LE(input + length - 8) ^ bitflip2;
var acc = (ulong)length + Swap64(input_lo) + input_hi + Mul128Fold64(input_lo, input_hi);
return Avalanche(acc);
}
}
private static unsafe ulong Hash64Len0To16(byte* input, long length, byte* secret, ulong seed)
{
if (length > 8)
{
return Hash64Len9To16(input, length, secret, seed);
}
if (length >= 4)
{
return Hash64Len4To8(input, length, secret, seed);
}
if (length > 0)
{
return Hash64Len1To3(input, length, secret, seed);
}
return AvalancheH64(seed ^ (Read64LE(secret+56) ^ Read64LE(secret+64)));
}
private static unsafe ulong Hash64Len17To128(byte* input, long length, byte* secret, ulong seed)
{
unchecked
{
var acc = (ulong) length * PRIME64_1;
if (length > 32)
{
if (length > 64)
{
if (length > 96)
{
acc += Mix16(input + 48, secret + 96, seed);
acc += Mix16(input + length - 64, secret + 112, seed);
}
acc += Mix16(input + 32, secret + 64, seed);
acc += Mix16(input + length - 48, secret + 80, seed);
}
acc += Mix16(input + 16, secret + 32, seed);
acc += Mix16(input + length - 32, secret + 48, seed);
}
acc += Mix16(input + 0, secret + 0, seed);
acc += Mix16(input + length - 16, secret + 16, seed);
return Avalanche(acc);
}
}
private static unsafe ulong Hash64Len129To240(byte* input, long length, byte* secret, ulong seed)
{
unchecked
{
var acc = (ulong) length * PRIME64_1;
var nbRounds = (int) length / 16;
for (var i = 0; i < 8; i++)
{
acc += Mix16(input + (16 * i), secret + (16 * i), seed);
}
acc = Avalanche(acc);
for (var i = 8; i < nbRounds; i++)
{
acc += Mix16(input + (16 * i), secret + (16 * (i - 8)) + MIDSIZE_STARTOFFSET, seed);
}
acc += Mix16(input + length - 16, secret + SECRET_KEY_MIN_SIZE - MIDSIZE_LASTOFFSET, seed);
return Avalanche(acc);
}
}
[BurstCompile]
private static unsafe ulong Hash64Long(byte* input, byte* dest, long length, byte* secret)
{
var addr = stackalloc byte[STRIPE_LEN + 31];
var acc = (ulong*) ((ulong) addr + 31 & 0xFFFFFFFFFFFFFFE0); // Aligned the allocated address on 32 bytes
acc[0] = PRIME32_3;
acc[1] = PRIME64_1;
acc[2] = PRIME64_2;
acc[3] = PRIME64_3;
acc[4] = PRIME64_4;
acc[5] = PRIME32_2;
acc[6] = PRIME64_5;
acc[7] = PRIME32_1;
unchecked
{
#if !NET_DOTS
if (X86.Avx2.IsAvx2Supported)
{
Avx2HashLongInternalLoop(acc, input, dest, length, secret, 1);
}
else
#endif
{
DefaultHashLongInternalLoop(acc, input, dest, length, secret, 1);
}
return MergeAcc(acc, secret + SECRET_MERGEACCS_START, (ulong) length * PRIME64_1);
}
}
#endregion
#region 128-bits hash, size dependent implementations
private static unsafe void Hash128Len1To3(byte* input, long length, byte* secret, ulong seed,
out uint4 result)
{
unchecked
{
var c1 = input[0];
var c2 = input[length >> 1];
var c3 = input[length - 1];
var combinedl = ((uint) c1 << 16) + (((uint) c2) << 24) + (((uint) c3) << 0) + (((uint) length) << 8);
var combinedh = RotL32(Swap32(combinedl), 13);
var bitflipl = (Read32LE(secret) ^ Read32LE(secret+4)) + seed;
var bitfliph = (Read32LE(secret+8) ^ Read32LE(secret+12)) - seed;
var keyed_lo = combinedl ^ bitflipl;
var keyed_hi = combinedh ^ bitfliph;
result = ToUint4(AvalancheH64(keyed_lo), AvalancheH64(keyed_hi));
}
}
private static unsafe void Hash128Len4To8(byte* input, long len, byte* secret, ulong seed,
out uint4 result)
{
unchecked
{
seed ^= (ulong)Swap32((uint)seed) << 32;
var input_lo = Read32LE(input);
var input_hi = Read32LE(input + len - 4);
var input_64 = input_lo + ((ulong)input_hi << 32);
var bitflip = (Read64LE(secret+16) ^ Read64LE(secret+24)) + seed;
var keyed = input_64 ^ bitflip;
var low = Common.umul128(keyed, PRIME64_1 + (ulong)(len << 2), out var high);
high += (low << 1);
low ^= (high >> 3);
low = XorShift64(low, 35);
low*= 0x9FB21C651E98DF25UL;
low = XorShift64(low, 28);
high = Avalanche(high);
result = ToUint4(low, high);
}
}
private static unsafe void Hash128Len9To16(byte* input, long len, byte* secret, ulong seed,
out uint4 result)
{
unchecked
{
var bitflipl = (Read64LE(secret+32) ^ Read64LE(secret+40)) - seed;
var bitfliph = (Read64LE(secret+48) ^ Read64LE(secret+56)) + seed;
var input_lo = Read64LE(input);
var input_hi = Read64LE(input + len - 8);
var low = Common.umul128(input_lo ^ input_hi ^ bitflipl, PRIME64_1, out var high);
low += (ulong)(len - 1) << 54;
input_hi ^= bitfliph;
high += input_hi + Mul32To64((uint)input_hi, PRIME32_2 - 1);
low ^= Swap64(high);
var hlow = Common.umul128(low, PRIME64_2, out var hhigh);
hhigh += high * PRIME64_2;
result = ToUint4(Avalanche(hlow), Avalanche(hhigh));
}
}
private static unsafe void Hash128Len0To16(byte* input, long length, byte* secret, ulong seed,
out uint4 result)
{
if (length > 8)
{
Hash128Len9To16(input, length, secret, seed, out result);
return;
}
if (length >= 4)
{
Hash128Len4To8(input, length, secret, seed, out result);
return;
}
if (length > 0)
{
Hash128Len1To3(input, length, secret, seed, out result);
return;
}
var bitflipl = Read64LE(secret+64) ^ Read64LE(secret+72);
var bitfliph = Read64LE(secret+80) ^ Read64LE(secret+88);
var low = AvalancheH64(seed ^ bitflipl);
var hi = AvalancheH64( seed ^ bitfliph);
result = ToUint4(low, hi);
}
private static unsafe void Hash128Len17To128(byte* input, long length, byte* secret, ulong seed,
out uint4 result)
{
unchecked
{
var acc = new ulong2((ulong) length * PRIME64_1, 0);
if (length > 32)
{
if (length > 64)
{
if (length > 96)
{
acc = Mix32(acc, input + 48, input + length - 64, secret + 96, seed);
}
acc = Mix32(acc, input + 32, input + length - 48, secret + 64, seed);
}
acc = Mix32(acc, input + 16, input + length - 32, secret + 32, seed);
}
acc = Mix32(acc, input, input + length - 16, secret, seed);
var low64 = acc.x + acc.y;
var high64 = acc.x * PRIME64_1 + acc.y * PRIME64_4 + ((ulong) length - seed) * PRIME64_2;
result = ToUint4(Avalanche(low64), 0ul - Avalanche(high64));
}
}
private static unsafe void Hash128Len129To240(byte* input, long length, byte* secret, ulong seed,
out uint4 result)
{
unchecked
{
var acc = new ulong2((ulong) length * PRIME64_1, 0);
var nbRounds = length / 32;
int i;
for (i = 0; i < 4; i++)
{
acc = Mix32(acc, input + 32 * i, input + 32 * i + 16, secret + 32 * i, seed);
}
acc.x = Avalanche(acc.x);
acc.y = Avalanche(acc.y);
for (i = 4; i < nbRounds; i++)
{
acc = Mix32(acc, input + 32 * i, input + 32 * i + 16, secret + MIDSIZE_STARTOFFSET + 32 * (i - 4),
seed);
}
acc = Mix32(acc, input + length - 16, input + length - 32,
secret + SECRET_KEY_MIN_SIZE - MIDSIZE_LASTOFFSET - 16, 0UL - seed);
var low64 = acc.x + acc.y;
var high64 = acc.x * PRIME64_1 + acc.y * PRIME64_4 + ((ulong) length - seed) * PRIME64_2;
result = ToUint4(Avalanche(low64), 0ul - Avalanche(high64));
}
}
[BurstCompile]
private static unsafe void Hash128Long(byte* input, byte* dest, long length, byte* secret, out uint4 result)
{
// var acc = stackalloc ulong[ACC_NB];
var addr = stackalloc byte[STRIPE_LEN + 31];
var acc = (ulong*) ((ulong) addr + 31 & 0xFFFFFFFFFFFFFFE0); // Aligned the allocated address on 32 bytes
acc[0] = PRIME32_3;
acc[1] = PRIME64_1;
acc[2] = PRIME64_2;
acc[3] = PRIME64_3;
acc[4] = PRIME64_4;
acc[5] = PRIME32_2;
acc[6] = PRIME64_5;
acc[7] = PRIME32_1;
unchecked
{
#if !NET_DOTS
if (X86.Avx2.IsAvx2Supported)
{
Avx2HashLongInternalLoop(acc, input, dest, length, secret, 0);
}
else
#endif
{
DefaultHashLongInternalLoop(acc, input, dest, length, secret, 0);
}
var low64 = MergeAcc(acc, secret + SECRET_MERGEACCS_START, (ulong) length * PRIME64_1);
var high64 = MergeAcc(acc, secret + SECRET_KEY_SIZE - 64 - SECRET_MERGEACCS_START,
~((ulong) length * PRIME64_2));
result = ToUint4(low64, high64);
}
}
#endregion
#region Internal helpers
internal static uint2 ToUint2(ulong u)
{
return new uint2((uint)(u & 0xFFFFFFFF), (uint)(u >> 32));
}
internal static uint4 ToUint4(ulong ul0, ulong ul1)
{
return new uint4((uint)(ul0 & 0xFFFFFFFF), (uint)(ul0 >> 32), (uint)(ul1 & 0xFFFFFFFF), (uint)(ul1 >> 32));
}
internal static unsafe void EncodeSecretKey(byte* dst, byte* secret, ulong seed)
{
unchecked
{
var seedInitCount = SECRET_KEY_SIZE / (8 * 2);
for (var i = 0; i < seedInitCount; i++)
{
Write64LE(dst + 16 * i + 0, Read64LE(secret + 16 * i + 0) + seed);
Write64LE(dst + 16 * i + 8, Read64LE(secret + 16 * i + 8) - seed);
}
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static unsafe ulong Read64LE(void* addr) => *(ulong*) addr;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static unsafe uint Read32LE(void* addr) => *(uint*) addr;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static unsafe void Write64LE(void* addr, ulong value) => *(ulong*) addr = value;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static unsafe void Read32LE(void* addr, uint value) => *(uint*) addr = value;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static ulong Mul32To64(uint x, uint y) => (ulong) x * y;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static ulong Swap64(ulong x)
{
return ((x << 56) & 0xff00000000000000UL) |
((x << 40) & 0x00ff000000000000UL) |
((x << 24) & 0x0000ff0000000000UL) |
((x << 8) & 0x000000ff00000000UL) |
((x >> 8) & 0x00000000ff000000UL) |
((x >> 24) & 0x0000000000ff0000UL) |
((x >> 40) & 0x000000000000ff00UL) |
((x >> 56) & 0x00000000000000ffUL);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static uint Swap32(uint x)
{
return ((x << 24) & 0xff000000) |
((x << 8) & 0x00ff0000) |
((x >> 8) & 0x0000ff00) |
((x >> 24) & 0x000000ff);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static uint RotL32(uint x, int r) => (((x) << (r)) | ((x) >> (32 - (r))));
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static ulong RotL64(ulong x, int r) => (((x) << (r)) | ((x) >> (64 - (r))));
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static ulong XorShift64(ulong v64, int shift)
{
return v64 ^ (v64 >> shift);
}
#if NET_DOTS
private static class Common
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ulong umul128(ulong x, ulong y, out ulong high)
{
// Split the inputs into high/low sections.
ulong xLo = (uint)x;
var xHi = x >> 32;
ulong yLo = (uint)y;
var yHi = y >> 32;
// We have to use 4 multiples to compute the full range of the result.
var hi = xHi * yHi;
var m1 = xHi * yLo;
var m2 = yHi * xLo;
var lo = xLo * yLo;
ulong m1Lo = (uint)m1;
var loHi = lo >> 32;
var m1Hi = m1 >> 32;
high = hi + m1Hi + ((loHi + m1Lo + m2) >> 32);
return x * y;
}
}
#endif
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static ulong Mul128Fold64(ulong lhs, ulong rhs)
{
var lo = Common.umul128(lhs, rhs, out var hi);
return lo ^ hi;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static unsafe ulong Mix16(byte* input, byte* secret, ulong seed)
{
var input_lo = Read64LE(input);
var input_hi = Read64LE(input + 8);
return Mul128Fold64(
input_lo ^ (Read64LE(secret + 0) + seed),
input_hi ^ (Read64LE(secret + 8) - seed));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static unsafe ulong2 Mix32(ulong2 acc, byte* input_1, byte* input_2, byte* secret, ulong seed)
{
unchecked
{
var l0 = acc.x + Mix16(input_1, secret + 0, seed);
l0 ^= Read64LE(input_2) + Read64LE(input_2 + 8);
var l1 = acc.y + Mix16(input_2, secret + 16, seed);
l1 ^= Read64LE(input_1) + Read64LE(input_1 + 8);
return new ulong2(l0, l1);
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static ulong Avalanche(ulong h64)
{
unchecked
{
h64 = XorShift64(h64, 37);
h64 *= 0x165667919E3779F9UL;
h64 = XorShift64(h64, 32);
return h64;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static ulong AvalancheH64(ulong h64)
{
unchecked
{
h64 ^= h64 >> 33;
h64 *= PRIME64_2;
h64 ^= h64 >> 29;
h64 *= PRIME64_3;
h64 ^= h64 >> 32;
return h64;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static ulong rrmxmx(ulong h64, ulong length)
{
h64 ^= RotL64(h64, 49) ^ RotL64(h64, 24);
h64 *= 0x9FB21C651E98DF25UL;
h64 ^= (h64 >> 35) + length ;
h64 *= 0x9FB21C651E98DF25UL;
return XorShift64(h64, 28);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static unsafe ulong Mix2Acc(ulong acc0, ulong acc1, byte* secret)
{
return Mul128Fold64(acc0 ^ Read64LE(secret), acc1 ^ Read64LE(secret+8));
}
internal static unsafe ulong MergeAcc(ulong* acc, byte* secret, ulong start)
{
unchecked
{
var result64 = start;
result64 += Mix2Acc(acc[0], acc[1], secret + 0);
result64 += Mix2Acc(acc[2], acc[3], secret + 16);
result64 += Mix2Acc(acc[4], acc[5], secret + 32);
result64 += Mix2Acc(acc[6], acc[7], secret + 48);
return Avalanche(result64);
}
}
#endregion
#region Default Implementation
private static unsafe void DefaultHashLongInternalLoop(ulong* acc, byte* input, byte* dest, long length, byte* secret, int isHash64)
{
// Process packets of 512 bits
var nb_blocks = (length-1) / BLOCK_LEN;
for (int n = 0; n < nb_blocks; n++)
{
DefaultAccumulate(acc, input + n * BLOCK_LEN, dest == null ? null : dest + n * BLOCK_LEN, secret,
NB_ROUNDS, isHash64);
DefaultScrambleAcc(acc, secret + SECRET_KEY_SIZE - STRIPE_LEN);
}
var nbStripes = ((length-1) - (BLOCK_LEN * nb_blocks)) / STRIPE_LEN;
DefaultAccumulate(acc, input + nb_blocks * BLOCK_LEN, dest == null ? null : dest + nb_blocks * BLOCK_LEN,
secret, nbStripes, isHash64);
var p = input + length - STRIPE_LEN;
DefaultAccumulate512(acc, p, null, secret + SECRET_KEY_SIZE - STRIPE_LEN - SECRET_LASTACC_START,
isHash64);
if (dest != null)
{
var remaining = length % STRIPE_LEN;
if (remaining != 0)
{
UnsafeUtility.MemCpy(dest + length - remaining, input + length - remaining, remaining);
}
}
}
internal static unsafe void DefaultAccumulate(ulong* acc, byte* input, byte* dest, byte* secret, long nbStripes, int isHash64)
{
for (int n = 0; n < nbStripes; n++)
{
DefaultAccumulate512(acc, input + n * STRIPE_LEN, dest == null ? null : dest + n * STRIPE_LEN,
secret + n * SECRET_CONSUME_RATE, isHash64);
}
}
internal static unsafe void DefaultAccumulate512(ulong* acc, byte* input, byte* dest, byte* secret, int isHash64)
{
var count = ACC_NB;
for (var i = 0; i < count; i++)
{
var data_val = Read64LE(input + 8 * i);
var data_key = data_val ^ Read64LE(secret + i * 8);
if (dest != null)
{
Write64LE(dest + 8 * i, data_val);
}
acc[i ^ 1] += data_val;
acc[i] += Mul32To64((uint) (data_key & 0xFFFFFFFF), (uint) (data_key >> 32));
}
}
internal static unsafe void DefaultScrambleAcc(ulong* acc, byte* secret)
{
for (var i = 0; i < ACC_NB; i++)
{
var key64 = Read64LE(secret + 8 * i);
var acc64 = acc[i];
acc64 = XorShift64(acc64, 47);
acc64 ^= key64;
acc64 *= PRIME32_1;
acc[i] = acc64;
}
}
#endregion
}
static class xxHashDefaultKey
{
// The default xxHash3 encoding key, other implementations of this algorithm should use the same key to produce identical hashes
public static readonly byte[] kSecret =
{
0xb8, 0xfe, 0x6c, 0x39, 0x23, 0xa4, 0x4b, 0xbe, 0x7c, 0x01, 0x81, 0x2c, 0xf7, 0x21, 0xad, 0x1c,
0xde, 0xd4, 0x6d, 0xe9, 0x83, 0x90, 0x97, 0xdb, 0x72, 0x40, 0xa4, 0xa4, 0xb7, 0xb3, 0x67, 0x1f,
0xcb, 0x79, 0xe6, 0x4e, 0xcc, 0xc0, 0xe5, 0x78, 0x82, 0x5a, 0xd0, 0x7d, 0xcc, 0xff, 0x72, 0x21,
0xb8, 0x08, 0x46, 0x74, 0xf7, 0x43, 0x24, 0x8e, 0xe0, 0x35, 0x90, 0xe6, 0x81, 0x3a, 0x26, 0x4c,
0x3c, 0x28, 0x52, 0xbb, 0x91, 0xc3, 0x00, 0xcb, 0x88, 0xd0, 0x65, 0x8b, 0x1b, 0x53, 0x2e, 0xa3,
0x71, 0x64, 0x48, 0x97, 0xa2, 0x0d, 0xf9, 0x4e, 0x38, 0x19, 0xef, 0x46, 0xa9, 0xde, 0xac, 0xd8,
0xa8, 0xfa, 0x76, 0x3f, 0xe3, 0x9c, 0x34, 0x3f, 0xf9, 0xdc, 0xbb, 0xc7, 0xc7, 0x0b, 0x4f, 0x1d,
0x8a, 0x51, 0xe0, 0x4b, 0xcd, 0xb4, 0x59, 0x31, 0xc8, 0x9f, 0x7e, 0xc9, 0xd9, 0x78, 0x73, 0x64,
0xea, 0xc5, 0xac, 0x83, 0x34, 0xd3, 0xeb, 0xc3, 0xc5, 0x81, 0xa0, 0xff, 0xfa, 0x13, 0x63, 0xeb,
0x17, 0x0d, 0xdd, 0x51, 0xb7, 0xf0, 0xda, 0x49, 0xd3, 0x16, 0x55, 0x26, 0x29, 0xd4, 0x68, 0x9e,
0x2b, 0x16, 0xbe, 0x58, 0x7d, 0x47, 0xa1, 0xfc, 0x8f, 0xf8, 0xb8, 0xd1, 0x7a, 0xd0, 0x31, 0xce,
0x45, 0xcb, 0x3a, 0x8f, 0x95, 0x16, 0x04, 0x28, 0xaf, 0xd7, 0xfb, 0xca, 0xbb, 0x4b, 0x40, 0x7e,
};
}
}