b486678290
Library -Artifacts
26 lines
1.3 KiB
C#
26 lines
1.3 KiB
C#
using System.Runtime.CompilerServices;
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[assembly: InternalsVisibleTo("Unity.Burst.Tests")]
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[assembly: InternalsVisibleTo("Unity.Collections.BurstCompatibilityTestCodeGen")]
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[assembly: InternalsVisibleTo("Unity.Collections.CodeGen")]
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[assembly: InternalsVisibleTo("Unity.Collections.Tests")]
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[assembly: InternalsVisibleTo("Unity.Entities")]
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[assembly: InternalsVisibleTo("Unity.Entities.CodeGen")]
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[assembly: InternalsVisibleTo("Unity.Entities.Tests")]
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[assembly: InternalsVisibleTo("Unity.Entities.Editor")]
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[assembly: InternalsVisibleTo("Unity.Entities.Editor.Tests")]
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[assembly: InternalsVisibleTo("Unity.Rendering.Hybrid")]
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[assembly: InternalsVisibleTo("Unity.Runtime")]
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[assembly: InternalsVisibleTo("Unity.Runtime.Tests")]
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[assembly: InternalsVisibleTo("Unity.Runtime.IO.Tests")]
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[assembly: InternalsVisibleTo("Unity.Runtime.UnityInstance")]
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[assembly: InternalsVisibleTo("Unity.Tiny.Animation")]
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[assembly: InternalsVisibleTo("Unity.Tiny.Core.Tests")]
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[assembly: InternalsVisibleTo("Unity.Tiny.GameSave")]
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[assembly: InternalsVisibleTo("Unity.Tiny.GameSave.Tests")]
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[assembly: InternalsVisibleTo("Unity.Tiny.Rendering.Native")]
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[assembly: InternalsVisibleTo("Unity.Scenes")]
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[assembly: InternalsVisibleTo("Unity.Scenes.Editor")]
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[assembly: InternalsVisibleTo("Samples.GridPath.Tests")]
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[assembly: InternalsVisibleTo("Unity.Entities.PerformanceTests")]
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