Firstborn/Library/PackageCache/com.unity.cinemachine@2.8.9/Samples~/Cinemachine Example Scenes/Scenes/DualTarget/DualTarget.unity
Schaken-Mods b486678290 Library -Artifacts
Library -Artifacts
2023-03-28 12:24:16 -05:00

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m_Title: Dual Target
m_Description: 'Use WASD to move, and mouse to aim.
Mouse movement rotates
an invisible 3D Aim Target object around the camera, and the player''s gun has
a script to always point to that target. The vcam setup is:
1. a Composer
with a big dead zone to look at the invisible target. You can reduce the dead
zone to restrict the Aim Target to a specific region of the screen.
2. a
Framing Transposer to follow the player
This makes the vcam rotate around
the player to keep the AimTarget on screen.
The MoveAimTarget script also
places the reticle sprite over the AimTarget, after the CM camera has been positioned.
'
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