b486678290
Library -Artifacts
408 lines
23 KiB
C#
408 lines
23 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using NUnit.Framework;
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using static Unity.Mathematics.math;
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using Burst.Compiler.IL.Tests;
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namespace Unity.Mathematics.Tests
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{
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[TestFixture]
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public class TestBool3x4
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{
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[TestCompiler]
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public static void bool3x4_operator_equal_wide_wide()
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{
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bool3x4 a0 = bool3x4(true, false, true, false, false, true, false, false, true, false, true, false);
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bool3x4 b0 = bool3x4(true, false, false, false, true, false, false, true, false, false, false, false);
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bool3x4 r0 = bool3x4(true, true, false, true, false, false, true, false, false, true, false, true);
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TestUtils.AreEqual(r0, a0 == b0);
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bool3x4 a1 = bool3x4(true, true, false, true, true, false, false, true, true, true, false, true);
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bool3x4 b1 = bool3x4(true, false, false, false, true, false, false, true, false, true, false, true);
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bool3x4 r1 = bool3x4(true, false, true, false, true, true, true, true, false, true, true, true);
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TestUtils.AreEqual(r1, a1 == b1);
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bool3x4 a2 = bool3x4(true, true, false, true, true, true, false, true, false, true, false, true);
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bool3x4 b2 = bool3x4(true, true, true, true, true, false, false, false, false, true, false, false);
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bool3x4 r2 = bool3x4(true, true, false, true, true, false, true, false, true, true, true, false);
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TestUtils.AreEqual(r2, a2 == b2);
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bool3x4 a3 = bool3x4(false, true, true, false, true, false, false, false, false, true, true, false);
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bool3x4 b3 = bool3x4(true, true, false, true, false, false, false, true, true, true, true, false);
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bool3x4 r3 = bool3x4(false, true, false, false, false, true, true, false, false, true, true, true);
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TestUtils.AreEqual(r3, a3 == b3);
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}
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[TestCompiler]
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public static void bool3x4_operator_equal_wide_scalar()
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{
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bool3x4 a0 = bool3x4(false, true, false, false, false, false, true, false, false, false, true, true);
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bool b0 = (true);
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bool3x4 r0 = bool3x4(false, true, false, false, false, false, true, false, false, false, true, true);
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TestUtils.AreEqual(r0, a0 == b0);
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bool3x4 a1 = bool3x4(false, false, true, false, false, false, true, false, false, false, false, false);
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bool b1 = (true);
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bool3x4 r1 = bool3x4(false, false, true, false, false, false, true, false, false, false, false, false);
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TestUtils.AreEqual(r1, a1 == b1);
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bool3x4 a2 = bool3x4(false, false, false, false, false, false, true, true, false, false, false, false);
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bool b2 = (false);
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bool3x4 r2 = bool3x4(true, true, true, true, true, true, false, false, true, true, true, true);
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TestUtils.AreEqual(r2, a2 == b2);
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bool3x4 a3 = bool3x4(true, false, true, true, false, false, true, false, true, true, false, false);
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bool b3 = (true);
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bool3x4 r3 = bool3x4(true, false, true, true, false, false, true, false, true, true, false, false);
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TestUtils.AreEqual(r3, a3 == b3);
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}
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[TestCompiler]
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public static void bool3x4_operator_equal_scalar_wide()
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{
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bool a0 = (false);
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bool3x4 b0 = bool3x4(true, false, true, false, false, true, false, false, true, false, true, true);
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bool3x4 r0 = bool3x4(false, true, false, true, true, false, true, true, false, true, false, false);
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TestUtils.AreEqual(r0, a0 == b0);
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bool a1 = (false);
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bool3x4 b1 = bool3x4(true, false, true, true, true, false, false, true, false, true, true, false);
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bool3x4 r1 = bool3x4(false, true, false, false, false, true, true, false, true, false, false, true);
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TestUtils.AreEqual(r1, a1 == b1);
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bool a2 = (true);
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bool3x4 b2 = bool3x4(true, true, true, true, true, false, true, true, false, false, false, true);
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bool3x4 r2 = bool3x4(true, true, true, true, true, false, true, true, false, false, false, true);
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TestUtils.AreEqual(r2, a2 == b2);
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bool a3 = (true);
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bool3x4 b3 = bool3x4(true, false, true, true, true, false, false, true, false, true, true, false);
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bool3x4 r3 = bool3x4(true, false, true, true, true, false, false, true, false, true, true, false);
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TestUtils.AreEqual(r3, a3 == b3);
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}
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[TestCompiler]
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public static void bool3x4_operator_not_equal_wide_wide()
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{
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bool3x4 a0 = bool3x4(true, true, true, false, false, true, false, false, false, false, true, true);
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bool3x4 b0 = bool3x4(true, false, false, false, true, false, false, false, false, true, true, true);
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bool3x4 r0 = bool3x4(false, true, true, false, true, true, false, false, false, true, false, false);
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TestUtils.AreEqual(r0, a0 != b0);
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bool3x4 a1 = bool3x4(true, true, true, true, true, true, false, true, false, true, true, true);
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bool3x4 b1 = bool3x4(false, false, true, true, true, false, true, true, false, false, true, false);
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bool3x4 r1 = bool3x4(true, true, false, false, false, true, true, false, false, true, false, true);
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TestUtils.AreEqual(r1, a1 != b1);
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bool3x4 a2 = bool3x4(true, false, false, true, false, true, true, true, true, true, false, true);
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bool3x4 b2 = bool3x4(false, false, true, false, true, false, true, false, false, false, false, false);
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bool3x4 r2 = bool3x4(true, false, true, true, true, true, false, true, true, true, false, true);
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TestUtils.AreEqual(r2, a2 != b2);
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bool3x4 a3 = bool3x4(true, true, true, false, true, true, true, false, true, false, false, false);
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bool3x4 b3 = bool3x4(false, true, false, true, false, true, false, false, false, true, false, false);
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bool3x4 r3 = bool3x4(true, false, true, true, true, false, true, false, true, true, false, false);
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TestUtils.AreEqual(r3, a3 != b3);
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}
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[TestCompiler]
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public static void bool3x4_operator_not_equal_wide_scalar()
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{
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bool3x4 a0 = bool3x4(false, true, false, true, true, false, false, false, false, false, false, false);
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bool b0 = (false);
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bool3x4 r0 = bool3x4(false, true, false, true, true, false, false, false, false, false, false, false);
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TestUtils.AreEqual(r0, a0 != b0);
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bool3x4 a1 = bool3x4(false, false, false, false, false, true, true, false, true, true, true, true);
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bool b1 = (true);
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bool3x4 r1 = bool3x4(true, true, true, true, true, false, false, true, false, false, false, false);
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TestUtils.AreEqual(r1, a1 != b1);
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bool3x4 a2 = bool3x4(true, false, true, true, true, false, false, true, false, true, false, true);
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bool b2 = (true);
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bool3x4 r2 = bool3x4(false, true, false, false, false, true, true, false, true, false, true, false);
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TestUtils.AreEqual(r2, a2 != b2);
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bool3x4 a3 = bool3x4(false, false, true, true, true, false, false, true, false, true, false, true);
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bool b3 = (false);
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bool3x4 r3 = bool3x4(false, false, true, true, true, false, false, true, false, true, false, true);
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TestUtils.AreEqual(r3, a3 != b3);
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}
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[TestCompiler]
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public static void bool3x4_operator_not_equal_scalar_wide()
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{
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bool a0 = (true);
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bool3x4 b0 = bool3x4(false, false, true, false, false, false, true, true, true, false, false, false);
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bool3x4 r0 = bool3x4(true, true, false, true, true, true, false, false, false, true, true, true);
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TestUtils.AreEqual(r0, a0 != b0);
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bool a1 = (false);
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bool3x4 b1 = bool3x4(false, true, false, false, true, false, false, false, true, true, false, false);
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bool3x4 r1 = bool3x4(false, true, false, false, true, false, false, false, true, true, false, false);
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TestUtils.AreEqual(r1, a1 != b1);
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bool a2 = (true);
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bool3x4 b2 = bool3x4(false, false, true, true, false, true, false, false, true, true, true, true);
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bool3x4 r2 = bool3x4(true, true, false, false, true, false, true, true, false, false, false, false);
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TestUtils.AreEqual(r2, a2 != b2);
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bool a3 = (true);
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bool3x4 b3 = bool3x4(true, true, true, false, false, true, true, false, false, false, true, true);
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bool3x4 r3 = bool3x4(false, false, false, true, true, false, false, true, true, true, false, false);
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TestUtils.AreEqual(r3, a3 != b3);
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}
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[TestCompiler]
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public static void bool3x4_operator_bitwise_and_wide_wide()
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{
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bool3x4 a0 = bool3x4(false, false, true, true, false, false, true, true, true, false, true, true);
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bool3x4 b0 = bool3x4(false, false, true, false, true, true, false, false, true, true, false, false);
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bool3x4 r0 = bool3x4(false, false, true, false, false, false, false, false, true, false, false, false);
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TestUtils.AreEqual(r0, a0 & b0);
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bool3x4 a1 = bool3x4(true, true, false, false, true, true, true, false, true, true, false, true);
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bool3x4 b1 = bool3x4(false, false, true, false, true, false, true, true, true, true, true, true);
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bool3x4 r1 = bool3x4(false, false, false, false, true, false, true, false, true, true, false, true);
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TestUtils.AreEqual(r1, a1 & b1);
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bool3x4 a2 = bool3x4(true, false, true, true, true, false, false, true, true, false, false, true);
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bool3x4 b2 = bool3x4(true, true, true, false, false, false, true, false, false, true, true, true);
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bool3x4 r2 = bool3x4(true, false, true, false, false, false, false, false, false, false, false, true);
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TestUtils.AreEqual(r2, a2 & b2);
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bool3x4 a3 = bool3x4(true, false, true, false, false, false, true, false, false, true, false, true);
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bool3x4 b3 = bool3x4(false, true, true, false, true, true, false, false, false, true, true, true);
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bool3x4 r3 = bool3x4(false, false, true, false, false, false, false, false, false, true, false, true);
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TestUtils.AreEqual(r3, a3 & b3);
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}
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[TestCompiler]
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public static void bool3x4_operator_bitwise_and_wide_scalar()
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{
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bool3x4 a0 = bool3x4(true, false, false, true, true, false, false, false, false, false, true, true);
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bool b0 = (true);
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bool3x4 r0 = bool3x4(true, false, false, true, true, false, false, false, false, false, true, true);
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TestUtils.AreEqual(r0, a0 & b0);
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bool3x4 a1 = bool3x4(true, false, true, true, true, false, true, false, true, true, true, false);
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bool b1 = (false);
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bool3x4 r1 = bool3x4(false, false, false, false, false, false, false, false, false, false, false, false);
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TestUtils.AreEqual(r1, a1 & b1);
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bool3x4 a2 = bool3x4(false, false, false, true, false, true, false, false, false, false, true, false);
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bool b2 = (false);
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bool3x4 r2 = bool3x4(false, false, false, false, false, false, false, false, false, false, false, false);
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TestUtils.AreEqual(r2, a2 & b2);
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bool3x4 a3 = bool3x4(true, true, false, false, true, false, true, false, true, false, true, false);
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bool b3 = (false);
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bool3x4 r3 = bool3x4(false, false, false, false, false, false, false, false, false, false, false, false);
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TestUtils.AreEqual(r3, a3 & b3);
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}
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[TestCompiler]
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public static void bool3x4_operator_bitwise_and_scalar_wide()
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{
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bool a0 = (false);
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bool3x4 b0 = bool3x4(false, false, true, true, true, false, true, false, false, false, true, false);
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bool3x4 r0 = bool3x4(false, false, false, false, false, false, false, false, false, false, false, false);
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TestUtils.AreEqual(r0, a0 & b0);
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bool a1 = (false);
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bool3x4 b1 = bool3x4(false, true, true, true, true, false, true, true, true, true, true, false);
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bool3x4 r1 = bool3x4(false, false, false, false, false, false, false, false, false, false, false, false);
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TestUtils.AreEqual(r1, a1 & b1);
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bool a2 = (true);
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bool3x4 b2 = bool3x4(false, true, false, false, false, true, true, true, true, true, false, true);
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bool3x4 r2 = bool3x4(false, true, false, false, false, true, true, true, true, true, false, true);
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TestUtils.AreEqual(r2, a2 & b2);
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bool a3 = (false);
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bool3x4 b3 = bool3x4(false, true, true, true, false, true, true, true, true, true, false, false);
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bool3x4 r3 = bool3x4(false, false, false, false, false, false, false, false, false, false, false, false);
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TestUtils.AreEqual(r3, a3 & b3);
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}
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[TestCompiler]
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public static void bool3x4_operator_bitwise_or_wide_wide()
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{
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bool3x4 a0 = bool3x4(true, true, true, false, true, false, true, true, false, true, true, true);
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bool3x4 b0 = bool3x4(false, false, false, false, true, true, true, false, false, true, false, false);
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bool3x4 r0 = bool3x4(true, true, true, false, true, true, true, true, false, true, true, true);
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TestUtils.AreEqual(r0, a0 | b0);
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bool3x4 a1 = bool3x4(true, true, true, false, true, true, false, true, true, false, true, false);
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bool3x4 b1 = bool3x4(true, true, true, true, true, true, false, true, true, true, false, true);
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bool3x4 r1 = bool3x4(true, true, true, true, true, true, false, true, true, true, true, true);
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TestUtils.AreEqual(r1, a1 | b1);
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bool3x4 a2 = bool3x4(true, true, false, true, false, false, false, false, false, false, true, true);
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bool3x4 b2 = bool3x4(false, true, false, false, true, true, true, true, false, false, false, true);
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bool3x4 r2 = bool3x4(true, true, false, true, true, true, true, true, false, false, true, true);
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TestUtils.AreEqual(r2, a2 | b2);
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bool3x4 a3 = bool3x4(true, false, false, false, false, true, false, false, true, false, true, false);
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bool3x4 b3 = bool3x4(false, false, false, true, false, false, true, true, true, true, true, false);
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bool3x4 r3 = bool3x4(true, false, false, true, false, true, true, true, true, true, true, false);
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TestUtils.AreEqual(r3, a3 | b3);
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}
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[TestCompiler]
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public static void bool3x4_operator_bitwise_or_wide_scalar()
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{
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bool3x4 a0 = bool3x4(true, true, false, true, true, true, true, false, true, false, false, true);
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bool b0 = (true);
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bool3x4 r0 = bool3x4(true, true, true, true, true, true, true, true, true, true, true, true);
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TestUtils.AreEqual(r0, a0 | b0);
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bool3x4 a1 = bool3x4(false, true, false, true, true, true, true, true, true, true, true, false);
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bool b1 = (false);
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bool3x4 r1 = bool3x4(false, true, false, true, true, true, true, true, true, true, true, false);
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TestUtils.AreEqual(r1, a1 | b1);
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bool3x4 a2 = bool3x4(true, false, false, true, true, true, true, true, true, false, true, false);
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bool b2 = (false);
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bool3x4 r2 = bool3x4(true, false, false, true, true, true, true, true, true, false, true, false);
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TestUtils.AreEqual(r2, a2 | b2);
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bool3x4 a3 = bool3x4(false, false, true, false, true, true, false, true, true, false, true, false);
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bool b3 = (true);
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bool3x4 r3 = bool3x4(true, true, true, true, true, true, true, true, true, true, true, true);
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TestUtils.AreEqual(r3, a3 | b3);
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}
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[TestCompiler]
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public static void bool3x4_operator_bitwise_or_scalar_wide()
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{
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bool a0 = (true);
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bool3x4 b0 = bool3x4(true, true, false, false, true, true, true, false, false, true, true, false);
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bool3x4 r0 = bool3x4(true, true, true, true, true, true, true, true, true, true, true, true);
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TestUtils.AreEqual(r0, a0 | b0);
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bool a1 = (true);
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bool3x4 b1 = bool3x4(true, false, false, false, false, true, true, true, true, true, false, true);
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bool3x4 r1 = bool3x4(true, true, true, true, true, true, true, true, true, true, true, true);
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TestUtils.AreEqual(r1, a1 | b1);
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bool a2 = (false);
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bool3x4 b2 = bool3x4(true, true, false, true, true, false, true, true, false, false, true, true);
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bool3x4 r2 = bool3x4(true, true, false, true, true, false, true, true, false, false, true, true);
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TestUtils.AreEqual(r2, a2 | b2);
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bool a3 = (true);
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bool3x4 b3 = bool3x4(false, false, false, false, false, false, true, true, false, true, true, true);
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bool3x4 r3 = bool3x4(true, true, true, true, true, true, true, true, true, true, true, true);
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TestUtils.AreEqual(r3, a3 | b3);
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}
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[TestCompiler]
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public static void bool3x4_operator_bitwise_xor_wide_wide()
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{
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bool3x4 a0 = bool3x4(true, false, false, true, false, false, false, true, false, false, true, true);
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bool3x4 b0 = bool3x4(true, true, false, true, false, true, false, true, false, false, false, true);
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bool3x4 r0 = bool3x4(false, true, false, false, false, true, false, false, false, false, true, false);
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TestUtils.AreEqual(r0, a0 ^ b0);
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bool3x4 a1 = bool3x4(false, false, true, false, true, false, false, false, true, false, true, false);
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bool3x4 b1 = bool3x4(false, false, true, true, false, false, false, false, false, true, false, false);
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bool3x4 r1 = bool3x4(false, false, false, true, true, false, false, false, true, true, true, false);
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TestUtils.AreEqual(r1, a1 ^ b1);
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bool3x4 a2 = bool3x4(true, false, false, false, true, true, true, true, true, true, false, false);
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bool3x4 b2 = bool3x4(false, true, false, true, true, false, false, true, false, true, true, false);
|
|
bool3x4 r2 = bool3x4(true, true, false, true, false, true, true, false, true, false, true, false);
|
|
TestUtils.AreEqual(r2, a2 ^ b2);
|
|
|
|
bool3x4 a3 = bool3x4(true, true, true, true, true, true, false, true, false, false, true, true);
|
|
bool3x4 b3 = bool3x4(true, false, false, false, false, true, false, true, false, true, true, true);
|
|
bool3x4 r3 = bool3x4(false, true, true, true, true, false, false, false, false, true, false, false);
|
|
TestUtils.AreEqual(r3, a3 ^ b3);
|
|
}
|
|
|
|
[TestCompiler]
|
|
public static void bool3x4_operator_bitwise_xor_wide_scalar()
|
|
{
|
|
bool3x4 a0 = bool3x4(false, false, true, true, false, false, false, false, false, false, false, true);
|
|
bool b0 = (false);
|
|
bool3x4 r0 = bool3x4(false, false, true, true, false, false, false, false, false, false, false, true);
|
|
TestUtils.AreEqual(r0, a0 ^ b0);
|
|
|
|
bool3x4 a1 = bool3x4(false, true, true, true, false, true, false, false, true, false, false, false);
|
|
bool b1 = (true);
|
|
bool3x4 r1 = bool3x4(true, false, false, false, true, false, true, true, false, true, true, true);
|
|
TestUtils.AreEqual(r1, a1 ^ b1);
|
|
|
|
bool3x4 a2 = bool3x4(true, true, true, true, true, false, true, false, false, true, true, false);
|
|
bool b2 = (false);
|
|
bool3x4 r2 = bool3x4(true, true, true, true, true, false, true, false, false, true, true, false);
|
|
TestUtils.AreEqual(r2, a2 ^ b2);
|
|
|
|
bool3x4 a3 = bool3x4(true, false, false, true, false, true, false, false, true, true, false, true);
|
|
bool b3 = (true);
|
|
bool3x4 r3 = bool3x4(false, true, true, false, true, false, true, true, false, false, true, false);
|
|
TestUtils.AreEqual(r3, a3 ^ b3);
|
|
}
|
|
|
|
[TestCompiler]
|
|
public static void bool3x4_operator_bitwise_xor_scalar_wide()
|
|
{
|
|
bool a0 = (true);
|
|
bool3x4 b0 = bool3x4(true, false, true, true, false, true, true, false, false, true, true, false);
|
|
bool3x4 r0 = bool3x4(false, true, false, false, true, false, false, true, true, false, false, true);
|
|
TestUtils.AreEqual(r0, a0 ^ b0);
|
|
|
|
bool a1 = (false);
|
|
bool3x4 b1 = bool3x4(true, false, true, true, false, true, true, true, false, false, false, true);
|
|
bool3x4 r1 = bool3x4(true, false, true, true, false, true, true, true, false, false, false, true);
|
|
TestUtils.AreEqual(r1, a1 ^ b1);
|
|
|
|
bool a2 = (true);
|
|
bool3x4 b2 = bool3x4(true, false, false, false, true, true, false, true, false, false, true, true);
|
|
bool3x4 r2 = bool3x4(false, true, true, true, false, false, true, false, true, true, false, false);
|
|
TestUtils.AreEqual(r2, a2 ^ b2);
|
|
|
|
bool a3 = (true);
|
|
bool3x4 b3 = bool3x4(true, false, false, false, true, false, false, false, true, true, false, false);
|
|
bool3x4 r3 = bool3x4(false, true, true, true, false, true, true, true, false, false, true, true);
|
|
TestUtils.AreEqual(r3, a3 ^ b3);
|
|
}
|
|
|
|
[TestCompiler]
|
|
public static void bool3x4_operator_logical_not()
|
|
{
|
|
bool3x4 a0 = bool3x4(true, true, false, false, true, false, true, false, true, false, false, false);
|
|
bool3x4 r0 = bool3x4(false, false, true, true, false, true, false, true, false, true, true, true);
|
|
TestUtils.AreEqual(r0, !a0);
|
|
|
|
bool3x4 a1 = bool3x4(false, true, false, false, true, true, true, false, true, true, true, false);
|
|
bool3x4 r1 = bool3x4(true, false, true, true, false, false, false, true, false, false, false, true);
|
|
TestUtils.AreEqual(r1, !a1);
|
|
|
|
bool3x4 a2 = bool3x4(false, true, false, true, false, false, true, true, false, true, false, false);
|
|
bool3x4 r2 = bool3x4(true, false, true, false, true, true, false, false, true, false, true, true);
|
|
TestUtils.AreEqual(r2, !a2);
|
|
|
|
bool3x4 a3 = bool3x4(false, true, true, false, false, true, false, true, false, true, false, true);
|
|
bool3x4 r3 = bool3x4(true, false, false, true, true, false, true, false, true, false, true, false);
|
|
TestUtils.AreEqual(r3, !a3);
|
|
}
|
|
|
|
[TestCase]
|
|
public static void bool3x4_EqualsObjectOverride()
|
|
{
|
|
TestUtils.IsFalse(new bool3x4().Equals((object)new int()));
|
|
TestUtils.IsTrue(new bool3x4().Equals((object)new bool3x4()));
|
|
}
|
|
|
|
|
|
}
|
|
}
|