959e80cf72
assets upload description.
162 lines
5.7 KiB
C#
162 lines
5.7 KiB
C#
using UnityEditor;
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using UnityEngine;
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namespace AwesomeTechnologies.VegetationSystem
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{
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public partial class VegetationSystemPro
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{
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public void RefreshAllPrefabs()
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{
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for (int i = 0; i <= VegetationPackageProList.Count - 1; i++)
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{
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for (int j = 0; j <= VegetationPackageProList[i].VegetationInfoList.Count - 1; j++)
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{
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VegetationPackageProList[i]
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.RefreshVegetationItemPrefab(VegetationPackageProList[i].VegetationInfoList[j]);
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}
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#if UNITY_EDITOR
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EditorUtility.SetDirty(VegetationPackageProList[i]);
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#endif
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}
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}
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// ReSharper disable once UnusedMember.Local
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void OnDrawGizmosSelected()
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{
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Gizmos.color = Color.green;
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Gizmos.DrawWireCube(VegetationSystemBounds.center, VegetationSystemBounds.size);
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if (CurrentTabIndex == 0)
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{
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DrawSeaLevel();
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}
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if (CurrentTabIndex == 8)
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{
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DrawTextureMaskAreas();
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}
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}
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void DrawSeaLevel()
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{
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Gizmos.color = new Color(0,0,0.8f,0.4f);
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float minZ = VegetationSystemBounds.center.y - VegetationSystemBounds.extents.y;
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Gizmos.DrawCube(new Vector3(VegetationSystemBounds.center.x, minZ + SeaLevel, VegetationSystemBounds.center.z), new Vector3(VegetationSystemBounds.size.x,0,VegetationSystemBounds.size.z));
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Gizmos.DrawWireCube(VegetationSystemBounds.center, VegetationSystemBounds.size);
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}
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void DrawTextureMaskAreas()
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{
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if (DebugTextureMask == null) return;
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Vector3 center = new Vector3(DebugTextureMask.TextureRect.center.x, VegetationSystemBounds.center.y,DebugTextureMask.TextureRect.center.y);
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Vector3 size = new Vector3(DebugTextureMask.TextureRect.width,VegetationSystemBounds.size.y,DebugTextureMask.TextureRect.height);
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Gizmos.color = new Color(0, 0.8f, 0.8f, 0.4f);
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Gizmos.DrawCube(center, size);
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}
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// ReSharper disable once UnusedMember.Local
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void OnDrawGizmos()
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{
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if (!enabled) return;
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//DrawBillboardGizmos();
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//for (int i = 0; i <= VegetationStudioCameraList.Count - 1; i++)
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//{
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// Gizmos.color = Color.yellow;
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// Vector3 position = VegetationStudioCameraList[i].SelectedCamera.transform.position;
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// float distance = VegetationSettings.GetVegetationDistance();
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// Gizmos.DrawWireSphere(position, distance);
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//}
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if (ShowVegetationCells)
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{
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Gizmos.color = Color.yellow;
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for (int i = 0; i <= VegetationCellList.Count - 1; i++)
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{
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if (VegetationCellList[i].Enabled)
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{
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Gizmos.DrawWireCube(VegetationCellList[i].VegetationCellBounds.center,
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VegetationCellList[i].VegetationCellBounds.size);
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if (float.IsNegativeInfinity(VegetationCellList[i].VegetationCellBounds.size.y))
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{
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}
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}
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}
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}
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if (ShowBiomeCells)
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{
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Gizmos.color = Color.blue;
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for (int i = 0; i <= VegetationCellList.Count - 1; i++)
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{
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if (VegetationCellList[i].Enabled && VegetationCellList[i].BiomeMaskList != null && VegetationCellList[i].BiomeMaskList.Count > 0)
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{
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Gizmos.DrawWireCube(VegetationCellList[i].VegetationCellBounds.center,
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VegetationCellList[i].VegetationCellBounds.size);
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}
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}
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}
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if (ShowVegetationMaskCells)
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{
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Gizmos.color = Color.magenta;
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for (int i = 0; i <= VegetationCellList.Count - 1; i++)
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{
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if (VegetationCellList[i].Enabled && VegetationCellList[i].VegetationMaskList != null && VegetationCellList[i].VegetationMaskList.Count > 0)
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{
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Gizmos.DrawWireCube(VegetationCellList[i].VegetationCellBounds.center,
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VegetationCellList[i].VegetationCellBounds.size);
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}
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}
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}
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if (ShowPotentialVisibleCells)
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{
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for (int i = 0; i <= VegetationStudioCameraList.Count - 1; i++)
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{
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VegetationStudioCameraList[i].DrawPotentialCellGizmos();
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}
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}
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if (ShowVisibleBillboardCells)
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{
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for (int i = 0; i <= VegetationStudioCameraList.Count - 1; i++)
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{
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VegetationStudioCameraList[i].DrawVisibleBillboardCellGizmos();
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}
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}
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if (ShowVisibleCells)
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{
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for (int i = 0; i <= VegetationStudioCameraList.Count - 1; i++)
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{
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VegetationStudioCameraList[i].DrawVisibleCellGizmos();
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}
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}
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if (ShowBillboardCells)
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{
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Gizmos.color = Color.blue;
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for (int i = 0; i <= BillboardCellList.Count - 1; i++)
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{
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Gizmos.DrawWireCube(BillboardCellList[i].BilllboardCellBounds.center,
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BillboardCellList[i].BilllboardCellBounds.size);
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}
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}
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}
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}
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}
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