959e80cf72
assets upload description.
113 lines
3.8 KiB
C#
113 lines
3.8 KiB
C#
using UnityEngine;
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namespace AwesomeTechnologies.VegetationSystem
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{
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public partial class VegetationSystemPro
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{
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public void AddCamera(Camera aCamera, bool noFrustumCulling = false, bool renderDirectToCamera = false, bool renderBillboardsOnly = false)
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{
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_prepareVegetationHandle.Complete();
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VegetationStudioCamera vegetationStudioCamera = GetVegetationStudioCamera(aCamera);
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if (vegetationStudioCamera == null)
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{
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vegetationStudioCamera = new VegetationStudioCamera(aCamera)
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{
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CameraCullingMode = CameraCullingMode.Frustum,
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RenderDirectToCamera = renderDirectToCamera,
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RenderBillboardsOnly = renderBillboardsOnly,
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VegetationSystemPro = this
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};
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AddVegetationStudioCamera(vegetationStudioCamera);
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}
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SetupWindSamplers();
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SetupVegetationItemModelsPerCameraBuffers();
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//PrepareRenderLists();
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}
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private void AddVegetationStudioCamera(VegetationStudioCamera vegetationStudioCamera)
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{
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VegetationStudioCameraList.Add(vegetationStudioCamera);
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OnAddCameraDelegate?.Invoke(vegetationStudioCamera);
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RefreshColliderSystem();
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RefreshRuntimePrefabSpawner();
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}
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public void RemoveCamera(Camera aCamera)
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{
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_prepareVegetationHandle.Complete();
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VegetationStudioCamera vegetationStudioCamera = GetVegetationStudioCamera(aCamera);
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if (vegetationStudioCamera != null)
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{
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RemoveVegetationStudioCamera(vegetationStudioCamera);
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}
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SetupWindSamplers();
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SetupVegetationItemModelsPerCameraBuffers();
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RefreshColliderSystem();
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RefreshRuntimePrefabSpawner();
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}
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private void RemoveVegetationStudioCamera(VegetationStudioCamera vegetationStudioCamera)
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{
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vegetationStudioCamera.Dispose();
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VegetationStudioCameraList.Remove(vegetationStudioCamera);
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OnRemoveCameraDelegate?.Invoke(vegetationStudioCamera);
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}
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public VegetationStudioCamera GetVegetationStudioCamera(Camera aCamera)
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{
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for (int i = 0; i <= VegetationStudioCameraList.Count - 1; i++)
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{
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if (VegetationStudioCameraList[i].SelectedCamera == aCamera)
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{
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return VegetationStudioCameraList[i];
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}
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}
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return null;
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}
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public VegetationStudioCamera GetSceneViewVegetationStudioCamera()
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{
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for (int i = 0; i <= VegetationStudioCameraList.Count - 1; i++)
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{
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if (VegetationStudioCameraList[i].VegetationStudioCameraType == VegetationStudioCameraType.SceneView)
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{
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return VegetationStudioCameraList[i];
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}
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}
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return null;
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}
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public void DisposeVegetationStudioCameras()
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{
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for (int i = 0; i <= VegetationStudioCameraList.Count - 1; i++)
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{
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VegetationStudioCameraList[i].Dispose();
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}
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}
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public void RemoveVegetationStudioCameraDelegates()
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{
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for (int i = 0; i <= VegetationStudioCameraList.Count - 1; i++)
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{
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VegetationStudioCameraList[i].Dispose();
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}
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}
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private void SetVegetationStudioCamerasDirty()
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{
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for (int i = 0; i <= VegetationStudioCameraList.Count - 1; i++)
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{
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VegetationStudioCameraList[i].SetDirty();
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}
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}
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}
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} |