959e80cf72
assets upload description.
61 lines
1.5 KiB
C#
61 lines
1.5 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using RPGCreationKit;
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using RPGCreationKit.BehaviourTree;
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namespace RPGCreationKit.BehaviourTree.Data
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{
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public enum BTParameterType
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{
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INT = 0,
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FLOAT = 1,
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BOOL = 2,
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STRING = 3,
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DOUBLE_VALUE = 4,
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LONG_VALUE = 5,
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QUATERNION_VALUE = 6,
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VECTOR2_VALUE = 7,
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VECTOR3_VALUE = 8,
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VECTOR4_VALUE = 9
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};
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[System.Serializable]
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public struct BTParameter
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{
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public BTParameterType parameterType;
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// --- Base Parameters --- \\
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public int intValue;
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public float floatValue;
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public bool boolValue;
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public string stringValue;
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public double doubleValue;
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public long longValue;
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public Quaternion quaternionValue;
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public Vector2 vector2Value;
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public Vector3 vector3Value;
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public Vector4 vector4Value;
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}
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[System.Serializable]
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public class BTVariable : ScriptableObject
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{
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public static List<System.Type> SUPPORTED_TYPES = new List<System.Type>
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{
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typeof(int),
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typeof(float),
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typeof(bool)
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};
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[SerializeField] public string Name;
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[SerializeField] public string Tooltip;
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public virtual object GetValue() { return null; }
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public virtual void SetValue(object _obj) { }
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public virtual void OnValueChanges() { }
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public virtual void SetDefaultValue() { }
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}
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} |