Firstborn/Library/PackageCache/com.unity.terrain-tools@4.0.3/Editor/TerrainTools/NoiseLib/RidgeNoise.cs
Schaken-Mods b486678290 Library -Artifacts
Library -Artifacts
2023-03-28 12:24:16 -05:00

20 lines
752 B
C#

namespace UnityEditor.TerrainTools
{
/// <summary>
/// A NoiseType implementation for Ridge noise.
/// </summary>
[System.Serializable]
internal class RidgeNoise : NoiseType<RidgeNoise>
{
private static NoiseTypeDescriptor desc = new NoiseTypeDescriptor()
{
name = "Ridge",
outputDir = "Packages/com.unity.terrain-tools/Shaders/NoiseLib",
sourcePath = "Packages/com.unity.terrain-tools/Shaders/NoiseLib/Implementation/RidgeImpl.hlsl",
supportedDimensions = NoiseDimensionFlags._1D | NoiseDimensionFlags._2D | NoiseDimensionFlags._3D,
inputStructDefinition = null
};
public override NoiseTypeDescriptor GetDescription() => desc;
}
}