b486678290
Library -Artifacts
1440 lines
55 KiB
C#
1440 lines
55 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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using System.Runtime.CompilerServices;
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using System.Diagnostics;
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using Unity.IL2CPP.CompilerServices;
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#pragma warning disable 0660, 0661
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namespace Unity.Mathematics
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{
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/// <summary>A 3 component vector of halfs.</summary>
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[DebuggerTypeProxy(typeof(half3.DebuggerProxy))]
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[System.Serializable]
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[Il2CppEagerStaticClassConstruction]
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public partial struct half3 : System.IEquatable<half3>, IFormattable
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{
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/// <summary>x component of the vector.</summary>
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public half x;
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/// <summary>y component of the vector.</summary>
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public half y;
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/// <summary>z component of the vector.</summary>
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public half z;
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/// <summary>half3 zero value.</summary>
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public static readonly half3 zero;
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/// <summary>Constructs a half3 vector from three half values.</summary>
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/// <param name="x">The constructed vector's x component will be set to this value.</param>
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/// <param name="y">The constructed vector's y component will be set to this value.</param>
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/// <param name="z">The constructed vector's z component will be set to this value.</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public half3(half x, half y, half z)
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{
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this.x = x;
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this.y = y;
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this.z = z;
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}
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/// <summary>Constructs a half3 vector from a half value and a half2 vector.</summary>
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/// <param name="x">The constructed vector's x component will be set to this value.</param>
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/// <param name="yz">The constructed vector's yz components will be set to this value.</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public half3(half x, half2 yz)
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{
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this.x = x;
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this.y = yz.x;
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this.z = yz.y;
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}
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/// <summary>Constructs a half3 vector from a half2 vector and a half value.</summary>
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/// <param name="xy">The constructed vector's xy components will be set to this value.</param>
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/// <param name="z">The constructed vector's z component will be set to this value.</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public half3(half2 xy, half z)
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{
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this.x = xy.x;
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this.y = xy.y;
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this.z = z;
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}
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/// <summary>Constructs a half3 vector from a half3 vector.</summary>
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/// <param name="xyz">The constructed vector's xyz components will be set to this value.</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public half3(half3 xyz)
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{
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this.x = xyz.x;
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this.y = xyz.y;
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this.z = xyz.z;
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}
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/// <summary>Constructs a half3 vector from a single half value by assigning it to every component.</summary>
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/// <param name="v">half to convert to half3</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public half3(half v)
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{
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this.x = v;
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this.y = v;
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this.z = v;
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}
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/// <summary>Constructs a half3 vector from a single float value by converting it to half and assigning it to every component.</summary>
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/// <param name="v">float to convert to half3</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public half3(float v)
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{
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this.x = (half)v;
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this.y = (half)v;
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this.z = (half)v;
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}
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/// <summary>Constructs a half3 vector from a float3 vector by componentwise conversion.</summary>
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/// <param name="v">float3 to convert to half3</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public half3(float3 v)
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{
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this.x = (half)v.x;
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this.y = (half)v.y;
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this.z = (half)v.z;
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}
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/// <summary>Constructs a half3 vector from a single double value by converting it to half and assigning it to every component.</summary>
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/// <param name="v">double to convert to half3</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public half3(double v)
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{
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this.x = (half)v;
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this.y = (half)v;
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this.z = (half)v;
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}
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/// <summary>Constructs a half3 vector from a double3 vector by componentwise conversion.</summary>
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/// <param name="v">double3 to convert to half3</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public half3(double3 v)
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{
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this.x = (half)v.x;
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this.y = (half)v.y;
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this.z = (half)v.z;
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}
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/// <summary>Implicitly converts a single half value to a half3 vector by assigning it to every component.</summary>
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/// <param name="v">half to convert to half3</param>
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/// <returns>Converted value.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static implicit operator half3(half v) { return new half3(v); }
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/// <summary>Explicitly converts a single float value to a half3 vector by converting it to half and assigning it to every component.</summary>
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/// <param name="v">float to convert to half3</param>
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/// <returns>Converted value.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static explicit operator half3(float v) { return new half3(v); }
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/// <summary>Explicitly converts a float3 vector to a half3 vector by componentwise conversion.</summary>
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/// <param name="v">float3 to convert to half3</param>
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/// <returns>Converted value.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static explicit operator half3(float3 v) { return new half3(v); }
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/// <summary>Explicitly converts a single double value to a half3 vector by converting it to half and assigning it to every component.</summary>
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/// <param name="v">double to convert to half3</param>
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/// <returns>Converted value.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static explicit operator half3(double v) { return new half3(v); }
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/// <summary>Explicitly converts a double3 vector to a half3 vector by componentwise conversion.</summary>
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/// <param name="v">double3 to convert to half3</param>
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/// <returns>Converted value.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static explicit operator half3(double3 v) { return new half3(v); }
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/// <summary>Returns the result of a componentwise equality operation on two half3 vectors.</summary>
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/// <param name="lhs">Left hand side half3 to use to compute componentwise equality.</param>
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/// <param name="rhs">Right hand side half3 to use to compute componentwise equality.</param>
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/// <returns>bool3 result of the componentwise equality.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool3 operator == (half3 lhs, half3 rhs) { return new bool3 (lhs.x == rhs.x, lhs.y == rhs.y, lhs.z == rhs.z); }
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/// <summary>Returns the result of a componentwise equality operation on a half3 vector and a half value.</summary>
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/// <param name="lhs">Left hand side half3 to use to compute componentwise equality.</param>
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/// <param name="rhs">Right hand side half to use to compute componentwise equality.</param>
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/// <returns>bool3 result of the componentwise equality.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool3 operator == (half3 lhs, half rhs) { return new bool3 (lhs.x == rhs, lhs.y == rhs, lhs.z == rhs); }
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/// <summary>Returns the result of a componentwise equality operation on a half value and a half3 vector.</summary>
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/// <param name="lhs">Left hand side half to use to compute componentwise equality.</param>
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/// <param name="rhs">Right hand side half3 to use to compute componentwise equality.</param>
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/// <returns>bool3 result of the componentwise equality.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool3 operator == (half lhs, half3 rhs) { return new bool3 (lhs == rhs.x, lhs == rhs.y, lhs == rhs.z); }
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/// <summary>Returns the result of a componentwise not equal operation on two half3 vectors.</summary>
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/// <param name="lhs">Left hand side half3 to use to compute componentwise not equal.</param>
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/// <param name="rhs">Right hand side half3 to use to compute componentwise not equal.</param>
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/// <returns>bool3 result of the componentwise not equal.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool3 operator != (half3 lhs, half3 rhs) { return new bool3 (lhs.x != rhs.x, lhs.y != rhs.y, lhs.z != rhs.z); }
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/// <summary>Returns the result of a componentwise not equal operation on a half3 vector and a half value.</summary>
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/// <param name="lhs">Left hand side half3 to use to compute componentwise not equal.</param>
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/// <param name="rhs">Right hand side half to use to compute componentwise not equal.</param>
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/// <returns>bool3 result of the componentwise not equal.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool3 operator != (half3 lhs, half rhs) { return new bool3 (lhs.x != rhs, lhs.y != rhs, lhs.z != rhs); }
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/// <summary>Returns the result of a componentwise not equal operation on a half value and a half3 vector.</summary>
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/// <param name="lhs">Left hand side half to use to compute componentwise not equal.</param>
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/// <param name="rhs">Right hand side half3 to use to compute componentwise not equal.</param>
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/// <returns>bool3 result of the componentwise not equal.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool3 operator != (half lhs, half3 rhs) { return new bool3 (lhs != rhs.x, lhs != rhs.y, lhs != rhs.z); }
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/// <summary>Swizzles the vector.</summary>
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public half4 xxxx
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return new half4(x, x, x, x); }
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}
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/// <summary>Swizzles the vector.</summary>
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public half4 xxxy
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return new half4(x, x, x, y); }
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}
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/// <summary>Swizzles the vector.</summary>
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public half4 xxxz
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return new half4(x, x, x, z); }
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}
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/// <summary>Swizzles the vector.</summary>
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public half4 xxyx
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return new half4(x, x, y, x); }
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}
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/// <summary>Swizzles the vector.</summary>
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public half4 xxyy
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return new half4(x, x, y, y); }
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}
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/// <summary>Swizzles the vector.</summary>
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public half4 xxyz
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return new half4(x, x, y, z); }
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}
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/// <summary>Swizzles the vector.</summary>
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public half4 xxzx
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return new half4(x, x, z, x); }
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}
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/// <summary>Swizzles the vector.</summary>
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public half4 xxzy
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return new half4(x, x, z, y); }
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}
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/// <summary>Swizzles the vector.</summary>
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public half4 xxzz
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return new half4(x, x, z, z); }
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}
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/// <summary>Swizzles the vector.</summary>
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public half4 xyxx
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return new half4(x, y, x, x); }
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}
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/// <summary>Swizzles the vector.</summary>
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public half4 xyxy
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return new half4(x, y, x, y); }
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}
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/// <summary>Swizzles the vector.</summary>
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public half4 xyxz
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return new half4(x, y, x, z); }
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}
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/// <summary>Swizzles the vector.</summary>
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public half4 xyyx
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return new half4(x, y, y, x); }
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}
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/// <summary>Swizzles the vector.</summary>
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public half4 xyyy
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return new half4(x, y, y, y); }
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}
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/// <summary>Swizzles the vector.</summary>
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public half4 xyyz
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return new half4(x, y, y, z); }
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}
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/// <summary>Swizzles the vector.</summary>
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public half4 xyzx
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return new half4(x, y, z, x); }
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}
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/// <summary>Swizzles the vector.</summary>
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public half4 xyzy
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return new half4(x, y, z, y); }
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}
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/// <summary>Swizzles the vector.</summary>
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public half4 xyzz
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return new half4(x, y, z, z); }
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}
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/// <summary>Swizzles the vector.</summary>
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public half4 xzxx
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return new half4(x, z, x, x); }
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}
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/// <summary>Swizzles the vector.</summary>
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public half4 xzxy
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return new half4(x, z, x, y); }
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}
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/// <summary>Swizzles the vector.</summary>
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public half4 xzxz
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return new half4(x, z, x, z); }
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}
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/// <summary>Swizzles the vector.</summary>
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public half4 xzyx
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return new half4(x, z, y, x); }
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}
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/// <summary>Swizzles the vector.</summary>
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public half4 xzyy
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return new half4(x, z, y, y); }
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}
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/// <summary>Swizzles the vector.</summary>
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public half4 xzyz
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return new half4(x, z, y, z); }
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}
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/// <summary>Swizzles the vector.</summary>
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public half4 xzzx
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return new half4(x, z, z, x); }
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}
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/// <summary>Swizzles the vector.</summary>
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public half4 xzzy
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return new half4(x, z, z, y); }
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}
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/// <summary>Swizzles the vector.</summary>
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
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public half4 xzzz
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return new half4(x, z, z, z); }
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}
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/// <summary>Swizzles the vector.</summary>
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
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public half4 yxxx
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return new half4(y, x, x, x); }
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}
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/// <summary>Swizzles the vector.</summary>
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
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public half4 yxxy
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return new half4(y, x, x, y); }
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}
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/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 yxxz
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(y, x, x, z); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 yxyx
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(y, x, y, x); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 yxyy
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(y, x, y, y); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 yxyz
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(y, x, y, z); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 yxzx
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(y, x, z, x); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 yxzy
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(y, x, z, y); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 yxzz
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(y, x, z, z); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 yyxx
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(y, y, x, x); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 yyxy
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(y, y, x, y); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 yyxz
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(y, y, x, z); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 yyyx
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(y, y, y, x); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 yyyy
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(y, y, y, y); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 yyyz
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(y, y, y, z); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 yyzx
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(y, y, z, x); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 yyzy
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(y, y, z, y); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 yyzz
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(y, y, z, z); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 yzxx
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(y, z, x, x); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 yzxy
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(y, z, x, y); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 yzxz
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(y, z, x, z); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 yzyx
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(y, z, y, x); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 yzyy
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(y, z, y, y); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 yzyz
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(y, z, y, z); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 yzzx
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(y, z, z, x); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 yzzy
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(y, z, z, y); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 yzzz
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(y, z, z, z); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 zxxx
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(z, x, x, x); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 zxxy
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(z, x, x, y); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 zxxz
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(z, x, x, z); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 zxyx
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(z, x, y, x); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 zxyy
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(z, x, y, y); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 zxyz
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(z, x, y, z); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 zxzx
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(z, x, z, x); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 zxzy
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(z, x, z, y); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 zxzz
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(z, x, z, z); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 zyxx
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(z, y, x, x); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 zyxy
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(z, y, x, y); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 zyxz
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(z, y, x, z); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 zyyx
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(z, y, y, x); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 zyyy
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(z, y, y, y); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 zyyz
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(z, y, y, z); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 zyzx
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(z, y, z, x); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 zyzy
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(z, y, z, y); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 zyzz
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(z, y, z, z); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 zzxx
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(z, z, x, x); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 zzxy
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(z, z, x, y); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 zzxz
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(z, z, x, z); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 zzyx
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(z, z, y, x); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 zzyy
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(z, z, y, y); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 zzyz
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(z, z, y, z); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 zzzx
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(z, z, z, x); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 zzzy
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(z, z, z, y); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half4 zzzz
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half4(z, z, z, z); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half3 xxx
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half3(x, x, x); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half3 xxy
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half3(x, x, y); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half3 xxz
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half3(x, x, z); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half3 xyx
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half3(x, y, x); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half3 xyy
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half3(x, y, y); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half3 xyz
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half3(x, y, z); }
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
set { x = value.x; y = value.y; z = value.z; }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half3 xzx
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half3(x, z, x); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half3 xzy
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half3(x, z, y); }
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
set { x = value.x; z = value.y; y = value.z; }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half3 xzz
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half3(x, z, z); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half3 yxx
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half3(y, x, x); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half3 yxy
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half3(y, x, y); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half3 yxz
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half3(y, x, z); }
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
set { y = value.x; x = value.y; z = value.z; }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half3 yyx
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half3(y, y, x); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half3 yyy
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half3(y, y, y); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half3 yyz
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half3(y, y, z); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half3 yzx
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half3(y, z, x); }
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
set { y = value.x; z = value.y; x = value.z; }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half3 yzy
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half3(y, z, y); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half3 yzz
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half3(y, z, z); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half3 zxx
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half3(z, x, x); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half3 zxy
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half3(z, x, y); }
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
set { z = value.x; x = value.y; y = value.z; }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half3 zxz
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half3(z, x, z); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half3 zyx
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half3(z, y, x); }
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
set { z = value.x; y = value.y; x = value.z; }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half3 zyy
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half3(z, y, y); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half3 zyz
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half3(z, y, z); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half3 zzx
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half3(z, z, x); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half3 zzy
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half3(z, z, y); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half3 zzz
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half3(z, z, z); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half2 xx
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half2(x, x); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half2 xy
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half2(x, y); }
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
set { x = value.x; y = value.y; }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half2 xz
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half2(x, z); }
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
set { x = value.x; z = value.y; }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half2 yx
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half2(y, x); }
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
set { y = value.x; x = value.y; }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half2 yy
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half2(y, y); }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half2 yz
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half2(y, z); }
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
set { y = value.x; z = value.y; }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half2 zx
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half2(z, x); }
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
set { z = value.x; x = value.y; }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half2 zy
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half2(z, y); }
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
set { z = value.x; y = value.y; }
|
|
}
|
|
|
|
|
|
/// <summary>Swizzles the vector.</summary>
|
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
|
public half2 zz
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get { return new half2(z, z); }
|
|
}
|
|
|
|
|
|
|
|
/// <summary>Returns the half element at a specified index.</summary>
|
|
unsafe public half this[int index]
|
|
{
|
|
get
|
|
{
|
|
#if ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
if ((uint)index >= 3)
|
|
throw new System.ArgumentException("index must be between[0...2]");
|
|
#endif
|
|
fixed (half3* array = &this) { return ((half*)array)[index]; }
|
|
}
|
|
set
|
|
{
|
|
#if ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
if ((uint)index >= 3)
|
|
throw new System.ArgumentException("index must be between[0...2]");
|
|
#endif
|
|
fixed (half* array = &x) { array[index] = value; }
|
|
}
|
|
}
|
|
|
|
/// <summary>Returns true if the half3 is equal to a given half3, false otherwise.</summary>
|
|
/// <param name="rhs">Right hand side argument to compare equality with.</param>
|
|
/// <returns>The result of the equality comparison.</returns>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public bool Equals(half3 rhs) { return x == rhs.x && y == rhs.y && z == rhs.z; }
|
|
|
|
/// <summary>Returns true if the half3 is equal to a given half3, false otherwise.</summary>
|
|
/// <param name="o">Right hand side argument to compare equality with.</param>
|
|
/// <returns>The result of the equality comparison.</returns>
|
|
public override bool Equals(object o) { return o is half3 converted && Equals(converted); }
|
|
|
|
|
|
/// <summary>Returns a hash code for the half3.</summary>
|
|
/// <returns>The computed hash code.</returns>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public override int GetHashCode() { return (int)math.hash(this); }
|
|
|
|
|
|
/// <summary>Returns a string representation of the half3.</summary>
|
|
/// <returns>String representation of the value.</returns>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public override string ToString()
|
|
{
|
|
return string.Format("half3({0}, {1}, {2})", x, y, z);
|
|
}
|
|
|
|
/// <summary>Returns a string representation of the half3 using a specified format and culture-specific format information.</summary>
|
|
/// <param name="format">Format string to use during string formatting.</param>
|
|
/// <param name="formatProvider">Format provider to use during string formatting.</param>
|
|
/// <returns>String representation of the value.</returns>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public string ToString(string format, IFormatProvider formatProvider)
|
|
{
|
|
return string.Format("half3({0}, {1}, {2})", x.ToString(format, formatProvider), y.ToString(format, formatProvider), z.ToString(format, formatProvider));
|
|
}
|
|
|
|
internal sealed class DebuggerProxy
|
|
{
|
|
public half x;
|
|
public half y;
|
|
public half z;
|
|
public DebuggerProxy(half3 v)
|
|
{
|
|
x = v.x;
|
|
y = v.y;
|
|
z = v.z;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
public static partial class math
|
|
{
|
|
/// <summary>Returns a half3 vector constructed from three half values.</summary>
|
|
/// <param name="x">The constructed vector's x component will be set to this value.</param>
|
|
/// <param name="y">The constructed vector's y component will be set to this value.</param>
|
|
/// <param name="z">The constructed vector's z component will be set to this value.</param>
|
|
/// <returns>half3 constructed from arguments.</returns>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public static half3 half3(half x, half y, half z) { return new half3(x, y, z); }
|
|
|
|
/// <summary>Returns a half3 vector constructed from a half value and a half2 vector.</summary>
|
|
/// <param name="x">The constructed vector's x component will be set to this value.</param>
|
|
/// <param name="yz">The constructed vector's yz components will be set to this value.</param>
|
|
/// <returns>half3 constructed from arguments.</returns>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public static half3 half3(half x, half2 yz) { return new half3(x, yz); }
|
|
|
|
/// <summary>Returns a half3 vector constructed from a half2 vector and a half value.</summary>
|
|
/// <param name="xy">The constructed vector's xy components will be set to this value.</param>
|
|
/// <param name="z">The constructed vector's z component will be set to this value.</param>
|
|
/// <returns>half3 constructed from arguments.</returns>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public static half3 half3(half2 xy, half z) { return new half3(xy, z); }
|
|
|
|
/// <summary>Returns a half3 vector constructed from a half3 vector.</summary>
|
|
/// <param name="xyz">The constructed vector's xyz components will be set to this value.</param>
|
|
/// <returns>half3 constructed from arguments.</returns>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public static half3 half3(half3 xyz) { return new half3(xyz); }
|
|
|
|
/// <summary>Returns a half3 vector constructed from a single half value by assigning it to every component.</summary>
|
|
/// <param name="v">half to convert to half3</param>
|
|
/// <returns>Converted value.</returns>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public static half3 half3(half v) { return new half3(v); }
|
|
|
|
/// <summary>Returns a half3 vector constructed from a single float value by converting it to half and assigning it to every component.</summary>
|
|
/// <param name="v">float to convert to half3</param>
|
|
/// <returns>Converted value.</returns>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public static half3 half3(float v) { return new half3(v); }
|
|
|
|
/// <summary>Return a half3 vector constructed from a float3 vector by componentwise conversion.</summary>
|
|
/// <param name="v">float3 to convert to half3</param>
|
|
/// <returns>Converted value.</returns>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public static half3 half3(float3 v) { return new half3(v); }
|
|
|
|
/// <summary>Returns a half3 vector constructed from a single double value by converting it to half and assigning it to every component.</summary>
|
|
/// <param name="v">double to convert to half3</param>
|
|
/// <returns>Converted value.</returns>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public static half3 half3(double v) { return new half3(v); }
|
|
|
|
/// <summary>Return a half3 vector constructed from a double3 vector by componentwise conversion.</summary>
|
|
/// <param name="v">double3 to convert to half3</param>
|
|
/// <returns>Converted value.</returns>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public static half3 half3(double3 v) { return new half3(v); }
|
|
|
|
/// <summary>Returns a uint hash code of a half3 vector.</summary>
|
|
/// <param name="v">Vector value to hash.</param>
|
|
/// <returns>uint hash of the argument.</returns>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public static uint hash(half3 v)
|
|
{
|
|
return csum(uint3(v.x.value, v.y.value, v.z.value) * uint3(0x685835CFu, 0xC3D32AE1u, 0xB966942Fu)) + 0xFE9856B3u;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns a uint3 vector hash code of a half3 vector.
|
|
/// When multiple elements are to be hashes together, it can more efficient to calculate and combine wide hash
|
|
/// that are only reduced to a narrow uint hash at the very end instead of at every step.
|
|
/// </summary>
|
|
/// <param name="v">Vector value to hash.</param>
|
|
/// <returns>uint3 hash of the argument.</returns>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public static uint3 hashwide(half3 v)
|
|
{
|
|
return (uint3(v.x.value, v.y.value, v.z.value) * uint3(0xFA3A3285u, 0xAD55999Du, 0xDCDD5341u)) + 0x94DDD769u;
|
|
}
|
|
|
|
}
|
|
}
|