Firstborn/Assets/MeshBaker/Examples/CharacterCustomization/Output/CustomizedCharacter.prefab
Schaken-Mods 959e80cf72 assets upload
assets upload description.
2023-03-28 12:16:30 -05:00

2906 lines
76 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400000}
- component: {fileID: 9500000}
m_Layer: 0
m_Name: CustomizedCharacter
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100002
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400002}
m_Layer: 0
m_Name: Sun
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100004
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400004}
- component: {fileID: 13700000}
m_Layer: 0
m_Name: ShirtTorso
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100006
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400006}
- component: {fileID: 13700002}
m_Layer: 0
m_Name: ShirtArmRight
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100008
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400008}
- component: {fileID: 13700004}
m_Layer: 0
m_Name: ShirtArmLeft
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100010
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400010}
- component: {fileID: 13700006}
m_Layer: 0
m_Name: SeamMesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100012
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400012}
m_Layer: 0
m_Name: IK_Leg.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100014
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400014}
m_Layer: 0
m_Name: IK_Leg.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100016
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400016}
m_Layer: 0
m_Name: IK_Leg.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100018
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400018}
m_Layer: 0
m_Name: IK_Leg.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100020
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400020}
m_Layer: 0
m_Name: IK_Knee.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100022
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400022}
m_Layer: 0
m_Name: IK_Knee.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100024
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400024}
m_Layer: 0
m_Name: IK_Knee.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100026
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400026}
m_Layer: 0
m_Name: IK_Knee.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100028
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400028}
m_Layer: 0
m_Name: IK_Elbow.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100030
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400030}
m_Layer: 0
m_Name: IK_Elbow.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100032
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400032}
m_Layer: 0
m_Name: IK_Elbow.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100034
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400034}
m_Layer: 0
m_Name: IK_Elbow.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100036
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400036}
m_Layer: 0
m_Name: IK_Arm.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100038
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400038}
m_Layer: 0
m_Name: IK_Arm.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100040
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400040}
m_Layer: 0
m_Name: IK_Arm.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100042
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400042}
m_Layer: 0
m_Name: IK_Arm.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100044
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400044}
m_Layer: 0
m_Name: Hand.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100046
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400046}
m_Layer: 0
m_Name: Hand.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100048
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400048}
m_Layer: 0
m_Name: Arm_Lower.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100050
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400050}
m_Layer: 0
m_Name: Arm_Upper.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100052
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400052}
m_Layer: 0
m_Name: Shoulder.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100054
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400054}
m_Layer: 0
m_Name: Hand.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100056
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400056}
m_Layer: 0
m_Name: Hand.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100058
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400058}
m_Layer: 0
m_Name: Arm_Lower.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100060
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400060}
m_Layer: 0
m_Name: Arm_Upper.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100062
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400062}
m_Layer: 0
m_Name: Shoulder.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100064
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400064}
m_Layer: 0
m_Name: Hair_Side_Top.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100066
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400066}
m_Layer: 0
m_Name: Hair_Side_Top.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100068
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400068}
m_Layer: 0
m_Name: Hair_Side_Bottom.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100070
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400070}
m_Layer: 0
m_Name: Hair_Side_Top.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100072
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400072}
m_Layer: 0
m_Name: Hair_Side_Top.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100074
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400074}
m_Layer: 0
m_Name: Hair_Side_Bottom.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100076
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400076}
m_Layer: 0
m_Name: Hair_Middle_Top_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100078
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400078}
m_Layer: 0
m_Name: Hair_Middle_Top
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100080
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400080}
m_Layer: 0
m_Name: Hair_Middle_Bottom
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100082
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400082}
m_Layer: 0
m_Name: Head 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100084
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400084}
m_Layer: 0
m_Name: Neck
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100086
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400086}
m_Layer: 0
m_Name: Chest
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100088
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400088}
m_Layer: 0
m_Name: Spline
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100090
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400090}
m_Layer: 0
m_Name: Foot.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100092
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400092}
m_Layer: 0
m_Name: Foot.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100094
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400094}
m_Layer: 0
m_Name: Leg_Lower.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100096
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400096}
m_Layer: 0
m_Name: Leg_Upper.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100098
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400098}
m_Layer: 0
m_Name: Foot.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100100
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400100}
m_Layer: 0
m_Name: Foot.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100102
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400102}
m_Layer: 0
m_Name: Leg_Lower.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100104
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400104}
m_Layer: 0
m_Name: Leg_Upper.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100106
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400106}
m_Layer: 0
m_Name: Hips
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100108
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400108}
m_Layer: 0
m_Name: Base
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100110
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400110}
m_Layer: 0
m_Name: Player
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100112
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400112}
- component: {fileID: 13700008}
m_Layer: 0
m_Name: Pants
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100114
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400114}
- component: {fileID: 13700010}
m_Layer: 0
m_Name: Head
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100116
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400116}
- component: {fileID: 13700012}
m_Layer: 0
m_Name: HandR
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100118
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400118}
- component: {fileID: 13700014}
m_Layer: 0
m_Name: HandL
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100120
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400120}
- component: {fileID: 13700016}
m_Layer: 0
m_Name: BareTorso
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100122
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400122}
- component: {fileID: 13700018}
m_Layer: 0
m_Name: BareArmRightDamaged
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100124
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400124}
- component: {fileID: 13700020}
m_Layer: 0
m_Name: BareArmRight
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100126
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400126}
- component: {fileID: 13700022}
m_Layer: 0
m_Name: BareArmLeft
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100128
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 400128}
- component: {fileID: 3300000}
- component: {fileID: 2300000}
m_Layer: 0
m_Name: _PlayerGeometryOriginal
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400000
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 400128}
- {fileID: 400126}
- {fileID: 400124}
- {fileID: 400122}
- {fileID: 400120}
- {fileID: 400118}
- {fileID: 400116}
- {fileID: 400114}
- {fileID: 400112}
- {fileID: 400110}
- {fileID: 400010}
- {fileID: 400008}
- {fileID: 400006}
- {fileID: 400004}
- {fileID: 400002}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400002
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100002}
m_LocalRotation: {x: 0.316887, y: -5.0493148e-25, z: 7.036304e-17, w: 0.9484633}
m_LocalPosition: {x: 23.000772, y: 62.17159, z: 13.033515}
m_LocalScale: {x: 100, y: 100.000015, z: 100.000015}
m_Children: []
m_Father: {fileID: 400000}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400004
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100004}
m_LocalRotation: {x: -0.7071069, y: 0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 100, y: 100, z: 100}
m_Children: []
m_Father: {fileID: 400000}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400006
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100006}
m_LocalRotation: {x: -0.7071069, y: 0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 100, y: 100, z: 100}
m_Children: []
m_Father: {fileID: 400000}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400008
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100008}
m_LocalRotation: {x: -0.7071069, y: 0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 100, y: 100, z: 100}
m_Children: []
m_Father: {fileID: 400000}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400010
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100010}
m_LocalRotation: {x: -0.7071069, y: 0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 100, y: 100, z: 100}
m_Children: []
m_Father: {fileID: 400000}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400012
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100012}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.010882106, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400014}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400014
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100014}
m_LocalRotation: {x: 0.99989843, y: 0.000072987954, z: 0.01312674, w: 0.005557812}
m_LocalPosition: {x: 0.0024083373, y: -0.006104699, z: -0.00015795241}
m_LocalScale: {x: 1, y: 1, z: 1.0006737}
m_Children:
- {fileID: 400012}
m_Father: {fileID: 400108}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400016
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100016}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.010882106, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400018}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400018
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100018}
m_LocalRotation: {x: 0.99998456, y: -1.2350887e-18, z: -2.221286e-16, w: 0.0055582994}
m_LocalPosition: {x: -0.0034399861, y: 0.004642412, z: -0.005003499}
m_LocalScale: {x: 1, y: 1, z: 1.0006735}
m_Children:
- {fileID: 400016}
m_Father: {fileID: 400108}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400020
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100020}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.006457834, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400022}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400022
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100022}
m_LocalRotation: {x: 0.000072988434, y: 0.9998984, z: -0.005559743, w: -0.01312835}
m_LocalPosition: {x: 0.0038344811, y: 0.028931424, z: -0.011758725}
m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1}
m_Children:
- {fileID: 400020}
m_Father: {fileID: 400108}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400024
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100024}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.006457834, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400026}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400026
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100026}
m_LocalRotation: {x: -6.629006e-11, y: 0.99998456, z: -0.0055602207, w: 0.000000075499436}
m_LocalPosition: {x: -0.0023627994, y: 0.028931426, z: -0.011758611}
m_LocalScale: {x: 1, y: 0.99999976, z: 1}
m_Children:
- {fileID: 400024}
m_Father: {fileID: 400108}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400028
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100028}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.006491455, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400030}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400030
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100030}
m_LocalRotation: {x: 0.99989843, y: 0.000072988085, z: 0.0131267365, w: 0.0055524483}
m_LocalPosition: {x: 0.0066965986, y: -0.013222741, z: -0.025213415}
m_LocalScale: {x: 1, y: 1, z: 1.002604}
m_Children:
- {fileID: 400028}
m_Father: {fileID: 400108}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400032
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100032}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.006491455, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400034}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400034
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100034}
m_LocalRotation: {x: 0.9999846, y: -1.2350918e-18, z: -2.2212862e-16, w: 0.0055529354}
m_LocalPosition: {x: -0.0066965986, y: -0.013222741, z: -0.025213415}
m_LocalScale: {x: 1, y: 1, z: 1.0026039}
m_Children:
- {fileID: 400032}
m_Father: {fileID: 400108}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400036
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100036}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.0059955833, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400038}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400038
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100038}
m_LocalRotation: {x: -0.012962892, y: 0.15757355, z: 0.98742, w: -0.0020686674}
m_LocalPosition: {x: 0.007325644, y: -0.0033288635, z: -0.021587022}
m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000017}
m_Children:
- {fileID: 400036}
m_Father: {fileID: 400108}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400040
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100040}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.0059955833, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400042}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400042
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100042}
m_LocalRotation: {x: 0.00000008274913, y: 0.15758717, z: 0.9875051, w: 0.000000063247974}
m_LocalPosition: {x: -0.008867031, y: 0.0033210097, z: -0.021910854}
m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000017}
m_Children:
- {fileID: 400040}
m_Father: {fileID: 400108}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400044
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100044}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.0047325036, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400046}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400046
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100046}
m_LocalRotation: {x: 0.050608836, y: -0.031109318, z: -0.13148965, w: 0.989536}
m_LocalPosition: {x: -3.632158e-10, y: 0.00635083, z: -1.6763806e-10}
m_LocalScale: {x: 1.0000001, y: 1, z: 1}
m_Children:
- {fileID: 400044}
m_Father: {fileID: 400048}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400048
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100048}
m_LocalRotation: {x: 0.4971407, y: -0.12886472, z: -0.0070316195, w: 0.8580184}
m_LocalPosition: {x: 4.4703483e-10, y: 0.0073921573, z: -0.0000000032410026}
m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001}
m_Children:
- {fileID: 400046}
m_Father: {fileID: 400050}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400050
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100050}
m_LocalRotation: {x: -0.27127197, y: 0.4857298, z: -0.5730726, w: 0.6017191}
m_LocalPosition: {x: -0.0000000017881393, y: 0.0037943213, z: -0.0000000014156103}
m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000001}
m_Children:
- {fileID: 400048}
m_Father: {fileID: 400052}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400052
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100052}
m_LocalRotation: {x: -0.6572899, y: 0.70155513, z: 0.21704623, w: 0.16935587}
m_LocalPosition: {x: -0.0012159651, y: 0.002949436, z: 0.00009589034}
m_LocalScale: {x: 0.99999994, y: 0.99999976, z: 0.9999999}
m_Children:
- {fileID: 400050}
m_Father: {fileID: 400086}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400054
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100054}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.0047325036, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400056}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400056
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100056}
m_LocalRotation: {x: 0.038167406, y: -0.035062015, z: 0.1356245, w: 0.98940384}
m_LocalPosition: {x: 1.8626451e-11, y: 0.0063508344, z: 3.72529e-10}
m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
m_Children:
- {fileID: 400054}
m_Father: {fileID: 400058}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400058
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100058}
m_LocalRotation: {x: 0.5629897, y: -0.006294771, z: 0.15595771, w: 0.8115912}
m_LocalPosition: {x: 3.7252902e-11, y: 0.0073921615, z: 2.2351741e-10}
m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994}
m_Children:
- {fileID: 400056}
m_Father: {fileID: 400060}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400060
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100060}
m_LocalRotation: {x: -0.4472553, y: -0.5613542, z: 0.31817642, w: 0.61936086}
m_LocalPosition: {x: 6.705522e-10, y: 0.0037943202, z: 0.0000000055227427}
m_LocalScale: {x: 1, y: 1.0000002, z: 0.9999994}
m_Children:
- {fileID: 400058}
m_Father: {fileID: 400062}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400062
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100062}
m_LocalRotation: {x: -0.45594004, y: -0.51829356, z: -0.52082425, w: 0.50222766}
m_LocalPosition: {x: 0.0012159646, y: 0.0029494374, z: 0.00009589108}
m_LocalScale: {x: 0.9999999, y: 1, z: 1}
m_Children:
- {fileID: 400060}
m_Father: {fileID: 400086}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400064
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100064}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.0076314276, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400066}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400066
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100066}
m_LocalRotation: {x: -0.0437805, y: 0.43847856, z: -0.16284962, w: 0.88277966}
m_LocalPosition: {x: 7.45058e-10, y: 0.008534628, z: -0.00000000490807}
m_LocalScale: {x: 0.99999994, y: 0.9999998, z: 1}
m_Children:
- {fileID: 400064}
m_Father: {fileID: 400068}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400068
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100068}
m_LocalRotation: {x: 0.5430679, y: -0.47595137, z: 0.00659854, w: 0.69174}
m_LocalPosition: {x: -0.0023451964, y: 0.01514199, z: 0.00020890465}
m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001}
m_Children:
- {fileID: 400066}
m_Father: {fileID: 400082}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400070
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100070}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.0076314276, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400072}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400072
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100072}
m_LocalRotation: {x: 0.10711627, y: 0.48522645, z: 0.13024151, w: 0.8579735}
m_LocalPosition: {x: -0.0000000016391277, y: 0.008534633, z: -2.9802322e-10}
m_LocalScale: {x: 1, y: 0.99999994, z: 1.0000001}
m_Children:
- {fileID: 400070}
m_Father: {fileID: 400074}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400074
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100074}
m_LocalRotation: {x: 0.30456877, y: -0.29630047, z: -0.4496709, w: 0.7856462}
m_LocalPosition: {x: 0.0023451964, y: 0.015141991, z: 0.00020890438}
m_LocalScale: {x: 1, y: 0.99999994, z: 1}
m_Children:
- {fileID: 400072}
m_Father: {fileID: 400082}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400076
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100076}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.010094176, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400078}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400078
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100078}
m_LocalRotation: {x: 0.254231, y: -0.00000011561777, z: 0.000000008132795, w: 0.96714354}
m_LocalPosition: {x: -5.4375632e-11, y: 0.0056021935, z: -9.7061276e-11}
m_LocalScale: {x: 0.99999994, y: 1, z: 1}
m_Children:
- {fileID: 400076}
m_Father: {fileID: 400080}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400080
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100080}
m_LocalRotation: {x: 0.27908194, y: 0.00000014489835, z: 1.4881343e-10, w: 0.9602673}
m_LocalPosition: {x: 2.2170283e-11, y: 0.016697086, z: 2.398883e-10}
m_LocalScale: {x: 0.99999994, y: 1, z: 1}
m_Children:
- {fileID: 400078}
m_Father: {fileID: 400082}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400082
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100082}
m_LocalRotation: {x: 0.058773413, y: -1.03948204e-10, z: -0.000000008814808, w: 0.99827135}
m_LocalPosition: {x: -4.470042e-12, y: 0.0022485103, z: 1.9819708e-10}
m_LocalScale: {x: 0.99999994, y: 1, z: 1}
m_Children:
- {fileID: 400080}
- {fileID: 400074}
- {fileID: 400068}
m_Father: {fileID: 400084}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400084
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100084}
m_LocalRotation: {x: -0.033620574, y: -0.009461595, z: 0.042435877, w: 0.99848855}
m_LocalPosition: {x: -9.922855e-11, y: 0.0044711204, z: -2.0256266e-10}
m_LocalScale: {x: 1, y: 0.99999994, z: 1}
m_Children:
- {fileID: 400082}
m_Father: {fileID: 400086}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400086
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100086}
m_LocalRotation: {x: -0.08297269, y: 0.010090984, z: -0.09835923, w: 0.9916346}
m_LocalPosition: {x: 4.2433568e-10, y: 0.0040028836, z: 3.2960086e-11}
m_LocalScale: {x: 1, y: 1.0000001, z: 1}
m_Children:
- {fileID: 400084}
- {fileID: 400062}
- {fileID: 400052}
m_Father: {fileID: 400088}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400088
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100088}
m_LocalRotation: {x: 0.12275419, y: 0.9921095, z: 0.02548604, w: -0.0008503989}
m_LocalPosition: {x: 2.55047e-10, y: 0.0046027764, z: 2.112938e-10}
m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1}
m_Children:
- {fileID: 400086}
m_Father: {fileID: 400106}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400090
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100090}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.0052809953, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400092}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400092
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100092}
m_LocalRotation: {x: 0.62170094, y: -0.12698445, z: 0.0776898, w: 0.768978}
m_LocalPosition: {x: 2.2351741e-10, y: 0.009981962, z: 2.6077032e-10}
m_LocalScale: {x: 0.99999994, y: 1, z: 1}
m_Children:
- {fileID: 400090}
m_Father: {fileID: 400094}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400094
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100094}
m_LocalRotation: {x: -0.0028891864, y: -0.020456575, z: -0.0013661074, w: 0.99978566}
m_LocalPosition: {x: -0.0000000013178214, y: 0.010956765, z: 0.0000000018626451}
m_LocalScale: {x: 1, y: 0.99999976, z: 1.0000001}
m_Children:
- {fileID: 400092}
m_Father: {fileID: 400096}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400096
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100096}
m_LocalRotation: {x: -0.2152209, y: -0.13094655, z: 0.965016, w: 0.072644144}
m_LocalPosition: {x: 0.0018759728, y: 0.0015135237, z: -0.00032600405}
m_LocalScale: {x: 0.99999857, y: 1.0000025, z: 0.9999985}
m_Children:
- {fileID: 400094}
m_Father: {fileID: 400106}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400098
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100098}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.0052809953, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400100}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400100
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100100}
m_LocalRotation: {x: 0.64137655, y: 0.0061990987, z: 0.077486835, w: 0.7632781}
m_LocalPosition: {x: 1.11758706e-10, y: 0.009981964, z: 0}
m_LocalScale: {x: 0.9999998, y: 0.9999999, z: 0.99999994}
m_Children:
- {fileID: 400098}
m_Father: {fileID: 400102}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400102
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100102}
m_LocalRotation: {x: -0.5267527, y: -0.06269283, z: -0.07390005, w: 0.8444762}
m_LocalPosition: {x: -8.381903e-11, y: 0.010956769, z: -5.2154064e-10}
m_LocalScale: {x: 0.99999976, y: 1.0000002, z: 0.9999999}
m_Children:
- {fileID: 400100}
m_Father: {fileID: 400104}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400104
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100104}
m_LocalRotation: {x: -0.08751051, y: 0.38940683, z: 0.915297, w: 0.054182123}
m_LocalPosition: {x: -0.0018759727, y: 0.0015135249, z: -0.00032600417}
m_LocalScale: {x: 0.9999988, y: 1.0000008, z: 0.99999976}
m_Children:
- {fileID: 400102}
m_Father: {fileID: 400106}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400106
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100106}
m_LocalRotation: {x: -0.7209842, y: 0.043715615, z: 0.044665538, w: 0.6901273}
m_LocalPosition: {x: -0.00011614511, y: -0.000086949614, z: -0.020697908}
m_LocalScale: {x: 0.99999994, y: 1, z: 1}
m_Children:
- {fileID: 400104}
- {fileID: 400096}
- {fileID: 400088}
m_Father: {fileID: 400108}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400108
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100108}
m_LocalRotation: {x: 0.99998456, y: 1.0920504e-23, z: -2.2203917e-16, w: -0.0055577033}
m_LocalPosition: {x: 7.618786e-19, y: -0.00045971273, z: 0.00010012984}
m_LocalScale: {x: 1, y: 0.99999994, z: 0.999133}
m_Children:
- {fileID: 400106}
- {fileID: 400042}
- {fileID: 400038}
- {fileID: 400034}
- {fileID: 400030}
- {fileID: 400026}
- {fileID: 400022}
- {fileID: 400018}
- {fileID: 400014}
m_Father: {fileID: 400110}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400110
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100110}
m_LocalRotation: {x: -0.7071069, y: 0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 100, y: 100, z: 100}
m_Children:
- {fileID: 400108}
m_Father: {fileID: 400000}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400112
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100112}
m_LocalRotation: {x: -0.7071069, y: 0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 100, y: 100, z: 100}
m_Children: []
m_Father: {fileID: 400000}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400114
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100114}
m_LocalRotation: {x: -0.7071069, y: 0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 100, y: 100, z: 100}
m_Children: []
m_Father: {fileID: 400000}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400116
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100116}
m_LocalRotation: {x: -0.7071069, y: 0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 100, y: 100, z: 100}
m_Children: []
m_Father: {fileID: 400000}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400118
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100118}
m_LocalRotation: {x: -0.7071069, y: 0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 100, y: 100, z: 100}
m_Children: []
m_Father: {fileID: 400000}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400120
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100120}
m_LocalRotation: {x: -0.7071069, y: 0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 100, y: 100, z: 100}
m_Children: []
m_Father: {fileID: 400000}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400122
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100122}
m_LocalRotation: {x: -0.7071069, y: 0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 100, y: 100, z: 100}
m_Children: []
m_Father: {fileID: 400000}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400124
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100124}
m_LocalRotation: {x: -0.7071069, y: 0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 100, y: 100, z: 100}
m_Children: []
m_Father: {fileID: 400000}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400126
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100126}
m_LocalRotation: {x: -0.7071069, y: 0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 100, y: 100, z: 100}
m_Children: []
m_Father: {fileID: 400000}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &400128
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100128}
m_LocalRotation: {x: -0.7071069, y: 0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 100, y: 100, z: 100}
m_Children: []
m_Father: {fileID: 400000}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &2300000
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100128}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: a9da517d952881c43b500736d4715432, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &3300000
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100128}
m_Mesh: {fileID: 4300000, guid: 33dc55d6aa48f95498362c733e434014, type: 3}
--- !u!95 &9500000
Animator:
serializedVersion: 3
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_Avatar: {fileID: 9000000, guid: 33dc55d6aa48f95498362c733e434014, type: 3}
m_Controller: {fileID: 0}
m_CullingMode: 1
m_UpdateMode: 0
m_ApplyRootMotion: 1
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
--- !u!137 &13700000
SkinnedMeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100004}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: a9da517d952881c43b500736d4715432, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: dce07a36308adfb4db109b00159f48de, type: 2}
m_Bones:
- {fileID: 400108}
- {fileID: 400018}
- {fileID: 400042}
- {fileID: 400034}
- {fileID: 400026}
- {fileID: 400014}
- {fileID: 400038}
- {fileID: 400030}
- {fileID: 400022}
- {fileID: 400106}
- {fileID: 400088}
- {fileID: 400086}
- {fileID: 400084}
- {fileID: 400082}
- {fileID: 400080}
- {fileID: 400078}
- {fileID: 400074}
- {fileID: 400072}
- {fileID: 400068}
- {fileID: 400066}
- {fileID: 400062}
- {fileID: 400060}
- {fileID: 400058}
- {fileID: 400056}
- {fileID: 400052}
- {fileID: 400050}
- {fileID: 400048}
- {fileID: 400046}
- {fileID: 400104}
- {fileID: 400102}
- {fileID: 400100}
- {fileID: 400096}
- {fileID: 400094}
- {fileID: 400092}
m_BlendShapeWeights: []
m_RootBone: {fileID: 400108}
m_AABB:
m_Center: {x: -0.0008028974, y: -0.0010932167, z: -0.029294457}
m_Extent: {x: 0.0077270274, y: 0.006209103, z: 0.009774252}
m_DirtyAABB: 0
--- !u!137 &13700002
SkinnedMeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100006}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: a9da517d952881c43b500736d4715432, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: 528f70c4d2b6acd4f9fc33d5157f10b0, type: 2}
m_Bones:
- {fileID: 400108}
- {fileID: 400018}
- {fileID: 400042}
- {fileID: 400034}
- {fileID: 400026}
- {fileID: 400014}
- {fileID: 400038}
- {fileID: 400030}
- {fileID: 400022}
- {fileID: 400106}
- {fileID: 400088}
- {fileID: 400086}
- {fileID: 400084}
- {fileID: 400082}
- {fileID: 400080}
- {fileID: 400078}
- {fileID: 400074}
- {fileID: 400072}
- {fileID: 400068}
- {fileID: 400066}
- {fileID: 400062}
- {fileID: 400060}
- {fileID: 400058}
- {fileID: 400056}
- {fileID: 400052}
- {fileID: 400050}
- {fileID: 400048}
- {fileID: 400046}
- {fileID: 400104}
- {fileID: 400102}
- {fileID: 400100}
- {fileID: 400096}
- {fileID: 400094}
- {fileID: 400092}
m_BlendShapeWeights: []
m_RootBone: {fileID: 400108}
m_AABB:
m_Center: {x: 0.0056519527, y: -0.002771007, z: -0.027592577}
m_Extent: {x: 0.0033969523, y: 0.0051379474, z: 0.0072345957}
m_DirtyAABB: 0
--- !u!137 &13700004
SkinnedMeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100008}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: a9da517d952881c43b500736d4715432, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: 73294a8e2d8736b4ea4054c2c84c8924, type: 2}
m_Bones:
- {fileID: 400108}
- {fileID: 400018}
- {fileID: 400042}
- {fileID: 400034}
- {fileID: 400026}
- {fileID: 400014}
- {fileID: 400038}
- {fileID: 400030}
- {fileID: 400022}
- {fileID: 400106}
- {fileID: 400088}
- {fileID: 400086}
- {fileID: 400084}
- {fileID: 400082}
- {fileID: 400080}
- {fileID: 400078}
- {fileID: 400074}
- {fileID: 400072}
- {fileID: 400068}
- {fileID: 400066}
- {fileID: 400062}
- {fileID: 400060}
- {fileID: 400058}
- {fileID: 400056}
- {fileID: 400052}
- {fileID: 400050}
- {fileID: 400048}
- {fileID: 400046}
- {fileID: 400104}
- {fileID: 400102}
- {fileID: 400100}
- {fileID: 400096}
- {fileID: 400094}
- {fileID: 400092}
m_BlendShapeWeights: []
m_RootBone: {fileID: 400108}
m_AABB:
m_Center: {x: -0.0068116426, y: 0.000021622516, z: -0.026894815}
m_Extent: {x: 0.003886147, y: 0.004722543, z: 0.0067918682}
m_DirtyAABB: 0
--- !u!137 &13700006
SkinnedMeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100010}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: a9da517d952881c43b500736d4715432, type: 2}
- {fileID: 2100000, guid: 1a0384c48005e4d4688030a9896c62f2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: 23c77b736b4a4134383b35efc1cd1db8, type: 2}
m_Bones:
- {fileID: 400108}
- {fileID: 400018}
- {fileID: 400042}
- {fileID: 400034}
- {fileID: 400026}
- {fileID: 400014}
- {fileID: 400038}
- {fileID: 400030}
- {fileID: 400022}
- {fileID: 400106}
- {fileID: 400088}
- {fileID: 400086}
- {fileID: 400084}
- {fileID: 400082}
- {fileID: 400080}
- {fileID: 400078}
- {fileID: 400074}
- {fileID: 400072}
- {fileID: 400068}
- {fileID: 400066}
- {fileID: 400062}
- {fileID: 400060}
- {fileID: 400058}
- {fileID: 400056}
- {fileID: 400052}
- {fileID: 400050}
- {fileID: 400048}
- {fileID: 400046}
- {fileID: 400104}
- {fileID: 400102}
- {fileID: 400100}
- {fileID: 400096}
- {fileID: 400094}
- {fileID: 400092}
m_BlendShapeWeights: []
m_RootBone: {fileID: 400108}
m_AABB:
m_Center: {x: 0.00044411933, y: -0.000042016152, z: -0.03191561}
m_Extent: {x: 0.014560508, y: 0.013978321, z: 0.034964647}
m_DirtyAABB: 0
--- !u!137 &13700008
SkinnedMeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100112}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: a9da517d952881c43b500736d4715432, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: 1eaf2559c323bbc4cb44995ececaa2ee, type: 2}
m_Bones:
- {fileID: 400108}
- {fileID: 400018}
- {fileID: 400042}
- {fileID: 400034}
- {fileID: 400026}
- {fileID: 400014}
- {fileID: 400038}
- {fileID: 400030}
- {fileID: 400022}
- {fileID: 400106}
- {fileID: 400088}
- {fileID: 400086}
- {fileID: 400084}
- {fileID: 400082}
- {fileID: 400080}
- {fileID: 400078}
- {fileID: 400074}
- {fileID: 400072}
- {fileID: 400068}
- {fileID: 400066}
- {fileID: 400062}
- {fileID: 400060}
- {fileID: 400058}
- {fileID: 400056}
- {fileID: 400052}
- {fileID: 400050}
- {fileID: 400048}
- {fileID: 400046}
- {fileID: 400104}
- {fileID: 400102}
- {fileID: 400100}
- {fileID: 400096}
- {fileID: 400094}
- {fileID: 400092}
m_BlendShapeWeights: []
m_RootBone: {fileID: 400108}
m_AABB:
m_Center: {x: -0.00026473426, y: 0.00039923005, z: -0.012102149}
m_Extent: {x: 0.005593016, y: 0.010371007, z: 0.012856903}
m_DirtyAABB: 0
--- !u!137 &13700010
SkinnedMeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100114}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: a9da517d952881c43b500736d4715432, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: 6606ebc40980c6e4493461949a9547a3, type: 2}
m_Bones:
- {fileID: 400108}
- {fileID: 400018}
- {fileID: 400042}
- {fileID: 400034}
- {fileID: 400026}
- {fileID: 400014}
- {fileID: 400038}
- {fileID: 400030}
- {fileID: 400022}
- {fileID: 400106}
- {fileID: 400088}
- {fileID: 400086}
- {fileID: 400084}
- {fileID: 400082}
- {fileID: 400080}
- {fileID: 400078}
- {fileID: 400074}
- {fileID: 400072}
- {fileID: 400068}
- {fileID: 400066}
- {fileID: 400062}
- {fileID: 400060}
- {fileID: 400058}
- {fileID: 400056}
- {fileID: 400052}
- {fileID: 400050}
- {fileID: 400048}
- {fileID: 400046}
- {fileID: 400104}
- {fileID: 400102}
- {fileID: 400100}
- {fileID: 400096}
- {fileID: 400094}
- {fileID: 400092}
m_BlendShapeWeights: []
m_RootBone: {fileID: 400108}
m_AABB:
m_Center: {x: 0.00044411933, y: -0.0014051436, z: -0.03191561}
m_Extent: {x: 0.014560508, y: 0.012615195, z: 0.034964647}
m_DirtyAABB: 0
--- !u!137 &13700012
SkinnedMeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100116}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 1a0384c48005e4d4688030a9896c62f2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: 323a9cf7c6ab2744cb52fb41f7096eec, type: 2}
m_Bones:
- {fileID: 400108}
- {fileID: 400018}
- {fileID: 400042}
- {fileID: 400034}
- {fileID: 400026}
- {fileID: 400014}
- {fileID: 400038}
- {fileID: 400030}
- {fileID: 400022}
- {fileID: 400106}
- {fileID: 400088}
- {fileID: 400086}
- {fileID: 400084}
- {fileID: 400082}
- {fileID: 400080}
- {fileID: 400078}
- {fileID: 400074}
- {fileID: 400072}
- {fileID: 400068}
- {fileID: 400066}
- {fileID: 400062}
- {fileID: 400060}
- {fileID: 400058}
- {fileID: 400056}
- {fileID: 400052}
- {fileID: 400050}
- {fileID: 400048}
- {fileID: 400046}
- {fileID: 400104}
- {fileID: 400102}
- {fileID: 400100}
- {fileID: 400096}
- {fileID: 400094}
- {fileID: 400092}
m_BlendShapeWeights: []
m_RootBone: {fileID: 400108}
m_AABB:
m_Center: {x: 0.007406128, y: -0.0018450897, z: -0.019432668}
m_Extent: {x: 0.0013428223, y: 0.0031108535, z: 0.0032771565}
m_DirtyAABB: 0
--- !u!137 &13700014
SkinnedMeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100118}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 1a0384c48005e4d4688030a9896c62f2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: 95670847bb33f79469e812450f754fcc, type: 2}
m_Bones:
- {fileID: 400108}
- {fileID: 400018}
- {fileID: 400042}
- {fileID: 400034}
- {fileID: 400026}
- {fileID: 400014}
- {fileID: 400038}
- {fileID: 400030}
- {fileID: 400022}
- {fileID: 400106}
- {fileID: 400088}
- {fileID: 400086}
- {fileID: 400084}
- {fileID: 400082}
- {fileID: 400080}
- {fileID: 400078}
- {fileID: 400074}
- {fileID: 400072}
- {fileID: 400068}
- {fileID: 400066}
- {fileID: 400062}
- {fileID: 400060}
- {fileID: 400058}
- {fileID: 400056}
- {fileID: 400052}
- {fileID: 400050}
- {fileID: 400048}
- {fileID: 400046}
- {fileID: 400104}
- {fileID: 400102}
- {fileID: 400100}
- {fileID: 400096}
- {fileID: 400094}
- {fileID: 400092}
m_BlendShapeWeights: []
m_RootBone: {fileID: 400108}
m_AABB:
m_Center: {x: -0.008711263, y: 0.0058282744, z: -0.02115224}
m_Extent: {x: 0.0017265265, y: 0.0034399228, z: 0.003303988}
m_DirtyAABB: 0
--- !u!137 &13700016
SkinnedMeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100120}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 1a0384c48005e4d4688030a9896c62f2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: de3fa79cdaab70041bffaf59e7e22953, type: 2}
m_Bones:
- {fileID: 400108}
- {fileID: 400018}
- {fileID: 400042}
- {fileID: 400034}
- {fileID: 400026}
- {fileID: 400014}
- {fileID: 400038}
- {fileID: 400030}
- {fileID: 400022}
- {fileID: 400106}
- {fileID: 400088}
- {fileID: 400086}
- {fileID: 400084}
- {fileID: 400082}
- {fileID: 400080}
- {fileID: 400078}
- {fileID: 400074}
- {fileID: 400072}
- {fileID: 400068}
- {fileID: 400066}
- {fileID: 400062}
- {fileID: 400060}
- {fileID: 400058}
- {fileID: 400056}
- {fileID: 400052}
- {fileID: 400050}
- {fileID: 400048}
- {fileID: 400046}
- {fileID: 400104}
- {fileID: 400102}
- {fileID: 400100}
- {fileID: 400096}
- {fileID: 400094}
- {fileID: 400092}
m_BlendShapeWeights: []
m_RootBone: {fileID: 400108}
m_AABB:
m_Center: {x: -0.0008442416, y: -0.0011142439, z: -0.027545732}
m_Extent: {x: 0.007156811, y: 0.005955223, z: 0.0077634566}
m_DirtyAABB: 0
--- !u!137 &13700018
SkinnedMeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100122}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 1a0384c48005e4d4688030a9896c62f2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: efffbd3f9a23c3b43a520b31cd37db79, type: 2}
m_Bones:
- {fileID: 400108}
- {fileID: 400018}
- {fileID: 400042}
- {fileID: 400034}
- {fileID: 400026}
- {fileID: 400014}
- {fileID: 400038}
- {fileID: 400030}
- {fileID: 400022}
- {fileID: 400106}
- {fileID: 400088}
- {fileID: 400086}
- {fileID: 400084}
- {fileID: 400082}
- {fileID: 400080}
- {fileID: 400078}
- {fileID: 400074}
- {fileID: 400072}
- {fileID: 400068}
- {fileID: 400066}
- {fileID: 400062}
- {fileID: 400060}
- {fileID: 400058}
- {fileID: 400056}
- {fileID: 400052}
- {fileID: 400050}
- {fileID: 400048}
- {fileID: 400046}
- {fileID: 400104}
- {fileID: 400102}
- {fileID: 400100}
- {fileID: 400096}
- {fileID: 400094}
- {fileID: 400092}
m_BlendShapeWeights: []
m_RootBone: {fileID: 400108}
m_AABB:
m_Center: {x: 0.0054859733, y: -0.0033461896, z: -0.029164148}
m_Extent: {x: 0.0030591756, y: 0.0052837236, z: 0.0049702767}
m_DirtyAABB: 0
--- !u!137 &13700020
SkinnedMeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100124}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 1a0384c48005e4d4688030a9896c62f2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: 7195eaac73e0f514786fabee055e2a4b, type: 2}
m_Bones:
- {fileID: 400108}
- {fileID: 400018}
- {fileID: 400042}
- {fileID: 400034}
- {fileID: 400026}
- {fileID: 400014}
- {fileID: 400038}
- {fileID: 400030}
- {fileID: 400022}
- {fileID: 400106}
- {fileID: 400088}
- {fileID: 400086}
- {fileID: 400084}
- {fileID: 400082}
- {fileID: 400080}
- {fileID: 400078}
- {fileID: 400074}
- {fileID: 400072}
- {fileID: 400068}
- {fileID: 400066}
- {fileID: 400062}
- {fileID: 400060}
- {fileID: 400058}
- {fileID: 400056}
- {fileID: 400052}
- {fileID: 400050}
- {fileID: 400048}
- {fileID: 400046}
- {fileID: 400104}
- {fileID: 400102}
- {fileID: 400100}
- {fileID: 400096}
- {fileID: 400094}
- {fileID: 400092}
m_BlendShapeWeights: []
m_RootBone: {fileID: 400108}
m_AABB:
m_Center: {x: 0.005645699, y: -0.0028807416, z: -0.02736811}
m_Extent: {x: 0.003218901, y: 0.0048182756, z: 0.0067648515}
m_DirtyAABB: 0
--- !u!137 &13700022
SkinnedMeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100126}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 1a0384c48005e4d4688030a9896c62f2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: 7a698996467e56b4da72301bb98c27c4, type: 2}
m_Bones:
- {fileID: 400108}
- {fileID: 400018}
- {fileID: 400042}
- {fileID: 400034}
- {fileID: 400026}
- {fileID: 400014}
- {fileID: 400038}
- {fileID: 400030}
- {fileID: 400022}
- {fileID: 400106}
- {fileID: 400088}
- {fileID: 400086}
- {fileID: 400084}
- {fileID: 400082}
- {fileID: 400080}
- {fileID: 400078}
- {fileID: 400074}
- {fileID: 400072}
- {fileID: 400068}
- {fileID: 400066}
- {fileID: 400062}
- {fileID: 400060}
- {fileID: 400058}
- {fileID: 400056}
- {fileID: 400052}
- {fileID: 400050}
- {fileID: 400048}
- {fileID: 400046}
- {fileID: 400104}
- {fileID: 400102}
- {fileID: 400100}
- {fileID: 400096}
- {fileID: 400094}
- {fileID: 400092}
m_BlendShapeWeights: []
m_RootBone: {fileID: 400108}
m_AABB:
m_Center: {x: -0.006836335, y: 0.00003054482, z: -0.02656113}
m_Extent: {x: 0.003624643, y: 0.004557078, z: 0.0062950514}
m_DirtyAABB: 0
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 100000}
m_IsPrefabParent: 1