b486678290
Library -Artifacts
528 lines
18 KiB
C#
528 lines
18 KiB
C#
using System.Collections.Generic;
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using System.Linq;
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using JetBrains.Annotations;
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using UnityEditor.Timeline.Actions;
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using UnityEngine;
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using UnityEngine.Playables;
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using UnityEngine.Timeline;
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namespace UnityEditor.Timeline
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{
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[MenuEntry("Edit in Animation Window", MenuPriority.TrackActionSection.editInAnimationWindow)]
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class EditTrackInAnimationWindow : TrackAction
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{
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public static bool Do(TrackAsset track)
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{
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AnimationClip clipToEdit = null;
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AnimationTrack animationTrack = track as AnimationTrack;
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if (animationTrack != null)
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{
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if (!animationTrack.CanConvertToClipMode())
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return false;
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clipToEdit = animationTrack.infiniteClip;
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}
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else if (track.hasCurves)
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{
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clipToEdit = track.curves;
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}
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if (clipToEdit == null)
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return false;
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GameObject gameObject = null;
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if (TimelineEditor.inspectedDirector != null)
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gameObject = TimelineUtility.GetSceneGameObject(TimelineEditor.inspectedDirector, track);
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var timeController = TimelineAnimationUtilities.CreateTimeController(CreateTimeControlClipData(track));
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TimelineAnimationUtilities.EditAnimationClipWithTimeController(clipToEdit, timeController, gameObject);
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return true;
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}
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public override ActionValidity Validate(IEnumerable<TrackAsset> tracks)
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{
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if (!tracks.Any())
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return ActionValidity.Invalid;
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var firstTrack = tracks.First();
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if (firstTrack is AnimationTrack)
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{
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var animTrack = firstTrack as AnimationTrack;
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if (animTrack.CanConvertToClipMode())
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return ActionValidity.Valid;
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}
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else if (firstTrack.hasCurves)
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{
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return ActionValidity.Valid;
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}
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return ActionValidity.NotApplicable;
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}
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public override bool Execute(IEnumerable<TrackAsset> tracks)
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{
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return Do(tracks.First());
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}
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static TimelineWindowTimeControl.ClipData CreateTimeControlClipData(TrackAsset track)
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{
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var data = new TimelineWindowTimeControl.ClipData();
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data.track = track;
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data.start = track.start;
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data.duration = track.duration;
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return data;
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}
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}
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[MenuEntry("Lock selected track only", MenuPriority.TrackActionSection.lockSelected)]
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class LockSelectedTrack : TrackAction, IMenuName
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{
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public static readonly string LockSelectedTrackOnlyText = L10n.Tr("Lock selected track only");
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public static readonly string UnlockSelectedTrackOnlyText = L10n.Tr("Unlock selected track only");
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public string menuName { get; private set; }
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public override ActionValidity Validate(IEnumerable<TrackAsset> tracks)
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{
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UpdateMenuName(tracks);
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if (tracks.Any(track => TimelineUtility.IsLockedFromGroup(track) || track is GroupTrack || !track.subTracksObjects.Any()))
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return ActionValidity.NotApplicable;
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return ActionValidity.Valid;
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}
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public override bool Execute(IEnumerable<TrackAsset> tracks)
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{
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if (!tracks.Any()) return false;
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var hasUnlockedTracks = tracks.Any(x => !x.locked);
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Lock(tracks.Where(p => !(p is GroupTrack)).ToArray(), hasUnlockedTracks);
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return true;
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}
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void UpdateMenuName(IEnumerable<TrackAsset> tracks)
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{
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menuName = tracks.All(t => t.locked) ? UnlockSelectedTrackOnlyText : LockSelectedTrackOnlyText;
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}
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public static void Lock(TrackAsset[] tracks, bool shouldlock)
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{
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if (tracks.Length == 0)
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return;
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foreach (var track in tracks.Where(t => !TimelineUtility.IsLockedFromGroup(t)))
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{
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TimelineUndo.PushUndo(track, L10n.Tr("Lock Tracks"));
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track.locked = shouldlock;
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}
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TimelineEditor.Refresh(RefreshReason.WindowNeedsRedraw);
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}
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}
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[MenuEntry("Lock", MenuPriority.TrackActionSection.lockTrack)]
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[Shortcut(Shortcuts.Timeline.toggleLock)]
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class LockTrack : TrackAction, IMenuName
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{
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static readonly string k_LockText = L10n.Tr("Lock");
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static readonly string k_UnlockText = L10n.Tr("Unlock");
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public string menuName { get; private set; }
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void UpdateMenuName(IEnumerable<TrackAsset> tracks)
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{
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menuName = tracks.Any(x => !x.locked) ? k_LockText : k_UnlockText;
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}
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public override bool Execute(IEnumerable<TrackAsset> tracks)
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{
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if (!tracks.Any()) return false;
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var hasUnlockedTracks = tracks.Any(x => !x.locked);
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SetLockState(tracks, hasUnlockedTracks);
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return true;
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}
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public override ActionValidity Validate(IEnumerable<TrackAsset> tracks)
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{
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UpdateMenuName(tracks);
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tracks = tracks.RemoveTimelineMarkerTrackFromList(TimelineEditor.inspectedAsset);
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if (!tracks.Any())
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return ActionValidity.NotApplicable;
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if (tracks.Any(TimelineUtility.IsLockedFromGroup))
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return ActionValidity.Invalid;
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return ActionValidity.Valid;
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}
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public static void SetLockState(IEnumerable<TrackAsset> tracks, bool shouldLock)
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{
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if (!tracks.Any())
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return;
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foreach (var track in tracks)
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{
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if (TimelineUtility.IsLockedFromGroup(track))
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continue;
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if (track as GroupTrack == null)
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SetLockState(track.GetChildTracks().ToArray(), shouldLock);
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TimelineUndo.PushUndo(track, L10n.Tr("Lock Tracks"));
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track.locked = shouldLock;
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}
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// find the tracks we've locked. unselect anything locked and remove recording.
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foreach (var track in tracks)
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{
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if (TimelineUtility.IsLockedFromGroup(track) || !track.locked)
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continue;
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var flattenedChildTracks = track.GetFlattenedChildTracks();
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foreach (var i in track.clips)
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SelectionManager.Remove(i);
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track.UnarmForRecord();
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foreach (var child in flattenedChildTracks)
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{
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SelectionManager.Remove(child);
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child.UnarmForRecord();
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foreach (var clip in child.GetClips())
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SelectionManager.Remove(clip);
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}
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}
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// no need to rebuild, just repaint (including inspectors)
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InspectorWindow.RepaintAllInspectors();
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TimelineEditor.Refresh(RefreshReason.WindowNeedsRedraw);
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}
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}
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[UsedImplicitly]
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[MenuEntry("Show Markers", MenuPriority.TrackActionSection.showHideMarkers)]
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[ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
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class ShowHideMarkers : TrackAction, IMenuChecked
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{
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public bool isChecked { get; private set; }
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void UpdateCheckedStatus(IEnumerable<TrackAsset> tracks)
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{
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isChecked = tracks.All(x => x.GetShowMarkers());
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}
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public override ActionValidity Validate(IEnumerable<TrackAsset> tracks)
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{
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UpdateCheckedStatus(tracks);
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if (tracks.Any(x => x is GroupTrack) || tracks.Any(t => t.GetMarkerCount() == 0))
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return ActionValidity.NotApplicable;
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if (tracks.Any(t => t.lockedInHierarchy))
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{
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return ActionValidity.Invalid;
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}
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return ActionValidity.Valid;
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}
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public override bool Execute(IEnumerable<TrackAsset> tracks)
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{
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if (!tracks.Any()) return false;
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var hasUnlockedTracks = tracks.Any(x => !x.GetShowMarkers());
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ShowHide(tracks, hasUnlockedTracks);
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return true;
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}
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static void ShowHide(IEnumerable<TrackAsset> tracks, bool shouldLock)
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{
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if (!tracks.Any())
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return;
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foreach (var track in tracks)
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track.SetShowTrackMarkers(shouldLock);
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TimelineEditor.Refresh(RefreshReason.WindowNeedsRedraw);
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}
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}
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[MenuEntry("Mute selected track only", MenuPriority.TrackActionSection.muteSelected), UsedImplicitly]
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class MuteSelectedTrack : TrackAction, IMenuName
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{
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public static readonly string MuteSelectedText = L10n.Tr("Mute selected track only");
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public static readonly string UnmuteSelectedText = L10n.Tr("Unmute selected track only");
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public string menuName { get; private set; }
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public override ActionValidity Validate(IEnumerable<TrackAsset> tracks)
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{
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UpdateMenuName(tracks);
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if (tracks.Any(track => TimelineUtility.IsParentMuted(track) || track is GroupTrack || !track.subTracksObjects.Any()))
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return ActionValidity.NotApplicable;
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return ActionValidity.Valid;
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}
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public override bool Execute(IEnumerable<TrackAsset> tracks)
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{
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if (!tracks.Any())
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return false;
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var hasUnmutedTracks = tracks.Any(x => !x.muted);
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Mute(tracks.Where(p => !(p is GroupTrack)).ToArray(), hasUnmutedTracks);
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return true;
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}
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void UpdateMenuName(IEnumerable<TrackAsset> tracks)
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{
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menuName = tracks.All(t => t.muted) ? UnmuteSelectedText : MuteSelectedText;
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}
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public static void Mute(TrackAsset[] tracks, bool shouldMute)
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{
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if (tracks.Length == 0)
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return;
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foreach (var track in tracks.Where(t => !TimelineUtility.IsParentMuted(t)))
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{
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TimelineUndo.PushUndo(track, L10n.Tr("Mute Tracks"));
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track.muted = shouldMute;
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}
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TimelineEditor.Refresh(RefreshReason.ContentsModified);
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}
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}
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[MenuEntry("Mute", MenuPriority.TrackActionSection.mute)]
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[Shortcut(Shortcuts.Timeline.toggleMute)]
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class MuteTrack : TrackAction, IMenuName
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{
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static readonly string k_MuteText = L10n.Tr("Mute");
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static readonly string k_UnMuteText = L10n.Tr("Unmute");
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public string menuName { get; private set; }
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void UpdateMenuName(IEnumerable<TrackAsset> tracks)
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{
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menuName = tracks.Any(x => !x.muted) ? k_MuteText : k_UnMuteText;
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}
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public override bool Execute(IEnumerable<TrackAsset> tracks)
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{
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if (!tracks.Any() || tracks.Any(TimelineUtility.IsParentMuted))
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return false;
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var hasUnmutedTracks = tracks.Any(x => !x.muted);
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Mute(tracks, hasUnmutedTracks);
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return true;
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}
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public override ActionValidity Validate(IEnumerable<TrackAsset> tracks)
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{
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UpdateMenuName(tracks);
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if (tracks.Any(TimelineUtility.IsLockedFromGroup))
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return ActionValidity.Invalid;
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return ActionValidity.Valid;
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}
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public static void Mute(IEnumerable<TrackAsset> tracks, bool shouldMute)
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{
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if (!tracks.Any())
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return;
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foreach (var track in tracks)
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{
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if (track as GroupTrack == null)
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Mute(track.GetChildTracks().ToArray(), shouldMute);
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TimelineUndo.PushUndo(track, L10n.Tr("Mute Tracks"));
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track.muted = shouldMute;
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}
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TimelineEditor.Refresh(RefreshReason.ContentsModified);
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}
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}
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class DeleteTracks : TrackAction
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{
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public static void Do(TimelineAsset timeline, TrackAsset track)
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{
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SelectionManager.Remove(track);
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TrackModifier.DeleteTrack(timeline, track);
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}
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public override ActionValidity Validate(IEnumerable<TrackAsset> tracks) => ActionValidity.Valid;
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public override bool Execute(IEnumerable<TrackAsset> tracks)
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{
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tracks = tracks.RemoveTimelineMarkerTrackFromList(TimelineEditor.inspectedAsset);
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// disable preview mode so deleted tracks revert to default state
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// Case 956129: Disable preview mode _before_ deleting the tracks, since clip data is still needed
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TimelineEditor.state.previewMode = false;
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TimelineAnimationUtilities.UnlinkAnimationWindowFromTracks(tracks);
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foreach (var track in tracks)
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Do(TimelineEditor.inspectedAsset, track);
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TimelineEditor.Refresh(RefreshReason.ContentsAddedOrRemoved);
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return true;
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}
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}
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class CopyTracksToClipboard : TrackAction
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{
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public static bool Do(TrackAsset[] tracks)
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{
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var action = new CopyTracksToClipboard();
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return action.Execute(tracks);
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}
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public override ActionValidity Validate(IEnumerable<TrackAsset> tracks) => ActionValidity.Valid;
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public override bool Execute(IEnumerable<TrackAsset> tracks)
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{
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tracks = tracks.RemoveTimelineMarkerTrackFromList(TimelineEditor.inspectedAsset);
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TimelineEditor.clipboard.CopyTracks(tracks);
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return true;
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}
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}
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class DuplicateTracks : TrackAction
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{
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public override ActionValidity Validate(IEnumerable<TrackAsset> tracks) => ActionValidity.Valid;
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public override bool Execute(IEnumerable<TrackAsset> tracks)
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{
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tracks = tracks.RemoveTimelineMarkerTrackFromList(TimelineEditor.inspectedAsset);
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if (tracks.Any())
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{
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SelectionManager.RemoveTimelineSelection();
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}
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foreach (var track in TrackExtensions.FilterTracks(tracks))
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{
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var newTrack = track.Duplicate(TimelineEditor.inspectedDirector, TimelineEditor.inspectedDirector);
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//Add all duplicated tracks to selection
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SelectionManager.Add(newTrack);
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foreach (var childTrack in newTrack.GetFlattenedChildTracks())
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{
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SelectionManager.Add(childTrack);
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}
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//Duplicate bindings for tracks and subtracks
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if (TimelineEditor.inspectedDirector != null)
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{
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DuplicateBindings(track, newTrack, TimelineEditor.inspectedDirector);
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}
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}
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TimelineEditor.Refresh(RefreshReason.ContentsAddedOrRemoved);
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return true;
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}
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internal static void DuplicateBindings(TrackAsset track, TrackAsset newTrack, PlayableDirector director)
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{
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var originalTracks = track.GetFlattenedChildTracks().Append(track);
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var newTracks = newTrack.GetFlattenedChildTracks().Append(newTrack);
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var toBind = new List<Tuple<TrackAsset, Object>>();
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// Collect all track bindings to duplicate
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var originalIt = originalTracks.GetEnumerator();
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var newIt = newTracks.GetEnumerator();
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while (originalIt.MoveNext() && newIt.MoveNext())
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{
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var binding = director.GetGenericBinding(originalIt.Current);
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if (binding != null)
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toBind.Add(new Tuple<TrackAsset, Object>(newIt.Current, binding));
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}
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//Only create Director undo if there are bindings to duplicate
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if (toBind.Count > 0)
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TimelineUndo.PushUndo(TimelineEditor.inspectedDirector, L10n.Tr("Duplicate"));
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//Assign bindings for all tracks after undo.
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foreach (var binding in toBind)
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{
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TimelineEditor.inspectedDirector.SetGenericBinding(binding.Item1, binding.Item2);
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}
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}
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}
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[MenuEntry("Remove Invalid Markers", MenuPriority.TrackActionSection.removeInvalidMarkers), UsedImplicitly]
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class RemoveInvalidMarkersAction : TrackAction
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{
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public override ActionValidity Validate(IEnumerable<TrackAsset> tracks)
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{
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if (tracks.Any(target => target != null && target.GetMarkerCount() != target.GetMarkersRaw().Count()))
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return ActionValidity.Valid;
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return ActionValidity.NotApplicable;
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}
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public override bool Execute(IEnumerable<TrackAsset> tracks)
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{
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bool anyRemoved = false;
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foreach (var target in tracks)
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{
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var invalids = target.GetMarkersRaw().Where(x => !(x is IMarker)).ToList();
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foreach (var m in invalids)
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{
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anyRemoved = true;
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target.DeleteMarkerRaw(m);
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}
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}
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if (anyRemoved)
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TimelineEditor.Refresh(RefreshReason.ContentsAddedOrRemoved);
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return anyRemoved;
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}
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}
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[Shortcut(Shortcuts.Timeline.collapseTrack)]
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[UsedImplicitly]
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class CollapseTrackAction : TrackAction
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{
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public override ActionValidity Validate(IEnumerable<TrackAsset> tracks)
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{
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var collapsibleTracks = tracks.Where(track => track.subTracksObjects.Any());
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if (!collapsibleTracks.Any())
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return ActionValidity.NotApplicable;
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if (collapsibleTracks.All(track => track.IsCollapsed()))
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return ActionValidity.NotApplicable;
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return ActionValidity.Valid;
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}
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public override bool Execute(IEnumerable<TrackAsset> tracks)
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{
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return KeyboardNavigation.TryCollapse(tracks.Where(track => track.subTracksObjects.Any() && !track.IsCollapsed()));
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}
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}
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[Shortcut(Shortcuts.Timeline.expandTrack)]
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[UsedImplicitly]
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class ExpandTrackAction : TrackAction
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{
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public override ActionValidity Validate(IEnumerable<TrackAsset> tracks)
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{
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var collapsibleTracks = tracks.Where(track => track.subTracksObjects.Any());
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if (!collapsibleTracks.Any())
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return ActionValidity.NotApplicable;
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if (collapsibleTracks.All(track => !track.IsCollapsed()))
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return ActionValidity.NotApplicable;
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return ActionValidity.Valid;
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}
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public override bool Execute(IEnumerable<TrackAsset> tracks)
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{
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return KeyboardNavigation.TryExpand(tracks.Where(track => track.subTracksObjects.Any() && track.IsCollapsed()));
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}
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}
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}
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