b486678290
Library -Artifacts
113 lines
3.2 KiB
C#
113 lines
3.2 KiB
C#
using System;
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using System.Collections.Generic;
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using UnityEditor.ShortcutManagement;
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using UnityEditor.Timeline.Actions;
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using UnityEngine;
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using UnityEngine.Timeline;
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namespace DocCodeExamples
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{
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class ActionExamples_HideAPI
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{
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#region declare-sampleClipAction
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[MenuEntry("Custom Actions/Sample clip Action")]
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public class SampleClipAction : ClipAction
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{
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public override ActionValidity Validate(IEnumerable<TimelineClip> clip)
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{
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return ActionValidity.Valid;
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}
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public override bool Execute(IEnumerable<TimelineClip> items)
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{
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Debug.Log("Test Action");
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return true;
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}
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[TimelineShortcut("SampleClipAction", KeyCode.K)]
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public static void HandleShortCut(ShortcutArguments args)
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{
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Invoker.InvokeWithSelectedClips<SampleClipAction>();
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}
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}
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#endregion
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#region declare-sampleMarkerAction
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[MenuEntry("Custom Actions/Sample marker Action")]
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public class SampleMarkerAction : MarkerAction
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{
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public override ActionValidity Validate(IEnumerable<IMarker> markers)
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{
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return ActionValidity.Valid;
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}
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public override bool Execute(IEnumerable<IMarker> items)
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{
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Debug.Log("Test Action");
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return true;
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}
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[TimelineShortcut("SampleMarkerAction", KeyCode.L)]
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public static void HandleShortCut(ShortcutArguments args)
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{
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Invoker.InvokeWithSelectedMarkers<SampleMarkerAction>();
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}
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}
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#endregion
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#region declare-sampleTrackAction
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[MenuEntry("Custom Actions/Sample track Action")]
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public class SampleTrackAction : TrackAction
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{
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public override ActionValidity Validate(IEnumerable<TrackAsset> tracks)
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{
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return ActionValidity.Valid;
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}
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public override bool Execute(IEnumerable<TrackAsset> tracks)
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{
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Debug.Log("Test Action");
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return true;
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}
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[TimelineShortcut("SampleTrackAction", KeyCode.H)]
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public static void HandleShortCut(ShortcutArguments args)
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{
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Invoker.InvokeWithSelectedTracks<SampleTrackAction>();
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}
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}
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#endregion
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#region declare-sampleTimelineAction
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[MenuEntry("Custom Actions/Sample Timeline Action")]
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public class SampleTimelineAction : TimelineAction
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{
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public override ActionValidity Validate(ActionContext context)
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{
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return ActionValidity.Valid;
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}
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public override bool Execute(ActionContext context)
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{
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Debug.Log("Test Action");
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return true;
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}
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[TimelineShortcut("SampleTimelineAction", KeyCode.Q)]
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public static void HandleShortCut(ShortcutArguments args)
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{
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Invoker.InvokeWithSelected<SampleTimelineAction>();
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}
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}
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#endregion
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}
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}
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