b486678290
Library -Artifacts
34 lines
949 B
Plaintext
34 lines
949 B
Plaintext
Shader "Hidden/Checkerboard"
|
|
{
|
|
SubShader
|
|
{
|
|
// No culling or depth
|
|
Cull Off ZWrite Off ZTest Always
|
|
|
|
Pass
|
|
{
|
|
CGPROGRAM
|
|
#pragma vertex vert_img
|
|
#pragma fragment frag
|
|
|
|
#include "UnityCG.cginc"
|
|
|
|
static const float rows = 24;
|
|
static const float columns = 24;
|
|
|
|
float4 frag(v2f_img i) : SV_Target
|
|
{
|
|
float3 col1 = float3(32.0/255.0, 32.0/255.0, 32.0/255.0);
|
|
float3 col2 = float3(42.0/255.0, 42.0/255.0, 42.0/255.0);
|
|
if (!IsGammaSpace()) {
|
|
col1 = GammaToLinearSpace(col1);
|
|
col2 = GammaToLinearSpace(col2);
|
|
}
|
|
float total = floor(i.uv.x * rows) + floor(i.uv.y * columns);
|
|
return float4(lerp(col1, col2, step(fmod(total, 2.0), 0.5)), 1.0);
|
|
}
|
|
ENDCG
|
|
}
|
|
}
|
|
}
|