d2c5e0c92c
Worked on the Editor's Actor creator. NPC's can now have custom colored skins and hairs.
197 lines
7.4 KiB
C#
197 lines
7.4 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using TMPro;
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using UnityEngine.Networking;
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using UnityEngine.UI;
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public class OnlineAccountHandler : MonoBehaviour
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{
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[SerializeField] private TMP_InputField Username;
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[SerializeField] private TMP_InputField Password;
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[SerializeField] private GameObject LoginBox;
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[SerializeField] private GameObject UserInfoBox;
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[SerializeField] private GameObject ModsButton;
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[SerializeField] private GameObject AutoLogin;
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[SerializeField] private TextMeshProUGUI[] UserInfo;
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[SerializeField] private string AccountName;
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[SerializeField] private INIReader INI;
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[SerializeField] public string BearerID;
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[SerializeField] private RawImage ProfilePic;
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[SerializeField] private RawImage ProfileBackground;
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[SerializeField] public bool Loggedin = false;
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// Start is called before the first frame update
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void Start() {
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StartCoroutine(DelayStart());
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// StartCoroutine(CheckForAccount());
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}
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// Update is called once per frame
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void Update()
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{
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}
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IEnumerator DelayStart() {
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yield return new WaitForSeconds(2.0f);
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Username.text = INI.ReadSettingString("Account Info", "Username", "None");
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Password.text = INI.ReadSettingString("Account Info", "password", "None");
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if (Username.text != "None") {
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AutoLogin.SetActive(true);
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}
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}
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public void SubmitInfo() {
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StartCoroutine(Login());
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}
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public void LogMeIn() {
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StartCoroutine(CheckForAccount());
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}
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public void UserButtonPushed() {
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if (Loggedin) {
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if (UserInfoBox.activeSelf == true) {
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UserInfoBox.SetActive(false);
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} else {
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UserInfoBox.SetActive(true);
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}
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} else {
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if (LoginBox.activeSelf == true) {
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LoginBox.SetActive(false);
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} else {
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LoginBox.SetActive(true);
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}
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}
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}
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private IEnumerator CheckForAccount() {
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yield return new WaitForSeconds(2.0f);
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string Token = INI.ReadSettingString("Account Info", "refresh_token", "None");
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if (Token == "None") {
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AutoLogin.SetActive(false);
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yield break;
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}
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Dictionary<string, string> content = new Dictionary<string, string>();
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//Fill key and value
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content.Add("grant_type", "refresh_token");
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content.Add("redirect_uri", "https://schaken-mods.com/tools/modhuntergooglelogin/");
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content.Add("client_id", "15012dd3e9d0af7ce386b3dffe53292b");
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content.Add("refresh_token", Token);
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content.Add("scope", "test");
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UnityWebRequest www = UnityWebRequest.Post("https://schaken-mods.com/oauth/token/", content);
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yield return www.SendWebRequest();
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if (www.result != UnityWebRequest.Result.ConnectionError) {
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string resultContent = www.downloadHandler.text;
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// Debug.Log("Response: "+resultContent);
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if (resultContent.Contains("\"access_token\":\"")) {
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string NewToken = resultContent.Split (new string[] { "\"access_token\":\"" }, StringSplitOptions.None)[1].Split ('\"')[0].Trim ();
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string RefreshToken = resultContent.Split (new string[] { "\"refresh_token\":\"" }, StringSplitOptions.None)[1].Split ('\"')[0].Trim ();
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INI.SaveSettingString("Account Info", "access_token", NewToken);
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INI.SaveSettingString("Account Info", "refresh_token", RefreshToken);
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BearerID = NewToken;
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StartCoroutine(GetUserInfo());
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} else {
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Debug.Log("Response: "+resultContent);
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}
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} else {
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Debug.Log("Token Failed: "+www.error);
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}
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www.Dispose();
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AutoLogin.SetActive(false);
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}
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private IEnumerator Login() {
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if (Username.text == "") {
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Debug.Log("Username empty");
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yield break;
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}
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if (Password.text == "") {
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Debug.Log("password empty");
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yield break;
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}
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Dictionary<string, string> content = new Dictionary<string, string>();
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//Fill key and value
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content.Add("grant_type", "password");
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content.Add("redirect_uri", "https://schaken-mods.com/tools/modhuntergooglelogin/");
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content.Add("client_id", "15012dd3e9d0af7ce386b3dffe53292b");
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content.Add("username", Username.text);
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content.Add("password", Password.text);
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content.Add("scope", "test");
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UnityWebRequest www = UnityWebRequest.Post("https://schaken-mods.com/oauth/token/", content);
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yield return www.SendWebRequest();
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if (www.result != UnityWebRequest.Result.ConnectionError) {
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string resultContent = www.downloadHandler.text;
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// Debug.Log("Response: "+resultContent);
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if (resultContent.Contains("\"access_token\":\"")) {
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string NewToken = resultContent.Split (new string[] { "\"access_token\":\"" }, StringSplitOptions.None)[1].Split ('\"')[0].Trim ();
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string RefreshToken = resultContent.Split (new string[] { "\"refresh_token\":\"" }, StringSplitOptions.None)[1].Split ('\"')[0].Trim ();
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INI.SaveSettingString("Account Info", "access_token", NewToken);
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INI.SaveSettingString("Account Info", "refresh_token", RefreshToken);
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BearerID = NewToken;
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StartCoroutine(GetUserInfo());
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} else {
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Debug.Log("Response: "+resultContent);
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}
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} else {
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Debug.Log("Token Failed: "+www.error);
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}
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www.Dispose();
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}
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private IEnumerator GetUserInfo() {
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var url = "https://schaken-mods.com/api/core/me";
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UnityWebRequest uwr = UnityWebRequest.Get(url);
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uwr.SetRequestHeader("Authorization", "Bearer " + BearerID);
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yield return uwr.SendWebRequest();
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if (uwr.result == UnityWebRequest.Result.ConnectionError) {
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Debug.Log("Error While Sending for User info: " + uwr.error);
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} else {
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string result = uwr.downloadHandler.text;
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string FullTXT = result.Replace(@"\", string.Empty);
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// Debug.Log("FullTXT: " + FullTXT);
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if (FullTXT.Contains("photoUrl") == true) {
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Loggedin = true;
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ModsButton.SetActive(true);
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string TempProPic = FullTXT.Split (new string[] { "\"photoUrl\": \"" }, StringSplitOptions.None)[1].Split ('\"')[0].Trim ();
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string TempBackPic = FullTXT.Split (new string[] { "\"coverPhotoUrl\": \"" }, StringSplitOptions.None)[1].Split ('\"')[0].Trim ();
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string TempBirthday = FullTXT.Split (new string[] { "\"birthday\": \"" }, StringSplitOptions.None)[1].Split ('\"')[0].Trim ();
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string TempRank = FullTXT.Split (new string[] { "\"rank\"" }, StringSplitOptions.None)[1].Split (new string[] { "\"name\": \"" }, StringSplitOptions.None)[1].Split ('\"')[0].Trim ();
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AccountName = FullTXT.Split (new string[] { "\"name\": \"" }, StringSplitOptions.None)[1].Split ('\"')[0].Trim ();
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string TempJoined = FullTXT.Split (new string[] { "\"joined\": \"" }, StringSplitOptions.None)[1].Split ('\"')[0].Trim ();
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string TempPoints = FullTXT.Split (new string[] { "\"achievements_points\": " }, StringSplitOptions.None)[1].Split (',')[0].Trim ();
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string TempPosts = FullTXT.Split (new string[] { "\"posts\": " }, StringSplitOptions.None)[1].Split (',')[0].Trim ();
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string TempViews = FullTXT.Split (new string[] { "\"profileViews\": " }, StringSplitOptions.None)[1].Split (',')[0].Trim ();
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StartCoroutine(LoadCurrentImage(TempProPic, ProfilePic));
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StartCoroutine(LoadCurrentImage(TempBackPic, ProfileBackground));
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UserInfo[0].text = AccountName;
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UserInfo[1].text = TempBirthday;
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UserInfo[2].text = TempRank;
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UserInfo[3].text = TempJoined;
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UserInfo[4].text = TempPoints;
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UserInfo[5].text = TempPosts;
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UserInfo[6].text = TempViews;
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UserInfo[7].text = AccountName;
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}
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}
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}
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IEnumerator LoadCurrentImage(string imagePath, RawImage TheImage) {
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UnityWebRequest WWW = UnityWebRequestTexture.GetTexture(imagePath);
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yield return WWW.SendWebRequest();
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if (WWW.result != UnityWebRequest.Result.ConnectionError) {
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TheImage.texture = DownloadHandlerTexture.GetContent(WWW);
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TheImage.SetNativeSize();
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TheImage.SizeToParent();
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}
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WWW.Dispose();
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}
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}
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