959e80cf72
assets upload description.
34 lines
910 B
C#
34 lines
910 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using RPGCreationKit;
|
|
using RPGCreationKit.Player;
|
|
|
|
namespace RPGCreationKit
|
|
{
|
|
/// <summary>
|
|
/// Defines a BlockingZone. Each of instance of this script is directly connected to a 'CombatSystem' component.
|
|
/// </summary>
|
|
public class BlockingZone : MonoBehaviour, IHittable
|
|
{
|
|
[SerializeField] bool isPlayer = false;
|
|
public AI.AICombatSystem aiCombat;
|
|
|
|
public void GenerateDecal()
|
|
{
|
|
|
|
}
|
|
|
|
public void Hit(Vector3 hitDir, float forceAmount = 25, DamageContext damageContext = null)
|
|
{
|
|
if(isPlayer)
|
|
{
|
|
RckPlayer.instance.GetComponent<IDamageable>().DamageBlocked(damageContext);
|
|
}
|
|
else
|
|
{
|
|
aiCombat.DamageBlocked(damageContext);
|
|
}
|
|
}
|
|
}
|
|
} |