Firstborn/Assets/Materials/Grass/Bush.asset
Schaken-Mods 959e80cf72 assets upload
assets upload description.
2023-03-28 12:16:30 -05:00

345 lines
10 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-3801197208432380070
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: aa486462e6be1764e89c788ba30e61f7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_DiffusionProfileReferences:
- {fileID: 11400000, guid: 8ae28b9a19c36784280380e4799243cb, type: 2}
m_MaterialReferences: []
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Bush
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ValidKeywords:
- _ALPHATEST_ON
- _NORMALMAP
- _PARALLAXMAP
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 1
m_CustomRenderQueue: 2450
stringTagMap:
MotionVector: User
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
- TransparentDepthPrepass
- TransparentDepthPostpass
- TransparentBackface
- RayTracingPrepass
- ForwardEmissiveForDeferred
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- Terrain_Splatmap_0:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- Texture2D_8713F080:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- Texture2D_9DCAAA49:
m_Texture: {fileID: 2800000, guid: e1ef57925b58e624bb0ddcc506f28e94, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- Texture2D_A5E0646:
m_Texture: {fileID: 2800000, guid: 0e1771a5cd057014db71494d5a458d40, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- Texture2D_E1B0D043:
m_Texture: {fileID: 2800000, guid: eb04da16cbc16c9488332336fb11b965, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 2800000, guid: eb04da16cbc16c9488332336fb11b965, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 2800000, guid: e1ef57925b58e624bb0ddcc506f28e94, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Control:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailTex:
m_Texture: {fileID: 2800000, guid: 0e1771a5cd057014db71494d5a458d40, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ExtraTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: eb04da16cbc16c9488332336fb11b965, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Mask0:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Mask1:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Mask2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Mask3:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal0:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal1:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal3:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 2800000, guid: 0e1771a5cd057014db71494d5a458d40, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SampleTexture2DLOD_4ce76fe7821749c5a93282810d6e42f2_Texture_1:
m_Texture: {fileID: 2800000, guid: 02fd33ef9ed967d4aa71fb7beaf2e4df, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SampleTexture2D_cae4e27b30a24f34ab186f65b7b78038_Texture_1:
m_Texture: {fileID: 2800000, guid: 02fd33ef9ed967d4aa71fb7beaf2e4df, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Splat0:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Splat1:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Splat2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Splat3:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TerrainHolesTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- Animation_Cutoff: 30
- Distance_Fade_End: 200
- Distance_Fade_Start: 90
- Dither_Scale: 1.5
- EFFECT_BILLBOARD: 0
- EFFECT_EXTRA_TEX: 1
- Enable_Blend_Terrain_Color: 0
- Terrain_Blend_A: 0
- Terrain_Blend_B: 0
- Terrain_Blend_G: 0
- Terrain_Blend_R: 0
- Vector1_593c5cea6c4a42e993ed03ced4685732: 0.67
- Vector1_8651797e3e304e108dbd25f9d5a426ba: 0.5
- Vector1_a5b8b09028ce49a39f4d090894c89e22: 0.482
- Vector1_a6983181c8dc4691ba6a28a34c4223a6: 1.5
- Wind_Blast: 0.05
- Wind_Intensity: 0.05
- Wind_Ripples: 0.05
- Wind_Speed: 3
- Wind_Turbulence: 0
- Wind_Wavelength: 10
- Wind_Yaw: 180
- _AddPrecomputedVelocity: 0
- _AlphaClip: 1
- _AlphaClipThreshold: 0.1
- _AlphaCutoffEnable: 1
- _AlphaDstBlend: 0
- _AlphaSrcBlend: 1
- _AlphaToMask: 0
- _AlphaToMaskInspectorValue: 0
- _Blend: 0
- _BlendMode: 0
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _ConservativeDepthOffsetEnable: 0
- _Cull: 0
- _CullMode: 0
- _CullModeForward: 0
- _Cutoff: 0.333
- _DepthOffsetEnable: 0
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DiffusionProfileHash: 3.128872
- _DoubleSidedEnable: 1
- _DoubleSidedGIMode: 0
- _DoubleSidedNormalMode: 1
- _DstBlend: 0
- _EnableBlendModePreserveSpecularLighting: 1
- _EnableFogOnTransparent: 1
- _EnableHeightBlend: 1
- _EnableInstancedPerPixelNormal: 1
- _EnvironmentReflections: 1
- _FadeBias: 0.57
- _ForceForwardEmissive: 0
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _HeightTransition: 0
- _HueVariationKwToggle: 1
- _Metallic: 0
- _Metallic0: 0
- _Metallic1: 0
- _Metallic2: 0
- _Metallic3: 0
- _Mip_Bias: 0
- _NormalMapKwToggle: 1
- _NumLayersCount: 1
- _OcclusionStrength: 1
- _OpaqueCullMode: 2
- _Parallax: 0.005
- _QueueOffset: 0
- _RayTracing: 0
- _ReceiveShadows: 1
- _ReceivesSSR: 0
- _ReceivesSSRTransparent: 0
- _RefractionModel: 0
- _RenderQueueType: 1
- _RequireSplitLighting: 0
- _Smoothness: 0.5
- _Smoothness0: 0.5
- _Smoothness1: 0.5
- _Smoothness2: 0.5
- _Smoothness3: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SphereAOCenter: 3
- _SphereAODarken: 0
- _SphereAORadius: 0.7
- _SphereAOStretch: 2
- _SrcBlend: 1
- _StencilRef: 0
- _StencilRefDepth: 0
- _StencilRefDistortionVec: 4
- _StencilRefGBuffer: 2
- _StencilRefMV: 32
- _StencilWriteMask: 6
- _StencilWriteMaskDepth: 8
- _StencilWriteMaskDistortionVec: 4
- _StencilWriteMaskGBuffer: 14
- _StencilWriteMaskMV: 40
- _SubsurfaceScale: 1
- _SupportDecals: 0
- _Surface: 0
- _SurfaceType: 0
- _TransparentBackfaceEnable: 0
- _TransparentCullMode: 2
- _TransparentDepthPostpassEnable: 0
- _TransparentDepthPrepassEnable: 0
- _TransparentSortPriority: 0
- _TransparentWritingMotionVec: 0
- _TransparentZWrite: 0
- _UseShadowThreshold: 0
- _WINDQUALITY: 4
- _WindQuality: 0
- _WorkflowMode: 1
- _ZTestDepthEqualForOpaque: 3
- _ZTestGBuffer: 3
- _ZTestTransparent: 4
- _ZWrite: 1
m_Colors:
- Fade_Color: {r: 1, g: 1, b: 1, a: 1}
- SplatA: {r: 0, g: 0, b: 0, a: 0}
- SplatB: {r: 0, g: 0, b: 0, a: 0}
- SplatG: {r: 0, g: 0, b: 0, a: 0}
- SplatR: {r: 0, g: 0, b: 0, a: 0}
- Terrain_Origin: {r: 0, g: 0, b: 0, a: 0}
- Terrain_Scale: {r: 0, g: 0, b: 0, a: 0}
- _AO_Remap: {r: 0, g: 1, b: 0, a: 0}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _BlendScale: {r: 2, g: 2, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _DiffusionProfileAsset: {r: -5.7855046e-23, g: -2.7243504e-36, b: -1.8891285e+22, a: -12817017}
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.1}
- _HueVariationColor: {r: 1, g: 0.5, b: 0, a: 0.2}
- _Smoothness_Remap: {r: 0, g: 1, b: 0, a: 0}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _Thickness_Remap: {r: 0, g: 1, b: 0, a: 0}
- _blendOffset: {r: 1024, g: 1024, b: 0, a: 0}
m_BuildTextureStacks: []