b486678290
Library -Artifacts
170 lines
5.2 KiB
C#
170 lines
5.2 KiB
C#
using System;
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using UnityEditor;
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using UnityEngine;
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using Codice.CM.Common;
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using Unity.PlasticSCM.Editor.AssetMenu;
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using Unity.PlasticSCM.Editor.AssetsOverlays;
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using Unity.PlasticSCM.Editor.AssetsOverlays.Cache;
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using Unity.PlasticSCM.Editor.AssetUtils.Processor;
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using Unity.PlasticSCM.Editor.CollabMigration;
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using Unity.PlasticSCM.Editor.Inspector;
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using Unity.PlasticSCM.Editor.ProjectDownloader;
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using Unity.PlasticSCM.Editor.SceneView;
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using Unity.PlasticSCM.Editor.UI;
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namespace Unity.PlasticSCM.Editor
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{
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/// <summary>
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/// The Plastic SCM plugin for Unity editor.
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/// </summary>
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[InitializeOnLoad]
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public static class PlasticPlugin
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{
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/// <summary>
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/// Invoked when notification status changed.
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/// </summary>
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public static event Action OnNotificationUpdated = delegate { };
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internal static IAssetStatusCache AssetStatusCache
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{
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get { return mAssetStatusCache; }
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}
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internal static WorkspaceOperationsMonitor WorkspaceOperationsMonitor
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{
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get { return mWorkspaceOperationsMonitor; }
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}
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static PlasticPlugin()
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{
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CloudProjectDownloader.Initialize();
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MigrateCollabProject.Initialize();
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EditorDispatcher.Initialize();
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if (!FindWorkspace.HasWorkspace(ApplicationDataPath.Get()))
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return;
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if (PlasticProjectOfflineMode.IsEnabled())
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return;
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CooldownWindowDelayer cooldownInitializeAction = new CooldownWindowDelayer(
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Enable, UnityConstants.PLUGIN_DELAYED_INITIALIZE_INTERVAL);
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cooldownInitializeAction.Ping();
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}
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/// <summary>
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/// Get the plugin icon.
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/// </summary>
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public static Texture GetPluginIcon()
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{
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return PlasticNotification.GetIcon(mNotificationStatus);
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}
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internal static void Enable()
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{
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if (mIsEnabled)
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return;
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mIsEnabled = true;
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PlasticApp.InitializeIfNeeded();
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if (!FindWorkspace.HasWorkspace(ApplicationDataPath.Get()))
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return;
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EnableForWorkspace();
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}
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internal static void EnableForWorkspace()
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{
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if (mIsEnabledForWorkspace)
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return;
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WorkspaceInfo wkInfo = FindWorkspace.InfoForApplicationPath(
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ApplicationDataPath.Get(), PlasticGui.Plastic.API);
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if (wkInfo == null)
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return;
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mIsEnabledForWorkspace = true;
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PlasticApp.SetWorkspace(wkInfo);
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bool isGluonMode = PlasticGui.Plastic.API.IsGluonWorkspace(wkInfo);
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mAssetStatusCache = new AssetStatusCache(wkInfo, isGluonMode);
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PlasticAssetsProcessor plasticAssetsProcessor = new PlasticAssetsProcessor();
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mWorkspaceOperationsMonitor = BuildWorkspaceOperationsMonitor(
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plasticAssetsProcessor, isGluonMode);
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mWorkspaceOperationsMonitor.Start();
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AssetsProcessors.Enable(
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wkInfo.ClientPath, plasticAssetsProcessor, mAssetStatusCache);
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AssetMenuItems.Enable(
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wkInfo, mAssetStatusCache);
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DrawAssetOverlay.Enable(
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wkInfo.ClientPath, mAssetStatusCache);
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DrawInspectorOperations.Enable(
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wkInfo.ClientPath, mAssetStatusCache);
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DrawSceneOperations.Enable(
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wkInfo.ClientPath, mWorkspaceOperationsMonitor, mAssetStatusCache);
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}
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internal static void Disable()
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{
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try
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{
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PlasticApp.Dispose();
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if (!mIsEnabledForWorkspace)
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return;
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mWorkspaceOperationsMonitor.Stop();
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AssetsProcessors.Disable();
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AssetMenuItems.Disable();
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DrawAssetOverlay.Disable();
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DrawInspectorOperations.Disable();
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DrawSceneOperations.Disable();
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}
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finally
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{
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mIsEnabled = false;
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mIsEnabledForWorkspace = false;
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}
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}
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internal static void SetNotificationStatus(
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PlasticWindow plasticWindow,
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PlasticNotification.Status status)
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{
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mNotificationStatus = status;
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plasticWindow.SetupWindowTitle(status);
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if (OnNotificationUpdated != null)
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OnNotificationUpdated.Invoke();
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}
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static WorkspaceOperationsMonitor BuildWorkspaceOperationsMonitor(
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PlasticAssetsProcessor plasticAssetsProcessor,
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bool isGluonMode)
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{
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WorkspaceOperationsMonitor result = new WorkspaceOperationsMonitor(
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PlasticGui.Plastic.API, plasticAssetsProcessor, isGluonMode);
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plasticAssetsProcessor.SetWorkspaceOperationsMonitor(result);
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return result;
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}
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static PlasticNotification.Status mNotificationStatus;
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static AssetStatusCache mAssetStatusCache;
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static WorkspaceOperationsMonitor mWorkspaceOperationsMonitor;
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static bool mIsEnabled;
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static bool mIsEnabledForWorkspace;
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}
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}
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