b486678290
Library -Artifacts
94 lines
2.5 KiB
C#
94 lines
2.5 KiB
C#
using System;
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using System.Collections.Generic;
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using UnityEngine.Timeline;
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using UnityEngine;
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namespace UnityEditor.Timeline
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{
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static class ItemToItemGui
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{
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static Dictionary<object, TimelineItemGUI> s_ItemToItemGUI =
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new Dictionary<object, TimelineItemGUI>();
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public static void Add(TimelineClip clip, TimelineItemGUI gui)
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{
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s_ItemToItemGUI[clip] = gui;
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}
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public static void Add(IMarker marker, TimelineItemGUI gui)
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{
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s_ItemToItemGUI[marker] = gui;
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}
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public static TimelineClipGUI GetGuiForClip(TimelineClip clip)
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{
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return GetGuiForItem(clip) as TimelineClipGUI;
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}
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public static TimelineMarkerGUI GetGuiForMarker(IMarker marker)
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{
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return GetGuiForItem(marker) as TimelineMarkerGUI;
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}
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static TimelineItemGUI GetGuiForItem(object item)
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{
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if (item == null)
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return null;
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TimelineItemGUI gui;
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s_ItemToItemGUI.TryGetValue(item, out gui);
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return gui;
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}
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}
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abstract class TimelineItemGUI : ISelectable
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{
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protected readonly DirectorStyles m_Styles;
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public abstract ITimelineItem item { get; }
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public abstract double start { get; }
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public abstract double end { get; }
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public abstract void Draw(Rect rect, bool rectChanged, WindowState state);
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public abstract Rect RectToTimeline(Rect trackRect, WindowState state);
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public virtual void Select() { }
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public virtual bool IsSelected() { return false; }
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public virtual void Deselect() { }
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public virtual bool CanSelect(Event evt) { return true; }
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public virtual void StartDrag() { }
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public virtual void StopDrag() { }
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public LayerZOrder zOrder { get; set; }
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public bool visible { get; set; }
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public bool isInvalid { get; set; }
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public IRowGUI parent { get; }
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public Rect rect
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{
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get { return parent.ToWindowSpace(treeViewRect); }
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}
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public Rect treeViewRect
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{
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get { return m_TreeViewRect; }
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protected set
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{
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m_TreeViewRect = value;
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if (value.width < 0.0f)
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m_TreeViewRect.width = 1.0f;
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}
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}
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Rect m_TreeViewRect;
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protected TimelineItemGUI(IRowGUI parent)
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{
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this.parent = parent;
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m_Styles = DirectorStyles.Instance;
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}
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}
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}
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