b486678290
Library -Artifacts
13 lines
223 B
C#
13 lines
223 B
C#
using System;
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namespace UnityEditor.Timeline
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{
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interface ISelectable : ILayerable
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{
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void Select();
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bool IsSelected();
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void Deselect();
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bool CanSelect(UnityEngine.Event evt);
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}
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}
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