b486678290
Library -Artifacts
374 lines
12 KiB
C#
374 lines
12 KiB
C#
using System.Collections.Generic;
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using UnityEditor.Experimental.GraphView;
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using UnityEditor.ShaderGraph.Drawing.Interfaces;
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using UnityEngine;
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using UnityEngine.UIElements;
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namespace UnityEditor.ShaderGraph.Drawing.Views
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{
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interface ISelectionProvider
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{
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List<ISelectable> GetSelection { get; }
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}
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class GraphSubWindow : GraphElement, ISGResizable
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{
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ISGViewModel m_ViewModel;
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ISGViewModel ViewModel
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{
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get => m_ViewModel;
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set => m_ViewModel = value;
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}
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Dragger m_Dragger;
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// This needs to be something that each subclass defines for itself at creation time
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// if they all use the same they'll be stacked on top of each other at SG window creation
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protected WindowDockingLayout windowDockingLayout { get; private set; } = new WindowDockingLayout
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{
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dockingTop = true,
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dockingLeft = false,
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verticalOffset = 8,
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horizontalOffset = 8,
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};
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// Used to cache the window docking layout between resizing operations as it interferes with window resizing operations
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private IStyle cachedWindowDockingStyle;
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protected VisualElement m_MainContainer;
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protected VisualElement m_Root;
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protected Label m_TitleLabel;
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protected Label m_SubTitleLabel;
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protected ScrollView m_ScrollView;
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protected VisualElement m_ContentContainer;
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protected VisualElement m_HeaderItem;
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protected VisualElement m_ParentView;
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// These are used as default values for styling and layout purposes
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// They can be overriden if a child class wants to roll its own style and layout behavior
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public virtual string layoutKey => "UnityEditor.ShaderGraph.SubWindow";
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public virtual string styleName => "GraphSubWindow";
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public virtual string UxmlName => "GraphSubWindow";
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// Each sub-window will override these if they need to
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public virtual string elementName => "";
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public virtual string windowTitle => "";
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public VisualElement ParentView
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{
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get
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{
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if (!isWindowed && m_ParentView == null)
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m_ParentView = GetFirstAncestorOfType<GraphView>();
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return m_ParentView;
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}
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set
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{
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if (!isWindowed)
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return;
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m_ParentView = value;
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}
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}
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public List<ISelectable> selection
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{
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get
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{
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if (ParentView is ISelectionProvider selectionProvider)
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return selectionProvider.GetSelection;
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AssertHelpers.Fail("GraphSubWindow was unable to find a selection provider. Please check if parent view of: " + name + " implements ISelectionProvider::GetSelection");
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return new List<ISelectable>();
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}
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}
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public override string title
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{
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get { return m_TitleLabel.text; }
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set { m_TitleLabel.text = value; }
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}
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public string subTitle
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{
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get { return m_SubTitleLabel.text; }
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set { m_SubTitleLabel.text = value; }
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}
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// Intended for future handling of docking to sides of the shader graph window
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bool m_IsWindowed;
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public bool isWindowed
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{
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get { return m_IsWindowed; }
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set
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{
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if (m_IsWindowed == value) return;
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if (value)
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{
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capabilities &= ~Capabilities.Movable;
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AddToClassList("windowed");
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this.RemoveManipulator(m_Dragger);
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}
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else
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{
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capabilities |= Capabilities.Movable;
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RemoveFromClassList("windowed");
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this.AddManipulator(m_Dragger);
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}
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m_IsWindowed = value;
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}
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}
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public override VisualElement contentContainer => m_ContentContainer;
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private bool m_IsResizable = false;
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// Can be set by child classes as needed
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protected bool isWindowResizable
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{
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get => m_IsResizable;
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set
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{
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if (m_IsResizable != value)
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{
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m_IsResizable = value;
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HandleResizingBehavior(m_IsResizable);
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}
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}
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}
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void HandleResizingBehavior(bool isResizable)
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{
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if (isResizable)
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{
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var resizeElement = this.Q<ResizableElement>();
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resizeElement.BindOnResizeCallback(OnWindowResize);
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hierarchy.Add(resizeElement);
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}
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else
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{
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var resizeElement = this.Q<ResizableElement>();
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resizeElement.SetResizeRules(ResizableElement.Resizer.None);
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hierarchy.Remove(resizeElement);
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}
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}
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protected void SetResizingRules(ResizableElement.Resizer resizeDirections)
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{
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var resizeElement = this.Q<ResizableElement>();
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resizeElement.SetResizeRules(resizeDirections);
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}
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private bool m_IsScrollable = false;
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// Can be set by child classes as needed
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protected bool isWindowScrollable
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{
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get => m_IsScrollable;
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set
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{
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if (m_IsScrollable != value)
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{
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m_IsScrollable = value;
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HandleScrollingBehavior(m_IsScrollable);
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}
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}
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}
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protected float scrollableWidth
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{
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get { return m_ScrollView.contentContainer.layout.width - m_ScrollView.contentViewport.layout.width; }
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}
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protected float scrollableHeight
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{
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get { return contentContainer.layout.height - m_ScrollView.contentViewport.layout.height; }
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}
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void HandleScrollingBehavior(bool scrollable)
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{
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if (scrollable)
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{
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// Remove the categories container from the content item and add it to the scrollview
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m_ContentContainer.RemoveFromHierarchy();
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m_ScrollView.Add(m_ContentContainer);
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AddToClassList("scrollable");
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}
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else
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{
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// Remove the categories container from the scrollview and add it to the content item
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m_ContentContainer.RemoveFromHierarchy();
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m_Root.Add(m_ContentContainer);
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RemoveFromClassList("scrollable");
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}
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}
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protected GraphSubWindow(ISGViewModel viewModel)
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{
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ViewModel = viewModel;
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m_ParentView = ViewModel.parentView;
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ParentView.Add(this);
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var styleSheet = Resources.Load<StyleSheet>($"Styles/{styleName}");
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// Setup VisualElement from Stylesheet and UXML file
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styleSheets.Add(styleSheet);
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var uxml = Resources.Load<VisualTreeAsset>($"UXML/{UxmlName}");
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m_MainContainer = uxml.Instantiate();
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m_MainContainer.AddToClassList("mainContainer");
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m_Root = m_MainContainer.Q("content");
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m_HeaderItem = m_MainContainer.Q("header");
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m_HeaderItem.AddToClassList("subWindowHeader");
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m_ScrollView = m_MainContainer.Q<ScrollView>("scrollView");
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m_TitleLabel = m_MainContainer.Q<Label>(name: "titleLabel");
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m_SubTitleLabel = m_MainContainer.Q<Label>(name: "subTitleLabel");
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m_ContentContainer = m_MainContainer.Q(name: "contentContainer");
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hierarchy.Add(m_MainContainer);
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capabilities |= Capabilities.Movable | Capabilities.Resizable;
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style.overflow = Overflow.Hidden;
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focusable = false;
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name = elementName;
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title = windowTitle;
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ClearClassList();
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AddToClassList(name);
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BuildManipulators();
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/* Event interception to prevent GraphView manipulators from being triggered */
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//RegisterCallback<DragUpdatedEvent>(e =>
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//{
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// e.StopPropagation();
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//});
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// prevent Zoomer manipulator
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RegisterCallback<WheelEvent>(e =>
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{
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e.StopPropagation();
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});
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//RegisterCallback<MouseDownEvent>(e =>
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//{
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// // prevent ContentDragger manipulator
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// e.StopPropagation();
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//});
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}
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public void ShowWindow()
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{
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this.style.visibility = Visibility.Visible;
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this.m_ScrollView.style.display = DisplayStyle.Flex;
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this.MarkDirtyRepaint();
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}
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public void HideWindow()
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{
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this.style.visibility = Visibility.Hidden;
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this.m_ScrollView.style.display = DisplayStyle.None;
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this.MarkDirtyRepaint();
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}
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void BuildManipulators()
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{
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m_Dragger = new Dragger { clampToParentEdges = true };
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RegisterCallback<MouseUpEvent>(OnMoveEnd);
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this.AddManipulator(m_Dragger);
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}
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#region Layout
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public void ClampToParentLayout(Rect parentLayout)
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{
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windowDockingLayout.CalculateDockingCornerAndOffset(layout, parentLayout);
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windowDockingLayout.ClampToParentWindow();
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// If the parent shader graph window is being resized smaller than this window on either axis
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if (parentLayout.width < this.layout.width || parentLayout.height < this.layout.height)
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{
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// Don't adjust the sub window in this case as it causes flickering errors and looks broken
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}
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else
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{
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windowDockingLayout.ApplyPosition(this);
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}
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SerializeLayout();
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}
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public void OnStartResize()
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{
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cachedWindowDockingStyle = this.style;
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}
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public void OnResized()
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{
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if (cachedWindowDockingStyle != null)
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{
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this.style.left = cachedWindowDockingStyle.left;
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this.style.right = cachedWindowDockingStyle.right;
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this.style.bottom = cachedWindowDockingStyle.bottom;
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this.style.top = cachedWindowDockingStyle.top;
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}
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windowDockingLayout.size = layout.size;
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SerializeLayout();
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}
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public void DeserializeLayout()
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{
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var serializedLayout = EditorUserSettings.GetConfigValue(layoutKey);
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if (!string.IsNullOrEmpty(serializedLayout))
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windowDockingLayout = JsonUtility.FromJson<WindowDockingLayout>(serializedLayout);
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else
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{
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// The window size needs to come from the stylesheet or UXML as opposed to being defined in code
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windowDockingLayout.size = layout.size;
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}
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windowDockingLayout.ApplySize(this);
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windowDockingLayout.ApplyPosition(this);
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}
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protected void AddStyleSheetFromPath(string styleSheetPath)
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{
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StyleSheet sheetAsset = Resources.Load<StyleSheet>(styleSheetPath); ;
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if (sheetAsset == null)
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{
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Debug.LogWarning(string.Format("Style sheet not found for path \"{0}\"", styleSheetPath));
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return;
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}
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styleSheets.Add(sheetAsset);
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}
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void SerializeLayout()
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{
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windowDockingLayout.size = layout.size;
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var serializedLayout = JsonUtility.ToJson(windowDockingLayout);
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EditorUserSettings.SetConfigValue(layoutKey, serializedLayout);
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}
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void OnMoveEnd(MouseUpEvent upEvent)
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{
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windowDockingLayout.CalculateDockingCornerAndOffset(layout, ParentView.layout);
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windowDockingLayout.ClampToParentWindow();
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SerializeLayout();
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}
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public bool CanResizePastParentBounds()
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{
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return false;
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}
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void OnWindowResize(MouseUpEvent upEvent)
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{
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}
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}
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#endregion
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}
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