b486678290
Library -Artifacts
56 lines
1.9 KiB
C#
56 lines
1.9 KiB
C#
// ENABLE_VR is not defined on Game Core but the assembly is available with limited features when the XR module is enabled.
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#if UNITY_INPUT_SYSTEM_ENABLE_XR && (ENABLE_VR || UNITY_GAMECORE) || PACKAGE_DOCS_GENERATION
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using System.Runtime.InteropServices;
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using UnityEngine.InputSystem.LowLevel;
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using UnityEngine.InputSystem.Utilities;
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namespace UnityEngine.InputSystem.XR.Haptics
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{
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public struct HapticCapabilities
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{
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public HapticCapabilities(uint numChannels, uint frequencyHz, uint maxBufferSize)
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{
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this.numChannels = numChannels;
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this.frequencyHz = frequencyHz;
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this.maxBufferSize = maxBufferSize;
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}
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public uint numChannels { get; private set; }
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public uint frequencyHz { get; private set; }
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public uint maxBufferSize { get; private set; }
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}
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[StructLayout(LayoutKind.Explicit, Size = kSize)]
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public struct GetHapticCapabilitiesCommand : IInputDeviceCommandInfo
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{
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static FourCC Type => new FourCC('X', 'H', 'C', '0');
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const int kSize = InputDeviceCommand.kBaseCommandSize + sizeof(uint) * 3;
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public FourCC typeStatic => Type;
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[FieldOffset(0)]
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InputDeviceCommand baseCommand;
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[FieldOffset(InputDeviceCommand.kBaseCommandSize)]
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public uint numChannels;
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[FieldOffset(InputDeviceCommand.kBaseCommandSize + sizeof(uint))]
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public uint frequencyHz;
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[FieldOffset(InputDeviceCommand.kBaseCommandSize + (sizeof(uint) * 2))]
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public uint maxBufferSize;
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public HapticCapabilities capabilities => new HapticCapabilities(numChannels, frequencyHz, maxBufferSize);
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public static GetHapticCapabilitiesCommand Create()
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{
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return new GetHapticCapabilitiesCommand
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{
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baseCommand = new InputDeviceCommand(Type, kSize),
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};
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}
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}
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}
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#endif
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