959e80cf72
assets upload description.
310 lines
8.8 KiB
C#
310 lines
8.8 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using System.IO;
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using UnityEngine.UI;
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using UnityEngine.Networking;
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using TMPro;
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using RPGCreationKit;
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using RPGCreationKit.SaveSystem;
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using UnityEngine.EventSystems;
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using UnityEngine.Events;
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/// <summary>
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/// Contains base information for a save system panel such as the load/save panels
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/// </summary>
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public class RckSaveSystemPanel : MonoBehaviour
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{
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protected SaveGameButtonUI selectedSaveFile;
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[SerializeField] private GameObject EnvironmentManager;
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public SaveGameButtonUI SelectedSaveFile
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{
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get
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{
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return selectedSaveFile;
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}
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set
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{
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selectedSaveFile = value;
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OnSelectedSavegameChanges();
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}
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}
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public virtual void OnSelectedSavegameChanges()
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{
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}
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}
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namespace RPGCreationKit
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{
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public class LoadPanel : RckSaveSystemPanel
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{
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// Load Game
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[SerializeField] private GameObject loadSavePanel;
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[SerializeField] private GameObject descriptionContent;
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[SerializeField] private Transform saveFilesT;
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[SerializeField] private GameObject savefileUIPrefab;
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[SerializeField] private List<Button> allButtons = new List<Button>();
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[SerializeField] private List<FileInfo> allSaveFiles = new List<FileInfo>();
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public Button selectedButton;
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[SerializeField] private Button loadButton;
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[SerializeField] private Button deleteButton;
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//Textes
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[SerializeField] private GameObject screenshot;
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[SerializeField] private TextMeshProUGUI loadCharName;
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[SerializeField] private TextMeshProUGUI loadLevel;
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[SerializeField] private TextMeshProUGUI loadLocation;
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[SerializeField] private TextMeshProUGUI loadDate;
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[SerializeField] private TextMeshProUGUI loadSaveNumber;
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[SerializeField] private TextMeshProUGUI loadSaveVersion;
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[SerializeField] private GameObject deleteConfirmationGameobject;
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[SerializeField] private TextMeshProUGUI deleteConfirmationText;
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[SerializeField] private Button deleteDefaultButton;
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GameObject firstElementInList;
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bool ready;
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public UnityEvent OnPanelCloses;
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private void OnEnable()
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{
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ready = false;
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// Clear savegame
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foreach (Transform go in saveFilesT.transform)
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Destroy(go.gameObject);
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allSaveFiles.Clear();
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SelectedSaveFile = null;
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loadSavePanel.SetActive(true);
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DiscoverSaveFiles();
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SpawnSaveFilesUI();
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ready = true;
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}
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public void Update()
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{
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if (RckInput.isUsingGamepad)
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{
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if (RckInput.input.currentActionMap.FindAction("Back").triggered)
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ClosePanel();
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}
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}
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/// <summary>
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/// Scans Application.persistentDataPath to get all the savegames
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/// </summary>
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[ContextMenu("Discover")]
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private void DiscoverSaveFiles()
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{
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if (!Directory.Exists(System.Environment.GetFolderPath(System.Environment.SpecialFolder.MyDocuments)+@"\My Games\Firstborn\Saves"))
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Directory.CreateDirectory(System.Environment.GetFolderPath(System.Environment.SpecialFolder.MyDocuments)+@"\My Games\Firstborn\Saves");
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// Get all files
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DirectoryInfo dir = new DirectoryInfo(System.Environment.GetFolderPath(System.Environment.SpecialFolder.MyDocuments)+@"\My Games\Firstborn\Saves");
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FileInfo[] info = dir.GetFiles("*.json*");
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foreach (FileInfo f in info)
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allSaveFiles.Add(f);
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allSaveFiles.Sort(SortByCreationDate);
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}
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/// <summary>
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/// Spawns the save games as buttons
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/// </summary>
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private void SpawnSaveFilesUI()
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{
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for (int i = 0; i < allSaveFiles.Count; i++)
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{
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SaveGameButtonUI go = Instantiate(savefileUIPrefab, saveFilesT).GetComponent<SaveGameButtonUI>();
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go.text.text = allSaveFiles[i].Name.Substring(0, allSaveFiles[i].Name.IndexOf('.'));
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go.panel = this;
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go.indexInList = i;
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go.LoadSaveFile(allSaveFiles[i]);
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go.isLoading = true;
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if (firstElementInList == null)
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firstElementInList = go.gameObject;
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allButtons.Add(go.GetComponent<Button>());
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}
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}
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public override void OnSelectedSavegameChanges()
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{
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if (selectedSaveFile == null)
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{
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loadButton.interactable = false;
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deleteButton.interactable = false;
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descriptionContent.SetActive(false);
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}
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else
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{
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loadButton.interactable = true;
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deleteButton.interactable = true;
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descriptionContent.SetActive(true);
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string screenPath = selectedSaveFile.fileInfo.FullName.Substring(0, selectedSaveFile.fileInfo.FullName.IndexOf('.'));
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screenPath += ".png";
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StartCoroutine(LoadCurrentImageX(screenPath));
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// screenshot.sprite = LoadSprite(screenPath);
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loadCharName.text = selectedSaveFile.saveFile.PlayerData.playerName;
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loadLevel.text = selectedSaveFile.saveFile.PlayerData.playerLevel.ToString();
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loadLocation.text = selectedSaveFile.saveFile.PlayerData.playerLocation;
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loadDate.text = selectedSaveFile.saveFile.SaveFileData.saveDate;
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loadSaveNumber.text = selectedSaveFile.saveFile.SaveFileData.saveNumber.ToString();
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loadSaveVersion.text = selectedSaveFile.saveFile.SaveFileData.fileVersion.ToString();
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}
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}
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IEnumerator LoadCurrentImageX(string imagePath) {
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UnityWebRequest WWW = UnityWebRequestTexture.GetTexture(imagePath);
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yield return WWW.SendWebRequest();
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if (WWW.result != UnityWebRequest.Result.ConnectionError) {
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screenshot.GetComponent<RawImage> ().texture = DownloadHandlerTexture.GetContent(WWW);
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screenshot.GetComponent<RawImage> ().SetNativeSize();
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screenshot.GetComponent<RawImage> ().SizeToParent();
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}
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WWW.Dispose();
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}
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public void ConfirmLoadSave()
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{
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Time.timeScale = 1;
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if (selectedSaveFile != null)
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SaveSystemManager.instance.LoadSaveGame(selectedSaveFile.fileInfo, selectedSaveFile.saveFile);
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}
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public void ConfirmDeleteSaveGame()
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{
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if (selectedSaveFile != null)
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{
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DeleteSaveGame(selectedSaveFile);
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Destroy(selectedSaveFile.gameObject);
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if(RckInput.isUsingGamepad && allButtons.Count > 1 && allButtons[0] != null)
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allButtons[0].Select();
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SelectedSaveFile = null;
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}
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}
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public void DeleteSaveGame(SaveGameButtonUI _save)
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{
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string filePath = _save.fileInfo.FullName;
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if (File.Exists(filePath))
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File.Delete(filePath);
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string imagePath = filePath.Replace(".json", ".png");
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if (File.Exists(imagePath))
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File.Delete(imagePath);
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deleteConfirmationGameobject.SetActive(false);
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}
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public void ClosePanel()
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{
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loadSavePanel.SetActive(false);
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SelectedSaveFile = null;
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// Clear savegame
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foreach (Transform t in saveFilesT.transform)
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Destroy(t.gameObject);
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OnPanelCloses.Invoke();
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}
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public static int SortByCreationDate(FileInfo f1, FileInfo f2)
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{
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var d1 = File.GetLastWriteTime(f1.FullName);
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var d2 = File.GetLastWriteTime(f2.FullName);
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return System.DateTime.Compare(d2, d1);
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}
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/// <summary>
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/// Selects the first button that represents a savegame
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/// </summary>
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public void SelectFirstElementInList()
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{
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StartCoroutine(SelectFirstElementTask());
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}
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IEnumerator SelectFirstElementTask()
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{
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while (!ready)
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yield return null;
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if (firstElementInList != null)
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EventSystem.current.SetSelectedGameObject(firstElementInList);
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}
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public void DeleteButton()
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{
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selectedButton = selectedSaveFile.GetComponent<Button>();
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deleteConfirmationText.text = "Are you sure you want to delete the savegame: \n\n" + selectedSaveFile.fileInfo.Name.Replace(".json", "") + "?";
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deleteConfirmationGameobject.SetActive(true);
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deleteDefaultButton.Select();
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StartCoroutine(ConfirmationButtonSelectionTask());
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}
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IEnumerator ConfirmationButtonSelectionTask()
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{
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yield return new WaitForSeconds(1);
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deleteDefaultButton.Select();
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}
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public void CloseDeleteConfirmation()
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{
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deleteConfirmationGameobject.SetActive(false);
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selectedButton.Select();
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}
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}
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}
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static class CanvasExtensions {
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public static Vector2 SizeToParent(this RawImage image, float padding = 0) {
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float w = 0, h = 0;
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var parent = image.transform.parent.GetComponent<RectTransform>();
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var imageTransform = image.GetComponent<RectTransform>();
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// check if there is something to do
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if (image.texture != null) {
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if (!parent) { return imageTransform.sizeDelta; } //if we don't have a parent, just return our current width;
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padding = 1 - padding;
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float ratio = image.texture.width / (float)image.texture.height;
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var bounds = new Rect(0, 0, parent.rect.width, parent.rect.height);
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if (Mathf.RoundToInt(imageTransform.eulerAngles.z) % 180 == 90) {
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//Invert the bounds if the image is rotated
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bounds.size = new Vector2(bounds.height, bounds.width);
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}
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//Size by height first
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h = bounds.height * padding;
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w = h * ratio;
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if (w < bounds.width * padding) { //If it doesn't fit, fallback to width;
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w = bounds.width * padding;
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h = w / ratio;
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}
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}
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imageTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, w);
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imageTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, h);
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return imageTransform.sizeDelta;
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}
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} |