959e80cf72
assets upload description.
101 lines
2.8 KiB
C#
101 lines
2.8 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using RPGCreationKit;
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using UnityEngine.EventSystems;
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namespace RPGCreationKit
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{
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public class SpellInUI : ItemInInventoryUI, IPointerEnterHandler, IPointerExitHandler, ISelectHandler, IDeselectHandler
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{
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public SpellsPoolManager poolManager;
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public Spell spell;
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bool isEquipped = false;
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public void Init(Spell _spell)
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{
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spell = _spell;
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UpdateItem();
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}
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public override void UpdateItem()
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{
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// Set the UI elements
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Icon.sprite = spell.spellIcon;
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Name.text = spell.spellName;
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DamageVal.text = spell.magnitude.ToString();
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ArmorVal.text = "-";
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WeightVal.text = "-";
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GoldsVal.text = "-";
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AmountVal.text = "";
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isEquipped = (SpellsKnowledge.Player.spellInUse != null) && spell.spellID == SpellsKnowledge.Player.spellInUse.spellID;
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equippedIcon.SetActive(isEquipped);
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}
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public override void OnClick(bool takeAll = false)
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{
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EquipUnequip();
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}
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public void EquipUnequip()
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{
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if(!isEquipped)
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{
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if (SpellsKnowledge.Player.EquipSpell(spell))
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{
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if (spell.sOnEquip)
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GameAudioManager.instance.PlayOneShot(AudioSources.GeneralSounds, spell.sOnEquip);
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PlayerCombat.instance.SetWeaponUI();
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}
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}
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else
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{
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if (SpellsKnowledge.Player.UnequipSpell())
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{
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if (spell.sOnEquip)
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GameAudioManager.instance.PlayOneShot(AudioSources.GeneralSounds, spell.sOnEquip);
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PlayerCombat.instance.SetWeaponUI();
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}
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}
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UpdateItem();
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poolManager.UpdateAllSpellsUI();
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}
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public void OnPointerEnter(PointerEventData eventData)
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{
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if (spell.usesTooltip)
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{
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tooltipGameObject.SetActive(true);
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tooltipText.text = spell.tooltipValue;
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}
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}
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public void OnPointerExit(PointerEventData eventData)
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{
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if (spell.usesTooltip)
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tooltipGameObject.SetActive(false);
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}
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public void OnSelect(BaseEventData eventData)
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{
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if (spell != null && spell.usesTooltip)
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{
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tooltipGameObject.SetActive(true);
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tooltipText.text = spell.tooltipValue;
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}
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}
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public void OnDeselect(BaseEventData eventData)
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{
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if (spell != null && spell.usesTooltip)
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tooltipGameObject.SetActive(false);
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}
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}
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} |