959e80cf72
assets upload description.
706 lines
30 KiB
C#
706 lines
30 KiB
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEditor;
|
|
using System;
|
|
using RPGCreationKit;
|
|
using System.IO;
|
|
using System.Reflection;
|
|
using System.Linq;
|
|
|
|
namespace RPGCreationKit
|
|
{
|
|
public class QuestWindow : EditorWindow
|
|
{
|
|
public bool isReady = false;
|
|
public SerializedObject questObj;
|
|
|
|
// Navigation
|
|
public enum CurrentWindow { Quest, QuestStages, NPCs, Dialogues };
|
|
CurrentWindow m_Window;
|
|
|
|
// Buttons scroll
|
|
Vector2 buttonsScrollPos;
|
|
|
|
Vector2 indexesScrollView;
|
|
|
|
GUIStyle guiLayoutDarkColor = new GUIStyle();
|
|
GUIStyle guiLayoutLightColor = new GUIStyle();
|
|
// Quest Conditions
|
|
Vector2 questConditionsScrollView = Vector2.zero;
|
|
int selectedQuestConditionIndex = -1;
|
|
|
|
// Quest Stage Conditions
|
|
Vector2 questStageConditionsScrollView = Vector2.zero;
|
|
int selectedQuestStageConditionIndex = -1;
|
|
|
|
bool isCreatingNewStage = false;
|
|
|
|
bool hasSelectedStage = false;
|
|
int selectedStage = 0;
|
|
|
|
MonoScript[] allQuestScripts;
|
|
MonoScript[] allQuestStagesScripts;
|
|
|
|
|
|
void Callback(object obj)
|
|
{
|
|
ScriptElementData questScriptData = (ScriptElementData)obj;
|
|
|
|
questScriptData.property.stringValue = questScriptData.value;
|
|
}
|
|
|
|
|
|
public void Init(SerializedObject _quest)
|
|
{
|
|
// Windows is created from 'Configure' button of the Inspector of the Quest
|
|
|
|
// Set Title
|
|
Texture icon = AssetDatabase.LoadAssetAtPath<Texture>(EditorIconsPath.QuestWindowIcon);
|
|
GUIContent titleContent = new GUIContent("Quest Window", icon);
|
|
this.titleContent = titleContent;
|
|
|
|
// We copy the Item SerializedObject to not lose reference.
|
|
SerializedObject itemcopy = new SerializedObject(_quest.targetObject);
|
|
questObj = itemcopy;
|
|
|
|
guiLayoutDarkColor.normal.background = MakeTex(600, 1, new Color(5.0f, 5.0f, 5.0f, .1f));
|
|
guiLayoutLightColor.normal.background = MakeTex(600, 1, new Color(37.0f, 79.0f, 133.0f, .4f));
|
|
|
|
allQuestScripts = NodesHelper.GetAllResultScripts<QuestScript>();
|
|
allQuestStagesScripts = NodesHelper.GetAllResultScripts<QuestStageScript>();
|
|
|
|
isReady = true;
|
|
this.Show();
|
|
}
|
|
|
|
private Texture2D MakeTex(int width, int height, Color col)
|
|
{
|
|
Color[] pix = new Color[width * height];
|
|
|
|
for (int i = 0; i < pix.Length; i++)
|
|
pix[i] = col;
|
|
|
|
Texture2D result = new Texture2D(width, height);
|
|
result.SetPixels(pix);
|
|
result.Apply();
|
|
|
|
return result;
|
|
}
|
|
|
|
public void OnGUI()
|
|
{
|
|
if (!questObj.targetObject)
|
|
{
|
|
Debug.LogWarning("ItemObj: NullReferenceException");
|
|
return;
|
|
}
|
|
|
|
|
|
GUIStyle ButtonStyle = new GUIStyle(GUI.skin.button) { alignment = TextAnchor.MiddleCenter };
|
|
ButtonStyle.border = new RectOffset(2,2,2,2);
|
|
ButtonStyle.fontSize = 16;
|
|
ButtonStyle.font = (Font)AssetDatabase.LoadAssetAtPath<Font>("Assets/RPG Creation Kit/Fonts/monofonto.ttf");
|
|
|
|
GUIStyle HeaderStyle = new GUIStyle(GUI.skin.label) { alignment = TextAnchor.MiddleLeft };
|
|
HeaderStyle.fontSize = 14;
|
|
HeaderStyle.font = (Font)AssetDatabase.LoadAssetAtPath<Font>("Assets/RPG Creation Kit/Fonts/monofonto.ttf");
|
|
|
|
EditorGUILayout.BeginHorizontal("box");
|
|
EditorGUILayout.LabelField("Configuring: " + questObj.targetObject.name, EditorStyles.boldLabel);
|
|
EditorGUILayout.EndHorizontal();
|
|
|
|
// Scroll View Of Buttons:
|
|
buttonsScrollPos =
|
|
EditorGUILayout.BeginScrollView(buttonsScrollPos, GUILayout.Width(position.width), GUILayout.Height(75));
|
|
GUILayout.BeginHorizontal();
|
|
GUILayout.Space(212);
|
|
GUILayout.BeginHorizontal("box");
|
|
|
|
#region NavigationMenu
|
|
// Buttons for navigation
|
|
|
|
var defaultColor = GUI.color;
|
|
|
|
if (m_Window == CurrentWindow.Quest)
|
|
GUI.color = Color.green;
|
|
else
|
|
GUI.color = defaultColor;
|
|
|
|
if (GUILayout.Button("Quests", GUILayout.Width(125), GUILayout.Height(20)))
|
|
{
|
|
m_Window = CurrentWindow.Quest;
|
|
}
|
|
|
|
if (m_Window == CurrentWindow.QuestStages)
|
|
GUI.color = Color.green;
|
|
else
|
|
GUI.color = defaultColor;
|
|
|
|
if (GUILayout.Button("Quest Stages", GUILayout.Width(125), GUILayout.Height(20)))
|
|
{
|
|
m_Window = CurrentWindow.QuestStages;
|
|
}
|
|
|
|
if (m_Window == CurrentWindow.NPCs)
|
|
GUI.color = Color.green;
|
|
else
|
|
GUI.color = defaultColor;
|
|
|
|
if (GUILayout.Button("NPCs", GUILayout.Width(125), GUILayout.Height(20)))
|
|
{
|
|
m_Window = CurrentWindow.NPCs;
|
|
}
|
|
|
|
if (m_Window == CurrentWindow.Dialogues)
|
|
GUI.color = Color.green;
|
|
else
|
|
GUI.color = defaultColor;
|
|
|
|
if (GUILayout.Button("Dialogues", GUILayout.Width(125), GUILayout.Height(20)))
|
|
{
|
|
m_Window = CurrentWindow.Dialogues;
|
|
}
|
|
GUILayout.EndHorizontal();
|
|
|
|
GUI.color = defaultColor;
|
|
|
|
EditorGUILayout.EndScrollView();
|
|
GUILayout.EndHorizontal();
|
|
#endregion
|
|
|
|
|
|
switch (m_Window)
|
|
{
|
|
case CurrentWindow.Quest:
|
|
#region code
|
|
EditorGUILayout.BeginVertical("Box");
|
|
|
|
EditorGUILayout.LabelField("QUEST SETTINGS:", HeaderStyle);
|
|
|
|
EditorGUILayout.PropertyField(questObj.FindProperty("questName"));
|
|
EditorGUILayout.PropertyField(questObj.FindProperty("questID"));
|
|
|
|
EditorGUILayout.Space();
|
|
|
|
EditorGUILayout.PropertyField(questObj.FindProperty("questDescription"));
|
|
|
|
|
|
EditorGUILayout.Space();
|
|
|
|
EditorGUILayout.PropertyField(questObj.FindProperty("questPriority"));
|
|
|
|
//EditorGUILayout.PropertyField(questObj.FindProperty("questScript"));
|
|
|
|
// display the GenericMenu when pressing a button
|
|
|
|
EditorGUILayout.BeginHorizontal();
|
|
EditorGUILayout.PrefixLabel("Quest Script:");
|
|
|
|
string menuDisplayValue = string.IsNullOrEmpty(questObj.FindProperty("questScript").stringValue) ? "-None-" : questObj.FindProperty("questScript").stringValue;
|
|
if (GUILayout.Button(menuDisplayValue))
|
|
{
|
|
// create the menu and add items to it
|
|
GenericMenu menu = new GenericMenu();
|
|
|
|
menu.AddDisabledItem(new GUIContent("Quest Scripts"));
|
|
|
|
menu.AddSeparator("");
|
|
|
|
menu.AddItem(new GUIContent("None"), false, Callback, new ScriptElementData(questObj.FindProperty("questScript"), ""));
|
|
for (int i = 0; i < allQuestScripts.Length; i++)
|
|
{
|
|
menu.AddItem(new GUIContent(allQuestScripts[i].name), false, Callback, new ScriptElementData(questObj.FindProperty("questScript"), allQuestScripts[i].GetClass().Namespace+"."+allQuestScripts[i].name));
|
|
}
|
|
|
|
menu.ShowAsContext();
|
|
}
|
|
|
|
EditorGUILayout.EndHorizontal();
|
|
|
|
|
|
EditorGUILayout.Space();
|
|
|
|
EditorGUILayout.PropertyField(questObj.FindProperty("firstStageIsDefaultStage"));
|
|
EditorGUILayout.PropertyField(questObj.FindProperty("allowRepeatedStages"));
|
|
|
|
EditorGUILayout.EndVertical();
|
|
|
|
EditorGUILayout.BeginVertical("Box");
|
|
Event current = Event.current;
|
|
|
|
EditorGUILayout.LabelField("QUEST CONDITIONS:", HeaderStyle);
|
|
|
|
questConditionsScrollView =
|
|
EditorGUILayout.BeginScrollView(questConditionsScrollView, true, true, GUILayout.Width(position.width), GUILayout.Height(360));
|
|
|
|
Rect questConditionRectArea = new Rect(questConditionsScrollView.x, questConditionsScrollView.y, position.width, 360);
|
|
|
|
|
|
for (int i = 0; i < questObj.FindProperty("questConditions").arraySize; i++)
|
|
{
|
|
Rect currentConditionArea = EditorGUILayout.BeginHorizontal((selectedQuestConditionIndex == i) ? guiLayoutLightColor : guiLayoutDarkColor);
|
|
EditorGUILayout.PropertyField(questObj.FindProperty("questConditions").GetArrayElementAtIndex(i), GUILayout.Width(1500));
|
|
EditorGUILayout.EndHorizontal();
|
|
|
|
EditorGUILayout.Space(10);
|
|
|
|
if (currentConditionArea.Contains(current.mousePosition) && Event.current.type == EventType.MouseDown && Event.current.button == 0)
|
|
{
|
|
selectedQuestConditionIndex = i;
|
|
Repaint();
|
|
}
|
|
}
|
|
|
|
// DROPDOWN TO CREATE NEW CONDITIONS
|
|
if (questConditionRectArea.Contains(current.mousePosition) && current.type == EventType.ContextClick)
|
|
{
|
|
GenericMenu menu = new GenericMenu();
|
|
|
|
menu.AddDisabledItem(new GUIContent("Quests Conditions"));
|
|
menu.AddItem(new GUIContent("New"), false, CreateNewQuestCondition);
|
|
menu.AddItem(new GUIContent("Delete Selected"), false, DeleteSelectedQuestCondition);
|
|
|
|
|
|
menu.ShowAsContext();
|
|
|
|
current.Use();
|
|
}
|
|
|
|
void CreateNewQuestCondition()
|
|
{
|
|
questObj.FindProperty("questConditions").InsertArrayElementAtIndex(questObj.FindProperty("questConditions").arraySize);
|
|
selectedQuestConditionIndex = questObj.FindProperty("questConditions").arraySize - 1;
|
|
Repaint();
|
|
}
|
|
|
|
void DeleteSelectedQuestCondition()
|
|
{
|
|
if (selectedQuestConditionIndex != -1)
|
|
{
|
|
questObj.FindProperty("questConditions").DeleteArrayElementAtIndex(selectedQuestConditionIndex);
|
|
selectedQuestConditionIndex = -1;
|
|
Repaint();
|
|
}
|
|
}
|
|
|
|
EditorGUILayout.EndScrollView();
|
|
|
|
EditorGUILayout.BeginHorizontal("box", GUILayout.MaxWidth(150));
|
|
|
|
GUI.enabled = (selectedQuestConditionIndex != -1) ? true : false;
|
|
|
|
GUI.enabled = (selectedQuestConditionIndex != -1 && selectedQuestConditionIndex != 0);
|
|
if(GUILayout.Button("↑"))
|
|
{
|
|
GUI.FocusControl(null);
|
|
questObj.FindProperty("questConditions").MoveArrayElement(selectedQuestConditionIndex, selectedQuestConditionIndex - 1);
|
|
selectedQuestConditionIndex = selectedQuestConditionIndex - 1;
|
|
Repaint();
|
|
}
|
|
|
|
GUI.enabled = (selectedQuestConditionIndex != -1 && selectedQuestConditionIndex != questObj.FindProperty("questConditions").arraySize - 1);
|
|
if (GUILayout.Button("↓"))
|
|
{
|
|
GUI.FocusControl(null);
|
|
questObj.FindProperty("questConditions").MoveArrayElement(selectedQuestConditionIndex, selectedQuestConditionIndex + 1);
|
|
selectedQuestConditionIndex = selectedQuestConditionIndex + 1;
|
|
Repaint();
|
|
}
|
|
|
|
GUI.enabled = true;
|
|
EditorGUILayout.EndHorizontal();
|
|
|
|
|
|
EditorGUILayout.EndVertical();
|
|
|
|
GUILayout.FlexibleSpace();
|
|
|
|
EditorGUILayout.BeginHorizontal();
|
|
|
|
if (GUILayout.Button("SAVE", ButtonStyle))
|
|
{
|
|
questObj.ApplyModifiedProperties();
|
|
|
|
// Refresh database
|
|
var AllQuestDatabaseFiles = GetAllInstances<QuestsDatabaseFile>();
|
|
|
|
foreach (QuestsDatabaseFile file in AllQuestDatabaseFiles)
|
|
file.fill();
|
|
|
|
this.Close();
|
|
}
|
|
|
|
if (GUILayout.Button("CANCEL", ButtonStyle))
|
|
{
|
|
this.Close();
|
|
}
|
|
|
|
EditorGUILayout.EndHorizontal();
|
|
|
|
GUILayout.FlexibleSpace();
|
|
|
|
#endregion
|
|
break;
|
|
|
|
case CurrentWindow.QuestStages:
|
|
#region code
|
|
EditorGUILayout.LabelField(" [QUEST STAGES]", HeaderStyle, GUILayout.MaxWidth(200.0f));
|
|
|
|
EditorGUILayout.BeginHorizontal();
|
|
// --- LEFT PANEL
|
|
|
|
indexesScrollView = EditorGUILayout.BeginScrollView(indexesScrollView, GUILayout.Width(210.0f), GUILayout.Height(550.0f));
|
|
|
|
Rect clickArea = EditorGUILayout.BeginVertical(guiLayoutDarkColor, GUILayout.Width(200.0f), GUILayout.Height(550.0f));
|
|
|
|
current = Event.current;
|
|
|
|
GUI.enabled = !isCreatingNewStage;
|
|
// Display all current quest stages
|
|
EditorGUILayout.BeginVertical();
|
|
for (int i = 0; i < questObj.FindProperty("questStages").arraySize; i++)
|
|
{
|
|
if (selectedStage == i && hasSelectedStage)
|
|
GUI.color = Color.green;
|
|
|
|
GUILayout.BeginHorizontal();
|
|
GUILayout.FlexibleSpace();
|
|
if (GUILayout.Button("Stage " + questObj.FindProperty("questStages").GetArrayElementAtIndex(i).FindPropertyRelative("index").intValue.ToString(), GUILayout.Width(150.0f)))
|
|
{
|
|
GUI.FocusControl(null);
|
|
selectedStage = i;
|
|
selectedQuestStageConditionIndex = -1;
|
|
hasSelectedStage = true;
|
|
}
|
|
GUILayout.FlexibleSpace();
|
|
GUILayout.EndHorizontal();
|
|
|
|
GUI.color = defaultColor;
|
|
}
|
|
GUI.enabled = true;
|
|
|
|
|
|
if (!isCreatingNewStage)
|
|
{
|
|
// DROPDOWN TO CREATE NEW STAGES
|
|
if (clickArea.Contains(current.mousePosition) && current.type == EventType.ContextClick)
|
|
{
|
|
GenericMenu menu = new GenericMenu();
|
|
|
|
menu.AddDisabledItem(new GUIContent("Quest Stages"));
|
|
menu.AddSeparator("");
|
|
|
|
menu.AddItem(new GUIContent("New"), false, CreateNew);
|
|
menu.AddItem(new GUIContent("Delete Selected"), false, DeleteSelected);
|
|
|
|
menu.ShowAsContext();
|
|
|
|
current.Use();
|
|
}
|
|
} else
|
|
{
|
|
int newStageIndex = 0;
|
|
|
|
EditorGUI.BeginChangeCheck();
|
|
GUI.SetNextControlName("NewStageField");
|
|
newStageIndex = EditorGUILayout.DelayedIntField(newStageIndex);
|
|
GUI.FocusControl("NewStageField");
|
|
|
|
Event e = Event.current;
|
|
switch (e.type)
|
|
{
|
|
case EventType.KeyDown:
|
|
if (current.keyCode == KeyCode.Escape)
|
|
{
|
|
isCreatingNewStage = false;
|
|
Repaint();
|
|
}
|
|
break;
|
|
}
|
|
|
|
// IF CREATE NEW ELEMENT
|
|
if (EditorGUI.EndChangeCheck())
|
|
{
|
|
//check if the selected stage index doesn't already exist
|
|
bool newStageAlreadyExist = false;
|
|
for(int i = 0; i < questObj.FindProperty("questStages").arraySize; i++)
|
|
{
|
|
if (questObj.FindProperty("questStages").GetArrayElementAtIndex(i).FindPropertyRelative("index").intValue == newStageIndex)
|
|
{
|
|
newStageAlreadyExist = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// If the new stage already exist set it to a non-used stage (the last one +1)
|
|
if (newStageAlreadyExist)
|
|
newStageIndex = questObj.FindProperty("questStages").GetArrayElementAtIndex(questObj.FindProperty("questStages").arraySize - 1).FindPropertyRelative("index").intValue +1;
|
|
|
|
questObj.FindProperty("questStages").InsertArrayElementAtIndex(questObj.FindProperty("questStages").arraySize);
|
|
questObj.FindProperty("questStages").GetArrayElementAtIndex(questObj.FindProperty("questStages").arraySize - 1).FindPropertyRelative("index").intValue = newStageIndex;
|
|
|
|
// Order Array
|
|
bool triggered = false; // for selecting the corrent stage
|
|
for(int i = 0; i < questObj.FindProperty("questStages").arraySize; i++)
|
|
{
|
|
if(questObj.FindProperty("questStages").GetArrayElementAtIndex(questObj.FindProperty("questStages").arraySize - 1).FindPropertyRelative("index").intValue <
|
|
questObj.FindProperty("questStages").GetArrayElementAtIndex(i).FindPropertyRelative("index").intValue)
|
|
{
|
|
questObj.FindProperty("questStages").MoveArrayElement(questObj.FindProperty("questStages").arraySize - 1, i);
|
|
|
|
selectedStage = i;
|
|
triggered = true;
|
|
}
|
|
else if(!triggered)
|
|
selectedStage = questObj.FindProperty("questStages").arraySize - 1;
|
|
}
|
|
|
|
isCreatingNewStage = false;
|
|
}
|
|
}
|
|
|
|
void CreateNew()
|
|
{
|
|
isCreatingNewStage = true;
|
|
selectedQuestStageConditionIndex = -1;
|
|
}
|
|
|
|
void DeleteSelected()
|
|
{
|
|
if (hasSelectedStage)
|
|
{
|
|
questObj.FindProperty("questStages").DeleteArrayElementAtIndex(selectedStage);
|
|
hasSelectedStage = false;
|
|
}
|
|
}
|
|
|
|
EditorGUILayout.EndScrollView();
|
|
EditorGUILayout.EndVertical();
|
|
EditorGUILayout.EndVertical();
|
|
|
|
EditorGUILayout.BeginHorizontal();
|
|
|
|
|
|
if (hasSelectedStage)
|
|
{
|
|
EditorGUILayout.BeginVertical("box", GUILayout.MaxHeight(360));
|
|
|
|
EditorGUILayout.BeginVertical(guiLayoutDarkColor);
|
|
EditorGUILayout.LabelField("[QUEST STAGE : " + questObj.FindProperty("questStages").GetArrayElementAtIndex(selectedStage).FindPropertyRelative("index").intValue + "]", HeaderStyle, GUILayout.MaxWidth(400.0f));
|
|
|
|
EditorGUILayout.PropertyField(questObj.FindProperty("questStages").GetArrayElementAtIndex(selectedStage).FindPropertyRelative("description"));
|
|
|
|
EditorGUILayout.BeginHorizontal();
|
|
EditorGUIUtility.labelWidth = 100;
|
|
|
|
EditorGUILayout.PropertyField(questObj.FindProperty("questStages").GetArrayElementAtIndex(selectedStage).FindPropertyRelative("completeQuest"));
|
|
|
|
EditorGUIUtility.labelWidth = 60;
|
|
EditorGUILayout.PropertyField(questObj.FindProperty("questStages").GetArrayElementAtIndex(selectedStage).FindPropertyRelative("failQuest"));
|
|
|
|
EditorGUIUtility.labelWidth = 110;
|
|
EditorGUILayout.PropertyField(questObj.FindProperty("questStages").GetArrayElementAtIndex(selectedStage).FindPropertyRelative("displayLogEntry"));
|
|
EditorGUILayout.EndHorizontal();
|
|
|
|
EditorGUILayout.EndVertical();
|
|
|
|
GUILayout.Space(15);
|
|
var curResultScript = questObj.FindProperty("questStages").GetArrayElementAtIndex(selectedStage).FindPropertyRelative("resultScript");
|
|
|
|
EditorGUILayout.BeginHorizontal();
|
|
EditorGUILayout.PrefixLabel("Stage Script:");
|
|
|
|
string resultScriptMenuValue = string.IsNullOrEmpty(curResultScript.stringValue) ? "-None-" : curResultScript.stringValue;
|
|
if (GUILayout.Button(resultScriptMenuValue))
|
|
{
|
|
// create the menu and add items to it
|
|
GenericMenu menu = new GenericMenu();
|
|
|
|
menu.AddDisabledItem(new GUIContent("Quest Stages Scripts"));
|
|
|
|
menu.AddSeparator("");
|
|
|
|
menu.AddItem(new GUIContent("None"), false, Callback, new ScriptElementData(curResultScript, ""));
|
|
for (int i = 0; i < allQuestStagesScripts.Length; i++)
|
|
{
|
|
menu.AddItem(new GUIContent(allQuestStagesScripts[i].name), false, Callback, new ScriptElementData(curResultScript, allQuestStagesScripts[i].GetClass().Namespace + "." + allQuestStagesScripts[i].name));
|
|
}
|
|
|
|
menu.ShowAsContext();
|
|
}
|
|
EditorGUILayout.EndHorizontal();
|
|
GUILayout.Space(15);
|
|
|
|
EditorGUILayout.BeginVertical(guiLayoutDarkColor);
|
|
current = Event.current;
|
|
|
|
EditorGUILayout.LabelField("QUEST STAGE CONDITIONS:", HeaderStyle);
|
|
|
|
questStageConditionsScrollView =
|
|
EditorGUILayout.BeginScrollView(questStageConditionsScrollView, true, true, GUILayout.Width(position.width - 230), GUILayout.Height(360));
|
|
|
|
Rect questStageConditionRectArea = new Rect(questStageConditionsScrollView.x, questStageConditionsScrollView.y, position.width, 400);
|
|
|
|
var questStages = questObj.FindProperty("questStages").GetArrayElementAtIndex(selectedStage);
|
|
|
|
for (int i = 0; i < questStages.FindPropertyRelative("stageConditions").arraySize; i++)
|
|
{
|
|
Rect currentConditionArea = EditorGUILayout.BeginHorizontal((selectedQuestStageConditionIndex == i) ? guiLayoutLightColor : guiLayoutDarkColor);
|
|
EditorGUILayout.PropertyField(questStages.FindPropertyRelative("stageConditions").GetArrayElementAtIndex(i), GUILayout.Width(1500));
|
|
EditorGUILayout.EndHorizontal();
|
|
|
|
EditorGUILayout.Space(10);
|
|
|
|
if (currentConditionArea.Contains(current.mousePosition) && Event.current.type == EventType.MouseDown && Event.current.button == 0)
|
|
{
|
|
selectedQuestStageConditionIndex = i;
|
|
Repaint();
|
|
}
|
|
}
|
|
|
|
// DROPDOWN TO CREATE NEW CONDITIONS
|
|
if (questStageConditionRectArea.Contains(current.mousePosition) && current.type == EventType.ContextClick)
|
|
{
|
|
GenericMenu menu = new GenericMenu();
|
|
|
|
menu.AddDisabledItem(new GUIContent("Quest Stage Conditions"));
|
|
menu.AddItem(new GUIContent("New"), false, CreateNewQuestStageCondition);
|
|
menu.AddItem(new GUIContent("Delete Selected"), false, DeleteSelectedQuestStageCondition);
|
|
|
|
menu.ShowAsContext();
|
|
|
|
current.Use();
|
|
}
|
|
|
|
void CreateNewQuestStageCondition()
|
|
{
|
|
questStages.FindPropertyRelative("stageConditions").InsertArrayElementAtIndex(questStages.FindPropertyRelative("stageConditions").arraySize);
|
|
selectedQuestStageConditionIndex = questStages.FindPropertyRelative("stageConditions").arraySize - 1;
|
|
Repaint();
|
|
}
|
|
|
|
void DeleteSelectedQuestStageCondition()
|
|
{
|
|
if (selectedQuestStageConditionIndex != -1)
|
|
{
|
|
questStages.FindPropertyRelative("stageConditions").DeleteArrayElementAtIndex(selectedQuestStageConditionIndex);
|
|
selectedQuestStageConditionIndex = -1;
|
|
Repaint();
|
|
}
|
|
}
|
|
|
|
EditorGUILayout.EndScrollView();
|
|
|
|
EditorGUILayout.BeginHorizontal("box", GUILayout.MaxWidth(150));
|
|
|
|
GUI.enabled = (selectedQuestStageConditionIndex != -1) ? true : false;
|
|
|
|
GUI.enabled = (selectedQuestStageConditionIndex != -1 && selectedQuestStageConditionIndex != 0);
|
|
if (GUILayout.Button("↑"))
|
|
{
|
|
GUI.FocusControl(null);
|
|
questStages.FindPropertyRelative("stageConditions").MoveArrayElement(selectedQuestStageConditionIndex, selectedQuestStageConditionIndex - 1);
|
|
selectedQuestStageConditionIndex = selectedQuestStageConditionIndex - 1;
|
|
Repaint();
|
|
}
|
|
|
|
GUI.enabled = (selectedQuestStageConditionIndex != -1 && selectedQuestStageConditionIndex != questStages.FindPropertyRelative("stageConditions").arraySize - 1);
|
|
if (GUILayout.Button("↓"))
|
|
{
|
|
GUI.FocusControl(null);
|
|
questStages.FindPropertyRelative("stageConditions").MoveArrayElement(selectedQuestStageConditionIndex, selectedQuestStageConditionIndex + 1);
|
|
selectedQuestStageConditionIndex = selectedQuestStageConditionIndex + 1;
|
|
Repaint();
|
|
}
|
|
|
|
GUI.enabled = true;
|
|
EditorGUILayout.EndHorizontal();
|
|
|
|
GUILayout.FlexibleSpace();
|
|
|
|
EditorGUILayout.EndVertical();
|
|
|
|
EditorGUILayout.EndVertical();
|
|
}
|
|
|
|
|
|
GUILayout.FlexibleSpace();
|
|
|
|
EditorGUILayout.EndHorizontal();
|
|
|
|
EditorGUILayout.EndHorizontal();
|
|
|
|
GUILayout.Space(30);
|
|
|
|
EditorGUILayout.BeginHorizontal();
|
|
|
|
if (GUILayout.Button("SAVE", ButtonStyle))
|
|
{
|
|
questObj.ApplyModifiedProperties();
|
|
|
|
// Refresh database
|
|
var AllQuestDatabaseFiles = GetAllInstances<QuestsDatabaseFile>();
|
|
|
|
foreach (QuestsDatabaseFile file in AllQuestDatabaseFiles)
|
|
file.fill();
|
|
|
|
this.Close();
|
|
}
|
|
|
|
if (GUILayout.Button("CANCEL", ButtonStyle))
|
|
{
|
|
this.Close();
|
|
}
|
|
|
|
EditorGUILayout.EndHorizontal();
|
|
|
|
GUILayout.FlexibleSpace();
|
|
|
|
|
|
#endregion
|
|
break;
|
|
|
|
case CurrentWindow.NPCs:
|
|
break;
|
|
|
|
case CurrentWindow.Dialogues:
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
public static MonoScript[] GetScriptAssetsOfType<T>()
|
|
{
|
|
MonoScript[] scripts = (MonoScript[])FindObjectsOfTypeIncludingAssets(typeof(MonoScript));
|
|
|
|
List<MonoScript> result = new List<MonoScript>();
|
|
|
|
foreach (MonoScript m in scripts)
|
|
{
|
|
if (m.GetClass() != null && m.GetClass().IsSubclassOf(typeof(T)) && m.GetType() != typeof(Shader))
|
|
{
|
|
result.Add(m);
|
|
}
|
|
}
|
|
return result.ToArray();
|
|
}
|
|
|
|
public static List<T> GetAllInstances<T>() where T : QuestsDatabaseFile
|
|
{
|
|
string[] guids = AssetDatabase.FindAssets("t:" + typeof(T).Name);
|
|
List<T> a = new List<T>(guids.Length);
|
|
|
|
for (int i = 0; i < guids.Length; i++)
|
|
{
|
|
string path = AssetDatabase.GUIDToAssetPath(guids[i]);
|
|
a.Add(AssetDatabase.LoadAssetAtPath<T>(path));
|
|
}
|
|
|
|
return a;
|
|
}
|
|
}
|
|
} |