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				| Assets | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| BakeTexturesAtRuntime | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| BatchPrepareObjectsForDynamicBatching | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| CharacterCustomization | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| MultipleMaterials | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| PrepareObjectsForDynamicBatching | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| Scene1Assets | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| SceneBasicAssets | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| SceneDynamicAddDelete | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| SceneRuntimeExample | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| SkinnedMeshRenderer | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| SwitchBakedObjectsTexture | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| Assets.meta | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| BakeTexturesAtRuntime.meta | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| BatchPrepareObjectsForDynamicBatching.meta | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| BatchPrepareObjectsForDynamicBatching.unity | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| BatchPrepareObjectsForDynamicBatching.unity.meta | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| CharacterCustomization.meta | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| CustomizeCharacterGame.unity | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| CustomizeCharacterGame.unity.meta | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| CustomizeCharacterSetup.unity | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| CustomizeCharacterSetup.unity.meta | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| desktop.ini | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| desktop.ini.meta | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| MultipleMaterials.meta | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| PrepareObjectsForDynamicBatching.meta | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| PrepareObjectsForDynamicBatching.unity | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| PrepareObjectsForDynamicBatching.unity.meta | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| Scene1.unity | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| Scene1.unity.meta | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| Scene1Assets.meta | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| SceneBakeTexturesAtRuntime.unity | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| SceneBakeTexturesAtRuntime.unity.meta | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| SceneBasic.unity | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| SceneBasic.unity.meta | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| SceneBasicAssets.meta | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| SceneDynamicAddDelete.meta | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| SceneDynamicAddingDelete.unity | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| SceneDynamicAddingDelete.unity.meta | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| SceneMultipleMaterials.unity | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| SceneMultipleMaterials.unity.meta | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| SceneRuntimeExample_SkinnedMesh.Unity | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| SceneRuntimeExample_SkinnedMesh.Unity.meta | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| SceneRuntimeExample.meta | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| SceneRuntimeExample.Unity | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| SceneRuntimeExample.Unity.meta | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| SkinnedMeshRenderer.meta | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| SkinnedMeshRenderer.unity | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| SkinnedMeshRenderer.unity.meta | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| SkinnedMeshRendererSetup.unity | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| SkinnedMeshRendererSetup.unity.meta | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| SwitchBakedObjectsTexture.meta | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| SwitchBakedObjectsTexture.unity | assets upload | 2023-03-28 12:16:30 -05:00 | 
		
			
			
			
			
				| SwitchBakedObjectsTexture.unity.meta | assets upload | 2023-03-28 12:16:30 -05:00 |