Firstborn/Library/PackageCache/com.unity.shadergraph@12.1.11/Editor/Generation/Enumerations/InstancingOptions.cs
Schaken-Mods 9092858a58 updated to the latest editor
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
2023-05-07 17:43:11 -05:00

32 lines
798 B
C#

using System;
namespace UnityEditor.ShaderGraph
{
[GenerationAPI]
internal enum InstancingOptions
{
RenderingLayer,
NoLightProbe,
NoLodFade,
}
[GenerationAPI]
internal static class InstancingOptionsExtensions
{
public static string ToShaderString(this InstancingOptions options)
{
switch (options)
{
case InstancingOptions.RenderingLayer:
return "renderinglayer";
case InstancingOptions.NoLightProbe:
return "nolightprobe";
case InstancingOptions.NoLodFade:
return "nolodfade";
default:
throw new ArgumentOutOfRangeException();
}
}
}
}