
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
14 lines
281 B
C#
14 lines
281 B
C#
namespace UnityEditor.ShaderGraph
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{
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enum GenerationMode
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{
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Preview,
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ForReals,
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VFX
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}
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static class GenerationModeExtensions
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{
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public static bool IsPreview(this GenerationMode mode) { return mode == GenerationMode.Preview; }
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}
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}
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