I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
		
			
				
	
	
		
			24 lines
		
	
	
		
			655 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			24 lines
		
	
	
		
			655 B
		
	
	
	
		
			C#
		
	
	
	
	
	
/*---------------------------------------------------------------------------------------------
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 *  Copyright (c) Unity Technologies.
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 *  Copyright (c) Microsoft Corporation. All rights reserved.
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 *  Licensed under the MIT License. See License.txt in the project root for license information.
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 *--------------------------------------------------------------------------------------------*/
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using System;
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namespace Microsoft.Unity.VisualStudio.Editor
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{
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	[Flags]
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	public enum ProjectGenerationFlag
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	{
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		None = 0,
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		Embedded = 1,
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		Local = 2,
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		Registry = 4,
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		Git = 8,
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		BuiltIn = 16,
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		Unknown = 32,
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		PlayerAssemblies = 64,
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		LocalTarBall = 128,
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	}
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}
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