Firstborn/Library/PackageCache/com.unity.addressables@1.19.19/Editor/Diagnostics/ResourceManagerCacheWindow.cs
Schaken-Mods 7502018d20 Adding Mod Support
There is an asset in the store I grabbed. the coding is WAY above my head, I got about half of it and integrated and adapted what I can to it. im going as far as I can with it and ill come back in a few month when I understand t better.
2023-05-13 22:01:48 -05:00

148 lines
5.6 KiB
C#

using System;
using System.Collections.Generic;
using UnityEditor.AddressableAssets.Settings;
using UnityEngine;
using UnityEngine.ResourceManagement.Diagnostics;
using UnityEngine.ResourceManagement;
using UnityEditor.IMGUI.Controls;
namespace UnityEditor.AddressableAssets.Diagnostics
{
/*
* ResourceManager specific implementation of an EventViewerWindow
*/
class ResourceManagerCacheWindow : EditorWindow
{
// [MenuItem("Window/Asset Management/Resource Manager Cache", priority = 2051)]
static void ShowWindow()
{
var window = GetWindow<ResourceManagerCacheWindow>();
window.titleContent = new GUIContent("Resource Manager Cache", "Resource Manager Cache");
window.Show();
}
class CacheDataTree : TreeView
{
ResourceManagerCacheWindow m_Window;
static int Compare(TreeViewItem a, TreeViewItem b)
{
return ((EventTreeViewItem)b).m_state.ReferenceCount - ((EventTreeViewItem)a).m_state.ReferenceCount;
}
class EventTreeViewItem : TreeViewItem
{
internal OperationState m_state;
public EventTreeViewItem(Dictionary<int, OperationState> states, OperationState e, int depth) : base(e.ObjectId, depth, string.Format("{0}\t{1}", e.ReferenceCount, e.DisplayName))
{
m_state = e;
if (e.Dependencies != null && e.Dependencies.Length > 0)
{
children = new List<TreeViewItem>(e.Dependencies.Length);
foreach (var d in e.Dependencies)
AddChild(new EventTreeViewItem(states, states[d], depth + 1));
children.Sort(Compare);
}
}
}
public CacheDataTree(ResourceManagerCacheWindow rmcw, TreeViewState tvs) : base(tvs)
{
m_Window = rmcw;
}
protected override TreeViewItem BuildRoot()
{
TreeViewItem root = new TreeViewItem(-1, -1);
root.children = new List<TreeViewItem>(m_Window.m_OpStates.Count);
foreach (var l in m_Window.m_OpStates)
root.AddChild(new EventTreeViewItem(m_Window.m_OpStates, l.Value, 0));
root.children.Sort(Compare);
return root;
}
}
void OnEnable()
{
if (m_EventListTreeViewState == null)
m_EventListTreeViewState = new TreeViewState();
m_OpStates = new Dictionary<int, OperationState>();
m_cacheTree = new CacheDataTree(this, m_EventListTreeViewState);
m_cacheTree.Reload();
EditorApplication.playModeStateChanged += OnEditorPlayModeChanged;
if (ProjectConfigData.PostProfilerEvents)
DiagnosticEventCollectorSingleton.RegisterEventHandler(OnEvent, true, false);
}
private void OnDisable()
{
if (ProjectConfigData.PostProfilerEvents)
DiagnosticEventCollectorSingleton.RegisterEventHandler(OnEvent, false, false);
EditorApplication.playModeStateChanged -= OnEditorPlayModeChanged;
}
class OperationState
{
public int ObjectId;
public string DisplayName;
public int ReferenceCount;
public int[] Dependencies;
}
Dictionary<int, OperationState> m_OpStates = new Dictionary<int, OperationState>();
int m_lastRepaintedFrame = -1;
public void OnEvent(DiagnosticEvent evt)
{
var hash = evt.ObjectId;
if (evt.Stream == (int)ResourceManager.DiagnosticEventType.AsyncOperationDestroy)
{
m_OpStates.Remove(hash);
m_cacheTree.Reload();
Repaint();
return;
}
OperationState op;
if (!m_OpStates.TryGetValue(hash, out op))
{
if (evt.Stream != (int)ResourceManager.DiagnosticEventType.AsyncOperationCreate)
{
Debug.LogWarningFormat("Unable to find op info for id {0} - {1}, stream={2}", hash, evt.DisplayName, evt.Stream);
}
m_OpStates.Add(hash, op = new OperationState() { ObjectId = evt.ObjectId, DisplayName = evt.DisplayName, Dependencies = evt.Dependencies, ReferenceCount = 0 });
}
if (evt.Stream == (int)ResourceManager.DiagnosticEventType.AsyncOperationReferenceCount)
op.ReferenceCount = evt.Value;
if (evt.Frame != m_lastRepaintedFrame)
{
m_lastRepaintedFrame = evt.Frame;
m_cacheTree.Reload();
Repaint();
}
}
void OnEditorPlayModeChanged(PlayModeStateChange state)
{
if (ProjectConfigData.PostProfilerEvents)
{
if (state == PlayModeStateChange.EnteredPlayMode)
DiagnosticEventCollectorSingleton.RegisterEventHandler(OnEvent, true, false);
else if (state == PlayModeStateChange.EnteredEditMode)
DiagnosticEventCollectorSingleton.RegisterEventHandler(OnEvent, false, false);
}
}
TreeViewState m_EventListTreeViewState;
CacheDataTree m_cacheTree;
private void OnGUI()
{
var r = EditorGUILayout.GetControlRect();
Rect contentRect = new Rect(r.x, r.y, r.width, position.height - (r.y + r.x));
m_cacheTree.OnGUI(contentRect);
}
}
}