774d18a99d
made most of the game Moddable. There is an in editor tool to make the mods and set them all up, and im making an external tool that will show your mods, lets you edit any information and it will pack it up and upload it. currently working on the uploading. Next I will make the game able to download and install. - Fuck Nexus.
924 lines
351 KiB
JSON
924 lines
351 KiB
JSON
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{"msg":"runNodeAction","annotation":"Csc Library/Bee/artifacts/500b0aE.dag/Assembly-CSharp-Editor.dll (+2 others)","index":580}
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Use the new keyword if hiding was intended.\r\nAssets\\Editor\\SplitTerrain.cs(37,9): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).'\r\nAssets\\Daz3D\\Scripts\\Editor\\Daz3DBridge.cs(146,17): warning CS0472: The result of the expression is always 'false' since a value of type 'bool' is never equal to 'null' of type 'bool?'\r\nAssets\\Editor\\SplitTerrain.cs(96,4): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.'\r\nAssets\\Editor\\SplitTerrain.cs(96,41): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.'\r\nAssets\\Editor\\SplitTerrain.cs(108,4): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.'\r\nAssets\\Editor\\SplitTerrain.cs(108,25): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.'\r\nAssets\\RPG Creation Kit\\Scripts\\BehaviourTrees\\Nodes\\Editor\\RootNodeEditor.cs(80,50): warning CS0618: 'Object.FindObjectsOfTypeIncludingAssets(Type)' is obsolete: 'use Resources.FindObjectsOfTypeAll instead.'\r\nAssets\\RPG Creation Kit\\Scripts\\Dialogue System\\Nodes\\ToOrder\\Editor\\RandomNodeEditor.cs(79,50): warning CS0618: 'Object.FindObjectsOfTypeIncludingAssets(Type)' is obsolete: 'use Resources.FindObjectsOfTypeAll instead.'\r\nAssets\\RPG Creation Kit\\Scripts\\Dialogue System\\Nodes\\Actions\\Editor\\Dialogue_AIInvokeNodeEditor.cs(111,50): warning CS0618: 'Object.FindObjectsOfTypeIncludingAssets(Type)' is obsolete: 'use Resources.FindObjectsOfTypeAll instead.'\r\nAssets\\RPG Creation Kit\\Scripts\\Dialogue System\\Nodes\\Actions\\Editor\\Dialogue_AISetFieldNodeEditor.cs(128,50): warning CS0618: 'Object.FindObjectsOfTypeIncludingAssets(Type)' is obsolete: 'use Resources.FindObjectsOfTypeAll instead.'\r\nAssets\\Daz3D\\Scripts\\Editor\\DTUConverter.cs(536,9): warning CS0219: The variable 'isInvisible' is assigned but its value is never used\r\nAssets\\RPG Creation Kit\\Scripts\\Dialogue System\\Nodes\\ToOrder\\Editor\\EndNodeEditor.cs(68,50): warning CS0618: 'Object.FindObjectsOfTypeIncludingAssets(Type)' is obsolete: 'use Resources.FindObjectsOfTypeAll instead.'\r\nAssets\\RPG Creation Kit\\Scripts\\Dialogue System\\Nodes\\ToOrder\\Editor\\EntryNodeEditor.cs(74,50): warning CS0618: 'Object.FindObjectsOfTypeIncludingAssets(Type)' is obsolete: 'use Resources.FindObjectsOfTypeAll instead.'\r\nAssets\\RPG Creation Kit\\Scripts\\Dialogue System\\Nodes\\ToOrder\\Editor\\NPCDialogueLineNodeEditor.cs(195,50): warning CS0618: 'Object.FindObjectsOfTypeIncludingAssets(Type)' is obsolete: 'use Resources.FindObjectsOfTypeAll instead.'\r\nAssets\\RPG Creation Kit\\Scripts\\Inventory System\\Editor\\ItemInInventoryPropertyDrawer.cs(75,20): warning CS0168: The variable 's' is declared but never used\r\nAssets\\RPG Creation Kit\\Scripts\\Dialogue System\\Nodes\\ToOrder\\Editor\\ChangeStateNodeEditor.cs(113,50): warning CS0618: 'Object.FindObjectsOfTypeIncludingAssets(Type)' is obsolete: 'use Resources.FindObjectsOfTypeAll instead.'\r\nAssets\\RPG Creation Kit\\Scripts\\Interactive Objects\\Editor\\InteractiveObject_BehaviourEditor.cs(202,50): warning CS0618: 'Object.FindObjectsOfTypeIncludingAssets(Type)' is obsolete: 'use Resources.FindObjectsOfTypeAll instead.'\r\nAssets\\RPG Creation Kit\\Scripts\\Items System\\Scripts\\RefItems\\Editor\\ItemWindow.cs(43,50): warning CS0618: 'Object.FindObjectsOfTypeIncludingAssets(Type)' is obsolete: 'use Resources.FindObjectsOfTypeAll instead.'\r\nAssets\\Daz3D\\Scripts\\Editor\\DTUConverter.cs(1500,9): warning CS0219: The variable 'isTranslucent' is assigned but its value is never used\r\nAssets\\RPG Creation Kit\\Scripts\\Quest System\\Editor\\GotoEditor.cs(164,50): warning CS0618: 'Object.FindObjectsOfTypeIncludingAssets(Type)' is obsolete: 'use Resources.FindObjectsOfTypeAll instead.'\r\nAssets\\Daz3D\\Scripts\\Editor\\DTUConverter.cs(1620,9): warning CS0219: The variable 'isTranslucent' is assigned but its value is never used\r\nAssets\\Daz3D\\Scripts\\Editor\\DTUConverter.cs(1622,9): warning CS0219: The variable 'isSpecular' is assigned but its value is never used\r\nAssets\\RPG Creation Kit\\Scripts\\Quest System\\Editor\\Quest Window\\QuestWindow.cs(678,50): warning CS0618: 'Object.FindObjectsOfTypeIncludingAssets(Type)' is obsolete: 'use Resources.FindObjectsOfTypeAll instead.'\r\nAssets\\Daz3D\\Scripts\\Editor\\DTUConverter.cs(2247,34): warning CS0168: The variable 'e' is declared but never used\r\nAssets\\RPG Creation Kit\\Scripts\\Cells System\\Scripts\\Editor\\RPGCreationKitEditor.cs(34,22): warning CS0414: The field 'RPGCreationKitEditor.isStreaming' is assigned but its value is never used\r\nAssets\\RPG Creation Kit\\Scripts\\AI\\AI Tools\\Editor\\RckAI_Editor.cs(87,16): warning CS0414: The field 'RckAI_Editor.Preview' is assigned but its value is never used\r\nAssets\\RPG Creation Kit\\Scripts\\Cells System\\Scripts\\Data Structure\\Editor\\WorldspaceInspector.cs(32,21): warning CS0414: The field 'WorldspaceInspector.linkWidthOffset' is assigned but its value is never used\r\nAssets\\Editor\\SplitTerrain.cs(16,9): warning CS0414: The field 'SplitTerrain.num' is assigned but its value is never used\r\nAssets\\RPG Creation Kit\\Scripts\\Items System\\Scripts\\RefItems\\Editor\\ItemSoundsWindow.cs(21,14): warning CS0414: The field 'ItemSoundsWindow.isReady' is assigned but its value is never used"}
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