5557c03691
Finished making lockpicking for doors. Next I will make one for chests with a different type of lock, also increase skill points when successfully picked a lock.
35 lines
890 B
Plaintext
35 lines
890 B
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!114 &11400000
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 4614e63f043231546b75bd8663c4d94f, type: 3}
|
|
m_Name: Iron Bucket
|
|
m_EditorClassIdentifier:
|
|
ItemID: 00IronBucket
|
|
ItemIcon: {fileID: 0}
|
|
ItemName: Iron Bucket
|
|
itemInWorld: {fileID: 4935725217711178444, guid: 33c1a2be0d48cf044a43c85a70347b33,
|
|
type: 3}
|
|
Weight: 1
|
|
Value: 0
|
|
QuestItem: 0
|
|
isCumulable: 1
|
|
useMesh: 1
|
|
usesTooltip: 0
|
|
tooltipValue:
|
|
itemScript:
|
|
sOnPickUp: {fileID: 0}
|
|
sOnDrop: {fileID: 0}
|
|
sOnAddedInInventory: {fileID: 0}
|
|
sOnRemovedFromInventory: {fileID: 0}
|
|
sOnEquipOrUse: {fileID: 0}
|
|
sOnUnEquip: {fileID: 0}
|
|
showInPlayerInventory: 1
|