
There is an asset in the store I grabbed. the coding is WAY above my head, I got about half of it and integrated and adapted what I can to it. im going as far as I can with it and ill come back in a few month when I understand t better.
15 lines
331 B
C#
15 lines
331 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.AddressableAssets;
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public class LoadSceneForCustomBuild : MonoBehaviour
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{
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public string SceneKey;
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// Start is called before the first frame update
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void Start()
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{
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Addressables.LoadSceneAsync(SceneKey);
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}
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}
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