Firstborn/Assets/ModTool/Resources/ModExporter.asset
Schaken-Mods 7502018d20 Adding Mod Support
There is an asset in the store I grabbed. the coding is WAY above my head, I got about half of it and integrated and adapted what I can to it. im going as far as I can with it and ill come back in a few month when I understand t better.
2023-05-13 22:01:48 -05:00

24 lines
555 B
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -330421226, guid: 428e933d3f7300d4aab85a5ea182df35, type: 3}
m_Name: ModExporter
m_EditorClassIdentifier:
_isExporting: 0
currentStep: 0
data:
assemblyDefinitions: []
assemblies: []
assets: []
scenes: []
content: 0
loadedScene: