7502018d20
There is an asset in the store I grabbed. the coding is WAY above my head, I got about half of it and integrated and adapted what I can to it. im going as far as I can with it and ill come back in a few month when I understand t better.
143 lines
4.0 KiB
Plaintext
143 lines
4.0 KiB
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!114 &-2443894543582149816
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 11
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
version: 5
|
|
--- !u!21 &2100000
|
|
Material:
|
|
serializedVersion: 8
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Name: Face
|
|
m_Shader: {fileID: -6465566751694194690, guid: 07bff71065145a247a6f1753eb588e34,
|
|
type: 3}
|
|
m_ValidKeywords: []
|
|
m_InvalidKeywords:
|
|
- IRAYUBER_DUALLOBESPECULARREFLECTIVITYACTIVE
|
|
- IRAYUBER_GLOSSYCOLORACTIVE
|
|
m_LightmapFlags: 2
|
|
m_EnableInstancingVariants: 0
|
|
m_DoubleSidedGI: 0
|
|
m_CustomRenderQueue: 2000
|
|
stringTagMap:
|
|
MotionVector: User
|
|
disabledShaderPasses:
|
|
- MOTIONVECTORS
|
|
- TransparentBackface
|
|
m_SavedProperties:
|
|
serializedVersion: 3
|
|
m_TexEnvs:
|
|
- _AlphaMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _AmbientOcclusionMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _DiffuseMap:
|
|
m_Texture: {fileID: 2800000, guid: 8d171815d58820143a9982ac3ad49f95, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _DualLobeSpecularReflectivityMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _EmissionMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _GlossinessMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _HeightMap:
|
|
m_Texture: {fileID: 2800000, guid: 8ec97da0d3fb2414a8bf131a22a5bceb, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _MetallicMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _NormalMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _RoughnessMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _SSSMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _SpecularColorMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _SpecularLobe1RoughnessMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _SpecularLobe2RoughnessMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _SpecularStrengthMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _ThicknessMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- unity_Lightmaps:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- unity_LightmapsInd:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- unity_ShadowMasks:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
m_Ints: []
|
|
m_Floats:
|
|
- _Alpha: 1
|
|
- _DualLobeSpecularRatio: 0
|
|
- _DualLobeSpecularReflectivity: 0
|
|
- _DualLobeSpecularWeight: 0
|
|
- _Glossiness: 0
|
|
- _Height: 1.5
|
|
- _HeightOffset: 0.25
|
|
- _IndexOfRefractionWeight: 0
|
|
- _Metallic: 0
|
|
- _Normal: 0.75
|
|
- _QueueControl: 1
|
|
- _QueueOffset: 0
|
|
- _Roughness: 0.5045872
|
|
- _SpecularLobe1Roughness: 0
|
|
- _SpecularLobe2Roughness: 0
|
|
- _SpecularStrength: 1
|
|
m_Colors:
|
|
- _Diffuse: {r: 1, g: 1, b: 1, a: 1}
|
|
- _Emission: {r: 0, g: 0, b: 0, a: 1}
|
|
- _Offset: {r: 0, g: 0, b: 0, a: 0}
|
|
- _SpecularColor: {r: 0.23137255, g: 0.23137255, b: 0.23137255, a: 1}
|
|
- _Tiling: {r: 1, g: 1, b: 0, a: 0}
|
|
m_BuildTextureStacks: []
|