5557c03691
Finished making lockpicking for doors. Next I will make one for chests with a different type of lock, also increase skill points when successfully picked a lock.
341 lines
21 KiB
Plaintext
341 lines
21 KiB
Plaintext
Using pre-set license
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System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
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--- End of inner exception stack trace ---
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Debug:LogError (object)
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path: Assets/SpeechBlend/Demo/Scenes/SpeechBlendBasicDemo.unity
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path: Assets/Daz3D/Races/Hair/Male/Hair04/Materials/Royce.blend
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=================================================================
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Native Crash Reporting
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=================================================================
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Got a UNKNOWN while executing native code. This usually indicates
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a fatal error in the mono runtime or one of the native libraries
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used by your application.
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=================================================================
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=================================================================
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Managed Stacktrace:
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=================================================================
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at <unknown> <0xffffffff>
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at UnityEditor.SerializedProperty:NextVisibleInternal <0x0009b>
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at UnityEditor.SerializedProperty:NextVisible <0x000ea>
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at UnityEditor.Search.ObjectIndexer:IndexObject <0x000ba>
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at UnityEditor.Search.ObjectIndexer:IndexObject <0x00042>
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at UnityEditor.Search.AssetIndexer:IndexSubAsset <0x00352>
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at UnityEditor.Search.AssetIndexer:IndexDocument <0x00a62>
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at UnityEditor.Search.SearchIndexEntryImporter:OnImportAsset <0x00169>
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at UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData <0x00018>
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at <Module>:runtime_invoke_void__this___object <0x00092>
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=================================================================
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Received signal SIGSEGV
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Obtained 37 stack frames
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0x00007ff62755a7ea (Unity) WalkTypeTreeInternal
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0x00007ff62755a7ea (Unity) WalkTypeTreeInternal
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0x00007ff628422fc5 (Unity) SerializedProperty::NextInternalSelectParent
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0x00007ff628422e5f (Unity) SerializedProperty::NextInternal
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0x00007ff6284233af (Unity) SerializedProperty::NextVisible
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0x00007ff626d3c272 (Unity) SerializedProperty_CUSTOM_NextVisibleInternal
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0x000001e9c6230adc (Mono JIT Code) (wrapper managed-to-native) UnityEditor.SerializedProperty:NextVisibleInternal (UnityEditor.SerializedProperty,bool)
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0x000001e9c623065b (Mono JIT Code) UnityEditor.SerializedProperty:NextVisible (bool)
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0x000001e9c62300bb (Mono JIT Code) UnityEditor.Search.ObjectIndexer:IndexObject (int,UnityEngine.Object,bool,bool)
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0x000001e9d4efff53 (Mono JIT Code) UnityEditor.Search.ObjectIndexer:IndexObject (int,UnityEngine.Object,bool)
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0x000001e9c6269d73 (Mono JIT Code) UnityEditor.Search.AssetIndexer:IndexSubAsset (UnityEngine.Object,string,bool,bool)
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0x000001e9d4f21143 (Mono JIT Code) UnityEditor.Search.AssetIndexer:IndexDocument (string,bool)
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0x000001e9d4f1c42a (Mono JIT Code) UnityEditor.Search.SearchIndexEntryImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
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0x000001e9d4f1c149 (Mono JIT Code) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext)
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0x000001e9d4f1c203 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void__this___object (object,intptr,intptr,intptr)
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0x00007ffed6e7feb4 (mono-2.0-bdwgc) [mini-runtime.c:3445] mono_jit_runtime_invoke
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0x00007ffed6dbe764 (mono-2.0-bdwgc) [object.c:3066] do_runtime_invoke
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0x00007ffed6dbe8fc (mono-2.0-bdwgc) [object.c:3113] mono_runtime_invoke
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0x00007ff6274a1104 (Unity) scripting_method_invoke
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0x00007ff6274809a4 (Unity) ScriptingInvocation::Invoke
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0x00007ff62890c491 (Unity) ScriptedImporter::GenerateAssetData
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0x00007ff6288155de (Unity) ImportToObjects
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0x00007ff628814543 (Unity) ImportAsset
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0x00007ff628836f82 (Unity) AssetImportWorker::Import
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0x00007ff62889dee4 (Unity) <lambda_61a9544df00a9e76ece93a9d8f6ff838>::operator()
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0x00007ff6288deaa2 (Unity) asio::detail::completion_handler<core::mutable_function<void __cdecl(void)>,asio::io_context::basic_executor_type<std::allocator<void>,0> >::do_complete
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0x00007ff6288ca98e (Unity) asio::detail::win_iocp_io_context::do_one
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0x00007ff6288cc5f4 (Unity) asio::detail::win_iocp_io_context::run
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0x00007ff6288dce8e (Unity) IOService::Run
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0x00007ff6288afa9f (Unity) AssetImportWorkerClient::Run
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0x00007ff628879ae3 (Unity) RunAssetImportWorkerClientV2
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0x00007ff628879b6b (Unity) RunAssetImporterV2
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0x00007ff628096208 (Unity) Application::InitializeProject
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0x00007ff6284fa758 (Unity) WinMain
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0x00007ff62989cade (Unity) __scrt_common_main_seh
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0x00007fff71207604 (KERNEL32) BaseThreadInitThunk
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0x00007fff72e826a1 (ntdll) RtlUserThreadStart
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