5557c03691
Finished making lockpicking for doors. Next I will make one for chests with a different type of lock, also increase skill points when successfully picked a lock.
435 lines
28 KiB
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435 lines
28 KiB
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Using pre-set license
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========================================================================
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Received Prepare
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Registering precompiled user dll's ...
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Registered in 0.010283 seconds.
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Begin MonoManager ReloadAssembly
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Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
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Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 4.92 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
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at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
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at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
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at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <d6232873609549b8a045fa15811a5bd3>:0
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--- End of inner exception stack trace ---
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at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <d6232873609549b8a045fa15811a5bd3>:0
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at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <d6232873609549b8a045fa15811a5bd3>:0
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at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <63965ae56af7489797f355b7c1211ab2>:0
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
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UnityEngine.Debug:LogError (object)
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
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Mono: successfully reloaded assembly
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- Completed reload, in 2.016 seconds
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Domain Reload Profiling:
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ReloadAssembly (2018ms)
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BeginReloadAssembly (177ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (5ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (66ms)
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EndReloadAssembly (1722ms)
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LoadAssemblies (122ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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SetupTypeCache (395ms)
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ReleaseScriptCaches (3ms)
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RebuildScriptCaches (68ms)
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SetupLoadedEditorAssemblies (1056ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (14ms)
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SetLoadedEditorAssemblies (1ms)
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RefreshPlugins (5ms)
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BeforeProcessingInitializeOnLoad (126ms)
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ProcessInitializeOnLoadAttributes (661ms)
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ProcessInitializeOnLoadMethodAttributes (241ms)
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AfterProcessingInitializeOnLoad (8ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (15ms)
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Platform modules already initialized, skipping
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Refreshing native plugins compatible for Editor in 9.14 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 7082 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 91 unused Assets / (4.9 MB). Loaded Objects now: 7837.
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Memory consumption went from 438.2 MB to 433.3 MB.
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Total: 6.876400 ms (FindLiveObjects: 0.725700 ms CreateObjectMapping: 0.647700 ms MarkObjects: 4.031400 ms DeleteObjects: 1.470300 ms)
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AssetImportParameters requested are different than current active one (requested -> active):
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custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
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custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
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custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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========================================================================
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Received Import Request.
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Time since last request: 15.525252 seconds.
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path: Assets/RPG Creation Kit/Prefab Library/AI/[AI] 00Wothab.prefab
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artifactKey: Guid(65212e1e4df12054284bd90629cb60b2) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe)
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Start importing Assets/RPG Creation Kit/Prefab Library/AI/[AI] 00Wothab.prefab using Guid(65212e1e4df12054284bd90629cb60b2) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe) Generated GUIDs only implemented for interfaces!
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-> (artifact id: '8973b9aad5ddf92f11d0d2f4fb10c52a') in 112.486632 seconds
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========================================================================
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Received Import Request.
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Time since last request: 0.000053 seconds.
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path: Assets/Daz3D/Races/Hair/Female/Hair02/Materials/Hair02.blend
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artifactKey: Guid(8fe1de455c0881d458ee8eed8f513df9) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe)
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Start importing Assets/Daz3D/Races/Hair/Female/Hair02/Materials/Hair02.blend using Guid(8fe1de455c0881d458ee8eed8f513df9) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe)
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=================================================================
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Native Crash Reporting
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=================================================================
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Got a UNKNOWN while executing native code. This usually indicates
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a fatal error in the mono runtime or one of the native libraries
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used by your application.
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=================================================================
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=================================================================
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Managed Stacktrace:
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=================================================================
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at <unknown> <0xffffffff>
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at UnityEditor.SerializedProperty:NextVisibleInternal <0x0009b>
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at UnityEditor.SerializedProperty:NextVisible <0x000ea>
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at UnityEditor.Search.ObjectIndexer:IndexObject <0x000ba>
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at UnityEditor.Search.ObjectIndexer:IndexObject <0x00042>
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at UnityEditor.Search.AssetIndexer:IndexSubAsset <0x00352>
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at UnityEditor.Search.AssetIndexer:IndexDocument <0x00a62>
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at UnityEditor.Search.SearchIndexEntryImporter:OnImportAsset <0x00169>
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at UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData <0x00018>
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at <Module>:runtime_invoke_void__this___object <0x00092>
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=================================================================
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Received signal SIGSEGV
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Obtained 37 stack frames
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0x00007ff62755a7ea (Unity) WalkTypeTreeInternal
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0x00007ff62755a7ea (Unity) WalkTypeTreeInternal
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0x00007ff628422fc5 (Unity) SerializedProperty::NextInternalSelectParent
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0x00007ff628422e5f (Unity) SerializedProperty::NextInternal
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0x00007ff6284233af (Unity) SerializedProperty::NextVisible
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0x00007ff626d3c272 (Unity) SerializedProperty_CUSTOM_NextVisibleInternal
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0x0000023b7af4a5cc (Mono JIT Code) (wrapper managed-to-native) UnityEditor.SerializedProperty:NextVisibleInternal (UnityEditor.SerializedProperty,bool)
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0x0000023b7af4a14b (Mono JIT Code) UnityEditor.SerializedProperty:NextVisible (bool)
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0x0000023b7af49bab (Mono JIT Code) UnityEditor.Search.ObjectIndexer:IndexObject (int,UnityEngine.Object,bool,bool)
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0x0000023b7af49ad3 (Mono JIT Code) UnityEditor.Search.ObjectIndexer:IndexObject (int,UnityEngine.Object,bool)
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0x0000023b7af7edc3 (Mono JIT Code) UnityEditor.Search.AssetIndexer:IndexSubAsset (UnityEngine.Object,string,bool,bool)
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0x0000023b7f53f1e3 (Mono JIT Code) UnityEditor.Search.AssetIndexer:IndexDocument (string,bool)
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0x0000023b7f53a6ea (Mono JIT Code) UnityEditor.Search.SearchIndexEntryImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
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0x0000023b7f53a409 (Mono JIT Code) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext)
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0x0000023b7f53a4c3 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void__this___object (object,intptr,intptr,intptr)
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0x00007ffed6e7feb4 (mono-2.0-bdwgc) [mini-runtime.c:3445] mono_jit_runtime_invoke
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0x00007ffed6dbe764 (mono-2.0-bdwgc) [object.c:3066] do_runtime_invoke
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0x00007ffed6dbe8fc (mono-2.0-bdwgc) [object.c:3113] mono_runtime_invoke
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0x00007ff6274a1104 (Unity) scripting_method_invoke
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0x00007ff6274809a4 (Unity) ScriptingInvocation::Invoke
|
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0x00007ff62890c491 (Unity) ScriptedImporter::GenerateAssetData
|
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0x00007ff6288155de (Unity) ImportToObjects
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0x00007ff628814543 (Unity) ImportAsset
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0x00007ff628836f82 (Unity) AssetImportWorker::Import
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0x00007ff62889dee4 (Unity) <lambda_61a9544df00a9e76ece93a9d8f6ff838>::operator()
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0x00007ff6288deaa2 (Unity) asio::detail::completion_handler<core::mutable_function<void __cdecl(void)>,asio::io_context::basic_executor_type<std::allocator<void>,0> >::do_complete
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0x00007ff6288ca98e (Unity) asio::detail::win_iocp_io_context::do_one
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0x00007ff6288cc5f4 (Unity) asio::detail::win_iocp_io_context::run
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0x00007ff6288dce8e (Unity) IOService::Run
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0x00007ff6288afa9f (Unity) AssetImportWorkerClient::Run
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0x00007ff628879ae3 (Unity) RunAssetImportWorkerClientV2
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0x00007ff628879b6b (Unity) RunAssetImporterV2
|
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0x00007ff628096208 (Unity) Application::InitializeProject
|
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0x00007ff6284fa758 (Unity) WinMain
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0x00007ff62989cade (Unity) __scrt_common_main_seh
|
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0x00007fff71207604 (KERNEL32) BaseThreadInitThunk
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0x00007fff72e826a1 (ntdll) RtlUserThreadStart
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