b486678290
Library -Artifacts
25 lines
1.1 KiB
C#
25 lines
1.1 KiB
C#
namespace Unity.VisualScripting
|
|
{
|
|
/* Implementation notes:
|
|
*
|
|
* IUnitConnection cannot implement IConnection<IUnitOutputPort, IUnitInputPort> because
|
|
* the compiler will be overly strict and complain that types may unify.
|
|
* https://stackoverflow.com/questions/7664790
|
|
*
|
|
* Additionally, using contravariance for the type parameters will compile but
|
|
* fail at runtime, because Unity's Mono version does not properly support variance,
|
|
* even though it's supposed to be a CLR feature since .NET 1.1.
|
|
* https://forum.unity3d.com/threads/398665/
|
|
* https://github.com/jacobdufault/fullinspector/issues/9
|
|
*
|
|
* Therefore, the only remaining solution is to re-implement source and destination
|
|
* manually. This introduces ambiguity, as the compiler will warn, but it's fine
|
|
* if the implementations point both members to the same actual object.
|
|
*/
|
|
|
|
public interface IUnitConnection : IConnection<IUnitOutputPort, IUnitInputPort>, IGraphElementWithDebugData
|
|
{
|
|
new FlowGraph graph { get; }
|
|
}
|
|
}
|