b486678290
Library -Artifacts
140 lines
6.9 KiB
C#
140 lines
6.9 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Collections.ObjectModel;
|
|
using UnityEditor;
|
|
using UnityEngine;
|
|
|
|
namespace Unity.Mathematics.Editor
|
|
{
|
|
[CustomPropertyDrawer(typeof(bool2x2)), CustomPropertyDrawer(typeof(bool2x3)), CustomPropertyDrawer(typeof(bool2x4))]
|
|
[CustomPropertyDrawer(typeof(bool3x2)), CustomPropertyDrawer(typeof(bool3x3)), CustomPropertyDrawer(typeof(bool3x4))]
|
|
[CustomPropertyDrawer(typeof(bool4x2)), CustomPropertyDrawer(typeof(bool4x3)), CustomPropertyDrawer(typeof(bool4x4))]
|
|
[CustomPropertyDrawer(typeof(double2x2)), CustomPropertyDrawer(typeof(double2x3)), CustomPropertyDrawer(typeof(double2x4))]
|
|
[CustomPropertyDrawer(typeof(double3x2)), CustomPropertyDrawer(typeof(double3x3)), CustomPropertyDrawer(typeof(double3x4))]
|
|
[CustomPropertyDrawer(typeof(double4x2)), CustomPropertyDrawer(typeof(double4x3)), CustomPropertyDrawer(typeof(double4x4))]
|
|
[CustomPropertyDrawer(typeof(float2x2)), CustomPropertyDrawer(typeof(float2x3)), CustomPropertyDrawer(typeof(float2x4))]
|
|
[CustomPropertyDrawer(typeof(float3x2)), CustomPropertyDrawer(typeof(float3x3)), CustomPropertyDrawer(typeof(float3x4))]
|
|
[CustomPropertyDrawer(typeof(float4x2)), CustomPropertyDrawer(typeof(float4x3)), CustomPropertyDrawer(typeof(float4x4))]
|
|
[CustomPropertyDrawer(typeof(int2x2)), CustomPropertyDrawer(typeof(int2x3)), CustomPropertyDrawer(typeof(int2x4))]
|
|
[CustomPropertyDrawer(typeof(int3x2)), CustomPropertyDrawer(typeof(int3x3)), CustomPropertyDrawer(typeof(int3x4))]
|
|
[CustomPropertyDrawer(typeof(int4x2)), CustomPropertyDrawer(typeof(int4x3)), CustomPropertyDrawer(typeof(int4x4))]
|
|
[CustomPropertyDrawer(typeof(uint2x2)), CustomPropertyDrawer(typeof(uint2x3)), CustomPropertyDrawer(typeof(uint2x4))]
|
|
[CustomPropertyDrawer(typeof(uint3x2)), CustomPropertyDrawer(typeof(uint3x3)), CustomPropertyDrawer(typeof(uint3x4))]
|
|
[CustomPropertyDrawer(typeof(uint4x2)), CustomPropertyDrawer(typeof(uint4x3)), CustomPropertyDrawer(typeof(uint4x4))]
|
|
class MatrixDrawer : PropertyDrawer
|
|
{
|
|
public override bool CanCacheInspectorGUI(SerializedProperty property)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
|
|
{
|
|
if (!property.isExpanded)
|
|
return EditorGUIUtility.singleLineHeight;
|
|
var rows = 1 + property.type[property.type.Length - 3] - '0';
|
|
return rows * EditorGUIUtility.singleLineHeight + (rows - 1) * EditorGUIUtility.standardVerticalSpacing;
|
|
}
|
|
|
|
static ReadOnlyCollection<string> k_ColPropertyPaths =
|
|
new ReadOnlyCollection<string>(new[] { "c0", "c1", "c2", "c3" });
|
|
static ReadOnlyCollection<string> k_RowPropertyPaths =
|
|
new ReadOnlyCollection<string>(new[] { "x", "y", "z", "w" });
|
|
|
|
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
|
|
{
|
|
position.height = EditorGUIUtility.singleLineHeight;
|
|
EditorGUI.PropertyField(position, property, label, false);
|
|
|
|
if (Event.current.type == EventType.ContextClick && position.Contains(Event.current.mousePosition))
|
|
{
|
|
DoUtilityMenu(property);
|
|
Event.current.Use();
|
|
}
|
|
|
|
if (!property.isExpanded)
|
|
return;
|
|
|
|
var rows = property.type[property.type.Length - 3] - '0';
|
|
var cols = property.type[property.type.Length - 1] - '0';
|
|
|
|
++EditorGUI.indentLevel;
|
|
position = EditorGUI.IndentedRect(position);
|
|
--EditorGUI.indentLevel;
|
|
|
|
var elementType = property.FindPropertyRelative("c0.x").propertyType;
|
|
for (var row = 0; row < rows; ++row)
|
|
{
|
|
position.y += position.height + EditorGUIUtility.standardVerticalSpacing;
|
|
var elementRect = new Rect(position)
|
|
{
|
|
width = elementType == SerializedPropertyType.Boolean
|
|
? EditorGUIUtility.singleLineHeight
|
|
: (position.width - (cols - 1) * EditorGUIUtility.standardVerticalSpacing) / cols
|
|
};
|
|
for (var col = 0; col < cols; ++col)
|
|
{
|
|
EditorGUI.PropertyField(
|
|
elementRect,
|
|
property.FindPropertyRelative($"{k_ColPropertyPaths[col]}.{k_RowPropertyPaths[row]}"),
|
|
GUIContent.none
|
|
);
|
|
elementRect.x += elementRect.width + EditorGUIUtility.standardVerticalSpacing;
|
|
}
|
|
}
|
|
}
|
|
|
|
Dictionary<SerializedPropertyType, Action<SerializedProperty, bool>> k_UtilityValueSetters =
|
|
new Dictionary<SerializedPropertyType, Action<SerializedProperty, bool>>
|
|
{
|
|
{ SerializedPropertyType.Boolean, (property, b) => property.boolValue = b },
|
|
{ SerializedPropertyType.Float, (property, b) => property.floatValue = b ? 1f : 0f },
|
|
{ SerializedPropertyType.Integer, (property, b) => property.intValue = b ? 1 : 0 }
|
|
};
|
|
|
|
void DoUtilityMenu(SerializedProperty property)
|
|
{
|
|
var rows = property.type[property.type.Length - 3] - '0';
|
|
var cols = property.type[property.type.Length - 1] - '0';
|
|
var elementType = property.FindPropertyRelative("c0.x").propertyType;
|
|
var setValue = k_UtilityValueSetters[elementType];
|
|
var menu = new GenericMenu();
|
|
property = property.Copy();
|
|
menu.AddItem(
|
|
EditorGUIUtility.TrTextContent("Set to Zero"),
|
|
false,
|
|
() =>
|
|
{
|
|
property.serializedObject.Update();;
|
|
for (var row = 0; row < rows; ++row)
|
|
for (var col = 0; col < cols; ++col)
|
|
setValue(
|
|
property.FindPropertyRelative($"{k_ColPropertyPaths[col]}.{k_RowPropertyPaths[row]}"),
|
|
false
|
|
);
|
|
property.serializedObject.ApplyModifiedProperties();
|
|
}
|
|
);
|
|
if (rows == cols)
|
|
{
|
|
menu.AddItem(
|
|
EditorGUIUtility.TrTextContent("Reset to Identity"),
|
|
false,
|
|
() =>
|
|
{
|
|
property.serializedObject.Update();
|
|
for (var row = 0; row < rows; ++row)
|
|
for (var col = 0; col < cols; ++col)
|
|
setValue(
|
|
property.FindPropertyRelative($"{k_ColPropertyPaths[col]}.{k_RowPropertyPaths[row]}"),
|
|
row == col
|
|
);
|
|
property.serializedObject.ApplyModifiedProperties();
|
|
}
|
|
);
|
|
}
|
|
menu.ShowAsContext();
|
|
}
|
|
}
|
|
}
|