b486678290
Library -Artifacts
157 lines
5.3 KiB
C#
157 lines
5.3 KiB
C#
using NUnit.Framework;
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using System.Collections.Generic;
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using Unity.Jobs;
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using Unity.Burst;
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using Unity.Collections;
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using Assert = FastAssert;
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internal class NativeParallelMultiHashMapTests_InJobs : NativeParallelMultiHashMapTestsFixture
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{
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[Test]
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public void NativeParallelMultiHashMap_Read_And_Write()
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{
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var hashMap = new NativeParallelMultiHashMap<int, int>(hashMapSize, CommonRwdAllocator.Handle);
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var writeStatus = CollectionHelper.CreateNativeArray<int>(hashMapSize, CommonRwdAllocator.Handle);
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var readValues = CollectionHelper.CreateNativeArray<int>(hashMapSize, CommonRwdAllocator.Handle);
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var writeData = new MultiHashMapWriteParallelForJob()
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{
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hashMap = hashMap.AsParallelWriter(),
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status = writeStatus,
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keyMod = hashMapSize,
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};
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var readData = new MultiHashMapReadParallelForJob()
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{
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hashMap = hashMap,
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values = readValues,
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keyMod = writeData.keyMod,
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};
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var writeJob = writeData.Schedule(hashMapSize, 1);
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var readJob = readData.Schedule(hashMapSize, 1, writeJob);
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readJob.Complete();
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for (int i = 0; i < hashMapSize; ++i)
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{
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Assert.AreEqual(0, writeStatus[i], "Job failed to write value to hash map");
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Assert.AreEqual(1, readValues[i], "Job failed to read from hash map");
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}
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hashMap.Dispose();
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writeStatus.Dispose();
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readValues.Dispose();
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}
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[Test]
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[IgnoreInPortableTests("Hash map throws when full.")]
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public void NativeParallelMultiHashMap_Read_And_Write_Full()
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{
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var hashMap = new NativeParallelMultiHashMap<int, int>(hashMapSize / 2, CommonRwdAllocator.Handle);
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var writeStatus = CollectionHelper.CreateNativeArray<int>(hashMapSize, CommonRwdAllocator.Handle);
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var readValues = CollectionHelper.CreateNativeArray<int>(hashMapSize, CommonRwdAllocator.Handle);
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var writeData = new MultiHashMapWriteParallelForJob()
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{
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hashMap = hashMap.AsParallelWriter(),
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status = writeStatus,
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keyMod = hashMapSize,
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};
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var readData = new MultiHashMapReadParallelForJob()
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{
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hashMap = hashMap,
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values = readValues,
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keyMod = writeData.keyMod,
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};
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var writeJob = writeData.Schedule(hashMapSize, 1);
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var readJob = readData.Schedule(hashMapSize, 1, writeJob);
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readJob.Complete();
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var missing = new Dictionary<int, bool>();
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for (int i = 0; i < hashMapSize; ++i)
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{
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if (writeStatus[i] == -2)
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{
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missing[i] = true;
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Assert.AreEqual(-1, readValues[i], "Job read a value form hash map which should not be there");
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}
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else
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{
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Assert.AreEqual(0, writeStatus[i], "Job failed to write value to hash map");
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Assert.AreEqual(1, readValues[i], "Job failed to read from hash map");
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}
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}
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Assert.AreEqual(hashMapSize - hashMapSize / 2, missing.Count, "Wrong indices written to hash map");
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hashMap.Dispose();
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writeStatus.Dispose();
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readValues.Dispose();
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}
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[Test]
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public void NativeParallelMultiHashMap_Key_Collisions()
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{
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var hashMap = new NativeParallelMultiHashMap<int, int>(hashMapSize, CommonRwdAllocator.Handle);
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var writeStatus = CollectionHelper.CreateNativeArray<int>(hashMapSize, CommonRwdAllocator.Handle);
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var readValues = CollectionHelper.CreateNativeArray<int>(hashMapSize, CommonRwdAllocator.Handle);
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var writeData = new MultiHashMapWriteParallelForJob()
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{
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hashMap = hashMap.AsParallelWriter(),
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status = writeStatus,
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keyMod = 16,
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};
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var readData = new MultiHashMapReadParallelForJob()
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{
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hashMap = hashMap,
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values = readValues,
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keyMod = writeData.keyMod,
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};
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var writeJob = writeData.Schedule(hashMapSize, 1);
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var readJob = readData.Schedule(hashMapSize, 1, writeJob);
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readJob.Complete();
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for (int i = 0; i < hashMapSize; ++i)
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{
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Assert.AreEqual(0, writeStatus[i], "Job failed to write value to hash map");
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Assert.AreEqual(hashMapSize / readData.keyMod, readValues[i], "Job failed to read from hash map");
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}
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hashMap.Dispose();
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writeStatus.Dispose();
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readValues.Dispose();
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}
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[BurstCompile(CompileSynchronously = true)]
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struct AddMultiIndex : IJobParallelFor
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{
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public NativeParallelMultiHashMap<int, int>.ParallelWriter hashMap;
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public void Execute(int index)
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{
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hashMap.Add(index, index);
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}
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}
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[Test]
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public void NativeParallelMultiHashMap_TryMultiAddScalabilityConcurrent()
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{
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for (int count = 0; count < 1024; count++)
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{
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var hashMap = new NativeParallelMultiHashMap<int, int>(count, CommonRwdAllocator.Handle);
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var addIndexJob = new AddMultiIndex
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{
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hashMap = hashMap.AsParallelWriter()
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};
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var addIndexJobHandle = addIndexJob.Schedule(count, 64);
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addIndexJobHandle.Complete();
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hashMap.Dispose();
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}
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}
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}
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