959e80cf72
assets upload description.
60 lines
1.4 KiB
C#
60 lines
1.4 KiB
C#
using AwesomeTechnologies.VegetationSystem;
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using UnityEngine;
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namespace AwesomeTechnologies.Shaders
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{
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public class PolygonTreeController : IShaderController
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{
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private static readonly string[] FoliageShaderNames =
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{
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"SyntyStudios/Trees"
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};
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public bool MatchShader(string shaderName)
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{
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if (string.IsNullOrEmpty(shaderName)) return false;
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for (int i = 0; i <= FoliageShaderNames.Length - 1; i++)
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{
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if (FoliageShaderNames[i] == shaderName) return true;
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}
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return false;
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}
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public ShaderControllerSettings Settings { get; set; }
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public void CreateDefaultSettings(Material[] materials)
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{
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Settings = new ShaderControllerSettings
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{
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Heading = "Synty Studios Tree shader",
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Description = "",
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LODFadePercentage = false,
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LODFadeCrossfade = false,
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SampleWind = false,
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SupportsInstantIndirect = false,
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BillboardHDWind = false,
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OverrideBillboardAtlasNormalShader = "AwesomeTechnologies/Billboards/RenderNormalsAtlas",
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OverrideBillboardAtlasShader = "AwesomeTechnologies/Billboards/RenderDiffuseAtlasPolygonTree",
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BillboardRenderMode = BillboardRenderMode.Standard
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};
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}
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public void UpdateMaterial(Material material, EnvironmentSettings environmentSettings)
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{
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if (Settings == null) return;
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}
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public void UpdateWind(Material material, WindSettings windSettings)
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{
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}
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public bool MatchBillboardShader(Material[] materials)
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{
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return false;
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}
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}
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}
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