
There is an asset in the store I grabbed. the coding is WAY above my head, I got about half of it and integrated and adapted what I can to it. im going as far as I can with it and ill come back in a few month when I understand t better.
9 lines
132 B
C#
9 lines
132 B
C#
using UnityEngine;
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namespace UnityEditor.AddressableAssets.Tests
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{
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public class TestSubObject : ScriptableObject
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{
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}
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}
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